Exploration/Gateway Update

- Adds a new Scatter type of gateway, abductor, which strips the person's gear and deposits them somewhere else
- Nerfs Expedition Phasers and Holdout Phasers
- Reduces the number of full size phasers in Exploration from 4 to 3
- Slightly buffs melee mobs
- Removes humanoid mobs from Virgo 3B Wilderness
- Removes ADG from one of the POIs from V2
This commit is contained in:
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2020-12-18 16:54:12 -05:00
parent 41c777a668
commit 00f1fa2756
10 changed files with 79 additions and 24 deletions
+40
View File
@@ -145,6 +145,46 @@ obj/machinery/gateway/centerstation/process()
if(dest)
M.forceMove(dest.loc)
M.set_dir(SOUTH)
//VOREStation Addition Start: Abduction!
if(istype(M, /mob/living) && dest.abductor)
var/mob/living/L = M
//Situations to get the mob out of
if(L.buckled)
L.buckled.unbuckle_mob()
if(istype(L.loc,/obj/mecha))
var/obj/mecha/ME = L.loc
ME.go_out()
else if(istype(L.loc,/obj/machinery/sleeper))
var/obj/machinery/sleeper/SL = L.loc
SL.go_out()
else if(istype(L.loc,/obj/machinery/recharge_station))
var/obj/machinery/recharge_station/RS = L.loc
RS.go_out()
if(!issilicon(L)) //Don't drop borg modules...
for(var/obj/item/I in L)
if(istype(I,/obj/item/weapon/implant) || istype(I,/obj/item/device/nif))
continue
if(istype(I,/obj/item/weapon/holder))
var/obj/item/weapon/holder/H = I
var/mob/living/MI = H.held_mob
MI.forceMove(get_turf(H))
for(var/obj/item/II in MI)
if(istype(II,/obj/item/weapon/implant) || istype(II,/obj/item/device/nif))
continue
MI.drop_from_inventory(II, loc)
MI.Paralyse(10)
var/obj/effect/landmark/finaldest = pick(awayabductors)
MI.forceMove(finaldest)
MI << 'sound/effects/bamf.ogg'
to_chat(MI,"<span class='warning'>You're starting to come to. You feel like you've been out for a few minutes, at least...</span>")
L.drop_from_inventory(I, loc)
L.Paralyse(10)
var/obj/effect/landmark/finaldest = pick(awayabductors)
L.forceMove(finaldest)
L << 'sound/effects/bamf.ogg'
to_chat(L,"<span class='warning'>You're starting to come to. You feel like you've been out for a few minutes, at least...</span>")
//VOREStation Addition End
return
/obj/machinery/gateway/centerstation/attackby(obj/item/device/W as obj, mob/user as mob)
+21 -1
View File
@@ -63,9 +63,29 @@ proc/createRandomZlevel()
. = ..()
awaydestinations += src
/obj/effect/landmark/gateway_scatter/abduct
name = "uncalibrated gateway abductor"
abductor = 1
/obj/effect/landmark/event_scatter
name = "uncalibrated gateway destination"
name = "uncalibrated event destination"
/obj/effect/landmark/event_scatter/Initialize()
. = ..()
eventdestinations += src
/obj/effect/landmark/event_scatter/abduct
name = "uncalibrated event abductor"
abductor = 1
/obj/effect/landmark/gateway_abduct_dest
name = "abductor gateway destination"
/obj/effect/landmark/gateway_abduct_dest/Initialize()
. = ..()
awayabductors += src
/obj/effect/landmark/event_abduct_dest
name = "abductor event destination"
/obj/effect/landmark/event_abduct_dest/Initialize()
. = ..()
eventabductors += src
//VOREStation Add End