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External organ sprites need to handle species that use ICON_MULTIPLY
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@@ -147,7 +147,10 @@ var/global/list/limb_icon_cache = list()
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else
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applying.Blend(rgb(-s_tone, -s_tone, -s_tone), ICON_SUBTRACT)
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else if(s_col && s_col.len >= 3)
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applying.Blend(rgb(s_col[1], s_col[2], s_col[3]), ICON_ADD)
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if(species && species.color_mult)
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applying.Blend(rgb(s_col[1], s_col[2], s_col[3]), ICON_MULTIPLY)
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else
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applying.Blend(rgb(s_col[1], s_col[2], s_col[3]), ICON_ADD)
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// Translucency.
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if(nonsolid) applying += rgb(,,,180) // SO INTUITIVE TY BYOND
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