diff --git a/code/modules/client/preference_setup/general/03_body.dm b/code/modules/client/preference_setup/general/03_body.dm
index 9be079fd82..433877a940 100644
--- a/code/modules/client/preference_setup/general/03_body.dm
+++ b/code/modules/client/preference_setup/general/03_body.dm
@@ -2,6 +2,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
/datum/preferences
var/equip_preview_mob = EQUIP_PREVIEW_ALL
+ var/animations_toggle = FALSE
var/icon/bgstate = "000"
var/list/bgstate_options = list("000", "midgrey", "FFF", "white", "steel", "techmaint", "dark", "plating", "reinforced")
@@ -536,6 +537,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
. += "
Cycle background"
. += "
[pref.equip_preview_mob & EQUIP_PREVIEW_LOADOUT ? "Hide loadout" : "Show loadout"]"
. += "
[pref.equip_preview_mob & EQUIP_PREVIEW_JOB ? "Hide job gear" : "Show job gear"]"
+ . += "
[pref.animations_toggle ? "Stop animations" : "Show animations"]"
. += ""
. += "Hair
"
@@ -1098,6 +1100,10 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
pref.equip_preview_mob ^= text2num(href_list["toggle_preview_value"])
return TOPIC_REFRESH_UPDATE_PREVIEW
+ else if(href_list["toggle_animations"])
+ pref.animations_toggle = !pref.animations_toggle
+ return TOPIC_REFRESH_UPDATE_PREVIEW
+
else if(href_list["synth_color"])
pref.synth_color = !pref.synth_color
return TOPIC_REFRESH_UPDATE_PREVIEW
diff --git a/code/modules/mob/new_player/preferences_setup.dm b/code/modules/mob/new_player/preferences_setup.dm
index f3dfe624ba..e500fed127 100644
--- a/code/modules/mob/new_player/preferences_setup.dm
+++ b/code/modules/mob/new_player/preferences_setup.dm
@@ -258,10 +258,15 @@
mannequin.dna = new /datum/dna(null)
mannequin.delete_inventory(TRUE)
dress_preview_mob(mannequin)
+<<<<<<< HEAD
mannequin.update_transform() //VOREStation Edit to update size/shape stuff.
mannequin.toggle_tail(setting = TRUE)
mannequin.toggle_wing(setting = TRUE)
mannequin.update_tail_showing()
+=======
+ mannequin.toggle_tail(setting = animations_toggle)
+ mannequin.toggle_wing(setting = animations_toggle)
+>>>>>>> 15556ba4cad... Merge pull request #8944 from Seris02/wagtoggle
mannequin.ImmediateOverlayUpdate()
update_character_previews(new /mutable_appearance(mannequin))