Exploration/Gateway Update

- Adds a new Scatter type of gateway, abductor, which strips the person's gear and deposits them somewhere else
- Nerfs Expedition Phasers and Holdout Phasers
- Reduces the number of full size phasers in Exploration from 4 to 3
- Slightly buffs melee mobs
- Removes humanoid mobs from Virgo 3B Wilderness
- Removes ADG from one of the POIs from V2
This commit is contained in:
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2020-12-18 16:54:12 -05:00
parent 41c777a668
commit 00f1fa2756
10 changed files with 79 additions and 24 deletions
@@ -199,7 +199,7 @@
item_icons = list(slot_l_hand_str = 'icons/mob/items/lefthand_guns_vr.dmi', slot_r_hand_str = 'icons/mob/items/righthand_guns_vr.dmi', "slot_belt" = 'icons/mob/belt_vr.dmi')
fire_sound = 'sound/weapons/laser2.ogg'
origin_tech = list(TECH_COMBAT = 4, TECH_MAGNET = 2, TECH_POWER = 4)
charge_cost = 300
charge_cost = 400
battery_lock = 1
unacidable = 1
@@ -287,7 +287,7 @@
phase_power = 100
w_class = ITEMSIZE_SMALL
charge_cost = 600
charge_cost = 800
modifystate = "holdoutkill"
firemodes = list(
list(mode_name="lethal", fire_delay=12, projectile_type=/obj/item/projectile/beam, modifystate="holdoutkill", charge_cost = 600),