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Exploration/Gateway Update
- Adds a new Scatter type of gateway, abductor, which strips the person's gear and deposits them somewhere else - Nerfs Expedition Phasers and Holdout Phasers - Reduces the number of full size phasers in Exploration from 4 to 3 - Slightly buffs melee mobs - Removes humanoid mobs from Virgo 3B Wilderness - Removes ADG from one of the POIs from V2
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@@ -199,7 +199,7 @@
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item_icons = list(slot_l_hand_str = 'icons/mob/items/lefthand_guns_vr.dmi', slot_r_hand_str = 'icons/mob/items/righthand_guns_vr.dmi', "slot_belt" = 'icons/mob/belt_vr.dmi')
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fire_sound = 'sound/weapons/laser2.ogg'
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origin_tech = list(TECH_COMBAT = 4, TECH_MAGNET = 2, TECH_POWER = 4)
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charge_cost = 300
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charge_cost = 400
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battery_lock = 1
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unacidable = 1
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@@ -287,7 +287,7 @@
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phase_power = 100
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w_class = ITEMSIZE_SMALL
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charge_cost = 600
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charge_cost = 800
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modifystate = "holdoutkill"
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firemodes = list(
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list(mode_name="lethal", fire_delay=12, projectile_type=/obj/item/projectile/beam, modifystate="holdoutkill", charge_cost = 600),
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