From f01c3b376ab8091ccbaf65dc0d7d6dc164c87823 Mon Sep 17 00:00:00 2001 From: Runa Dacino Date: Mon, 5 Sep 2022 20:30:36 +0200 Subject: [PATCH] Adds "Grit" Positive trait A reverse of Neural Hypersensitivity --- .../human/species/station/traits_vr/positive.dm | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm b/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm index 32280209047..4dce5101f0c 100644 --- a/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm +++ b/code/modules/mob/living/carbon/human/species/station/traits_vr/positive.dm @@ -199,4 +199,13 @@ cost = 2 var_changes = list("gun_accuracy_mod" = 25) custom_only = FALSE - varchange_type = TRAIT_VARCHANGE_MORE_BETTER \ No newline at end of file + varchange_type = TRAIT_VARCHANGE_MORE_BETTER + +/datum/trait/negative/pain_tolerance + name = "Grit" + desc = "You can keep going a little longer, a little harder when you get hurt, Injuries only inflict 85% as much pain, and slowdown from pain is 85% as effective." + cost = 2 + var_changes = list("trauma_mod" = 0.85) + excludes = list(/datum/trait/negative/neural_hypersensitivity) + can_take = ORGANICS +