mirror of
https://github.com/VOREStation/VOREStation.git
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Adds more clothing from Polaris and various sources (#11546)
* Base Commit
* Secondary Commit
* Small Addition
* Small Fix
* Yet another Commit
* small fix
* Small Fix
* Small Addition
* More Commit
* I don't know how to stop
* ushanka
* Small Fix
* *aaaaaaa*
* another add-on
* Small Fix
* Revert "Small Fix"
This reverts commit e674b81a0ddee893c6aa2dcdb92040040677351a.
* Conflict Fixes
* Revert "Conflict Fixes"
This reverts commit 1af644bdca.
* Conflict Fix 2
This commit is contained in:
@@ -51,7 +51,7 @@
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open_icon.Blend(icon(base_icon, "open"), ICON_OVERLAY)
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open_icon.Blend(color, BLEND_ADD)
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open_icon.Blend(icon(base_icon, "interior"), ICON_OVERLAY)
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door_back_icon = icon(base_icon, "door_back")
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door_back_icon.Blend(color, BLEND_ADD)
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@@ -74,7 +74,7 @@
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this_decal_icon.Blend(decals[thing], BLEND_ADD)
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closed_emagged_icon.Blend(this_decal_icon, ICON_OVERLAY)
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door_front_icon.Blend(this_decal_icon, ICON_OVERLAY)
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door_front_icon.AddAlphaMask(icon(base_icon, "door_front")) // Remove pesky 'more than just door' decals
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closed_locked_icon = icon(closed_emagged_icon)
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@@ -622,6 +622,13 @@
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"vertical_stripe_simple" = COLOR_OFF_WHITE,
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)
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/decl/closet_appearance/oxygen/fire/atmos
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color = COLOR_YELLOW_GRAY
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extra_decals = list(
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"extinguisher" = COLOR_TEAL,
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"vertical_stripe_simple" = COLOR_TEAL,
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)
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/decl/closet_appearance/alien
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color = COLOR_PURPLE
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@@ -41,7 +41,6 @@
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/obj/item/device/radio/headset/headset_qm/alt, //VOREStation Edit,
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/obj/item/clothing/gloves/black,
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/obj/item/clothing/gloves/fingerless,
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/obj/item/clothing/suit/fire/firefighter,
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/obj/item/weapon/tank/emergency/oxygen,
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/obj/item/clothing/mask/gas,
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/obj/item/clothing/glasses/meson,
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@@ -101,10 +101,10 @@
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starts_with = list(
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/obj/item/clothing/accessory/storage/brown_vest,
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/obj/item/clothing/suit/fire/firefighter,
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/obj/item/clothing/head/hardhat/red,
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/obj/item/clothing/suit/fire/heavy,
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/obj/item/clothing/head/hardhat/firefighter/atmos,
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/obj/item/device/flashlight,
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/obj/item/weapon/extinguisher,
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/obj/item/weapon/extinguisher/atmo,
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///obj/item/clamp, //VOREStation Removal: without leaks those are pointless,
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/obj/item/device/radio/headset/headset_eng,
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/obj/item/device/radio/headset/headset_eng/alt,
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@@ -58,8 +58,8 @@
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/obj/item/clothing/shoes/white,
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/obj/item/clothing/under/rank/head_of_personnel_whimsy,
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/obj/item/clothing/head/caphat/hop,
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/obj/item/clothing/under/gimmick/rank/head_of_personnel/suit,
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/obj/item/clothing/under/gimmick/rank/head_of_personnel/suit/skirt,
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/obj/item/clothing/under/suit_jacket/teal,
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/obj/item/clothing/under/suit_jacket/teal/skirt,
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/obj/item/clothing/glasses/sunglasses,
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/obj/item/clothing/suit/storage/hooded/wintercoat/hop)
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@@ -65,7 +65,7 @@
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closet_appearance = /decl/closet_appearance/oxygen/fire
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starts_with = list(
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/obj/item/clothing/suit/fire/firefighter,
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/obj/item/clothing/suit/fire,
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/obj/item/clothing/mask/gas,
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/obj/item/weapon/tank/oxygen/red,
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/obj/item/weapon/extinguisher,
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@@ -73,7 +73,7 @@
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/obj/structure/closet/firecloset/full
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starts_with = list(
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/obj/item/clothing/suit/fire/firefighter,
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/obj/item/clothing/suit/fire,
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/obj/item/clothing/mask/gas,
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/obj/item/device/flashlight,
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/obj/item/weapon/tank/oxygen/red,
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@@ -82,13 +82,24 @@
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/obj/structure/closet/firecloset/full/double
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starts_with = list(
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/obj/item/clothing/suit/fire/firefighter = 2,
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/obj/item/clothing/suit/fire = 2,
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/obj/item/clothing/mask/gas = 2,
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/obj/item/device/flashlight = 2,
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/obj/item/weapon/tank/oxygen/red = 2,
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/obj/item/weapon/extinguisher = 2,
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/obj/item/clothing/head/hardhat/red = 2)
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/obj/structure/closet/firecloset/full/atmos
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name = "atmos fire-safety closet"
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desc = "It's a storage unit for atmospheric fire-fighting supplies."
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closet_appearance = /decl/closet_appearance/oxygen/fire/atmos
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starts_with = list(
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/obj/item/clothing/suit/fire/heavy,
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/obj/item/weapon/tank/oxygen/red,
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/obj/item/weapon/extinguisher/atmo,
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/obj/item/clothing/head/hardhat/firefighter/atmos)
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/*
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* Tool Closet
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*/
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@@ -131,7 +131,7 @@
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/obj/structure/closet/walllocker_double/kitchen/east
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pixel_x = 32
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dir = EAST
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/obj/structure/closet/walllocker_double/medical
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name = "Medical Cabinet"
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desc = "A wall mounted medical supply cabinet. Probably full of drugs!" //not actually full of drugs, sorry!
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@@ -152,7 +152,7 @@
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/obj/structure/closet/walllocker_double/medical/east
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pixel_x = 32
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dir = EAST
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/obj/structure/closet/walllocker_double/hydrant
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name = "fire-safety closet"
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desc = "It's a storage cabinet packed with fire-fighting supplies."
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@@ -161,7 +161,7 @@
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density = FALSE
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starts_with = list(
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/obj/item/clothing/suit/fire/firefighter,
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/obj/item/clothing/suit/fire,
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/obj/item/clothing/mask/gas,
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/obj/item/device/flashlight,
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/obj/item/weapon/tank/oxygen/red,
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@@ -461,7 +461,7 @@
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/obj/item/clothing/suit/storage/hooded/wintercoat/captain,
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/obj/item/clothing/shoes/boots/winter/command,
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/obj/item/clothing/head/beret/centcom/captain,
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/obj/item/clothing/under/gimmick/rank/captain/suit,
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/obj/item/clothing/under/gimmick/rank/captain/suit/skirt,
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/obj/item/clothing/under/suit_jacket/green,
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/obj/item/clothing/under/suit_jacket/green/skirt,
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/obj/item/clothing/glasses/sunglasses,
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/obj/item/clothing/head/caphat)
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@@ -17,7 +17,7 @@
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pixel_y = (dir & 3)? (dir ==1 ? -27 : 27) : 0
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else
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has_extinguisher = new/obj/item/weapon/extinguisher(src)
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update_icon()
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/obj/structure/extinguisher_cabinet/attackby(obj/item/O, mob/user)
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@@ -80,9 +80,11 @@
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if(has_extinguisher)
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if(istype(has_extinguisher, /obj/item/weapon/extinguisher/mini))
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suffix = "mini"
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if(istype(has_extinguisher, /obj/item/weapon/extinguisher/atmo))
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suffix = "advanced"
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else
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suffix = "standard"
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icon_state = "[initial(icon_state)][opened ? "" : "_closed"]_[suffix]"
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/obj/structure/extinguisher_cabinet/old
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