diff --git a/code/modules/client/preference_setup/general/03_body.dm b/code/modules/client/preference_setup/general/03_body.dm index 9be079fd82..433877a940 100644 --- a/code/modules/client/preference_setup/general/03_body.dm +++ b/code/modules/client/preference_setup/general/03_body.dm @@ -2,6 +2,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O /datum/preferences var/equip_preview_mob = EQUIP_PREVIEW_ALL + var/animations_toggle = FALSE var/icon/bgstate = "000" var/list/bgstate_options = list("000", "midgrey", "FFF", "white", "steel", "techmaint", "dark", "plating", "reinforced") @@ -536,6 +537,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O . += "
Cycle background" . += "
[pref.equip_preview_mob & EQUIP_PREVIEW_LOADOUT ? "Hide loadout" : "Show loadout"]" . += "
[pref.equip_preview_mob & EQUIP_PREVIEW_JOB ? "Hide job gear" : "Show job gear"]" + . += "
[pref.animations_toggle ? "Stop animations" : "Show animations"]" . += "" . += "Hair
" @@ -1098,6 +1100,10 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O pref.equip_preview_mob ^= text2num(href_list["toggle_preview_value"]) return TOPIC_REFRESH_UPDATE_PREVIEW + else if(href_list["toggle_animations"]) + pref.animations_toggle = !pref.animations_toggle + return TOPIC_REFRESH_UPDATE_PREVIEW + else if(href_list["synth_color"]) pref.synth_color = !pref.synth_color return TOPIC_REFRESH_UPDATE_PREVIEW diff --git a/code/modules/mob/new_player/preferences_setup.dm b/code/modules/mob/new_player/preferences_setup.dm index f3dfe624ba..e500fed127 100644 --- a/code/modules/mob/new_player/preferences_setup.dm +++ b/code/modules/mob/new_player/preferences_setup.dm @@ -258,10 +258,15 @@ mannequin.dna = new /datum/dna(null) mannequin.delete_inventory(TRUE) dress_preview_mob(mannequin) +<<<<<<< HEAD mannequin.update_transform() //VOREStation Edit to update size/shape stuff. mannequin.toggle_tail(setting = TRUE) mannequin.toggle_wing(setting = TRUE) mannequin.update_tail_showing() +======= + mannequin.toggle_tail(setting = animations_toggle) + mannequin.toggle_wing(setting = animations_toggle) +>>>>>>> 15556ba4cad... Merge pull request #8944 from Seris02/wagtoggle mannequin.ImmediateOverlayUpdate() update_character_previews(new /mutable_appearance(mannequin))