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https://github.com/VOREStation/VOREStation.git
synced 2026-08-22 11:38:12 +01:00
Removed targeting.
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@@ -429,17 +429,6 @@ var/global/list/damage_icon_parts = list()
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overlays_standing[MUTATIONS_LAYER] = null
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if(update_icons) update_icons()
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//Call when target overlay should be added/removed
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/mob/living/carbon/human/update_targeted(var/update_icons=1)
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if (targeted_by && target_locked)
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overlays_standing[TARGETED_LAYER] = target_locked
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else if (!targeted_by && target_locked)
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qdel(target_locked)
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if (!targeted_by)
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overlays_standing[TARGETED_LAYER] = null
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if(update_icons) update_icons()
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/* --------------------------------------- */
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//For legacy support.
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/mob/living/carbon/human/regenerate_icons()
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@@ -703,14 +703,6 @@
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icon_state = module_sprites[icontype]
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return
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//Call when target overlay should be added/removed
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/mob/living/silicon/robot/update_targeted()
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if(!targeted_by && target_locked)
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qdel(target_locked)
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updateicon()
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if (targeted_by && target_locked)
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overlays += target_locked
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/mob/living/silicon/robot/proc/installed_modules()
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if(weapon_lock)
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src << "\red Weapon lock active, unable to use modules! Count:[weaponlock_time]"
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@@ -37,10 +37,10 @@
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pressure = null
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damageoverlay = null
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pain = null
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item_use_icon = null
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gun_move_icon = null
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gun_run_icon = null
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gun_setting_icon = null
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//item_use_icon = null
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//gun_move_icon = null
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//gun_run_icon = null
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//gun_setting_icon = null
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spell_masters = null
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zone_sel = null
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@@ -265,7 +265,7 @@
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return 0
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move_delay = world.time//set move delay
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mob.last_move_intent = world.time + 10
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switch(mob.m_intent)
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if("run")
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if(mob.drowsyness > 0)
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