Added in damage towards people being converted by cult, and fixed a typo...

People who are being converted by the cult now take 10 damage in the first
place. Additionally, those who resist take a little bit more damage and get
a fair number of messages showing their great painful resisting and whatnot.

Light and fun.

Signed-off-by: Decius <deciusreln97@gmail.com>
This commit is contained in:
Decius
2014-07-07 22:23:20 -04:00
parent d45e8cd2d1
commit 021c48ea02
3 changed files with 31 additions and 14 deletions
+5 -5
View File
@@ -533,7 +533,7 @@ datum/mind
special_role = null
var/datum/game_mode/cult/cult = ticker.mode
if (istype(cult))
cult.memoize_cult_objectives(src)
cult.memorize_cult_objectives(src)
current << "\red <FONT size = 3><B>The nanobots in the loyalty implant remove all thoughts about being in a cult. Have a productive day!</B></FONT>"
memory = ""
if(src in ticker.mode.traitors)
@@ -543,7 +543,7 @@ datum/mind
log_admin("[key_name_admin(usr)] has de-traitor'ed [current].")
else if (href_list["revolution"])
current.hud_updateflag |= (1 << SPECIALROLE_HUD)
current.hud_updateflag |= (1 << SPECIALROLE_HUD)
switch(href_list["revolution"])
if("clear")
@@ -648,7 +648,7 @@ datum/mind
var/datum/game_mode/cult/cult = ticker.mode
if (istype(cult))
if(!config.objectives_disabled)
cult.memoize_cult_objectives(src)
cult.memorize_cult_objectives(src)
current << "\red <FONT size = 3><B>You have been brainwashed! You are no longer a cultist!</B></FONT>"
memory = ""
log_admin("[key_name_admin(usr)] has de-cult'ed [current].")
@@ -663,7 +663,7 @@ datum/mind
var/datum/game_mode/cult/cult = ticker.mode
if (istype(cult))
if(!config.objectives_disabled)
cult.memoize_cult_objectives(src)
cult.memorize_cult_objectives(src)
log_admin("[key_name_admin(usr)] has cult'ed [current].")
if("tome")
var/mob/living/carbon/human/H = current
@@ -1126,7 +1126,7 @@ datum/mind
current << "<font color=\"purple\"><b><i>Assist your new compatriots in their dark dealings. Their goal is yours, and yours is theirs. You serve the Dark One above all else. Bring It back.</b></i></font>"
var/datum/game_mode/cult/cult = ticker.mode
if (istype(cult))
cult.memoize_cult_objectives(src)
cult.memorize_cult_objectives(src)
else
var/explanation = "Summon Nar-Sie via the use of the appropriate rune (Hell join self). It will only work if nine cultists stand on and around it."
current << "<B>Objective #1</B>: [explanation]"