diff --git a/code/game/objects/effects/decals/Cleanable/humans.dm b/code/game/objects/effects/decals/Cleanable/humans.dm index c73291bc214..72e1c81f2c7 100644 --- a/code/game/objects/effects/decals/Cleanable/humans.dm +++ b/code/game/objects/effects/decals/Cleanable/humans.dm @@ -122,7 +122,7 @@ var/global/list/image/splatter_cache=list() /obj/effect/decal/cleanable/blood/writing/examine() ..() - usr << "It reads: \"[message]\"" + usr << "It reads: \"[message]\"" /obj/effect/decal/cleanable/blood/gibs name = "gibs" diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index 86f5ffa1a9b..9627c55d824 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -571,4 +571,5 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp W.basecolor = doodle_color W.update_icon() W.message = message - W.add_hiddenprint(src) \ No newline at end of file + W.add_hiddenprint(src) + W.visible_message("\red Invisible fingers crudely paint something in blood on [T]...") \ No newline at end of file