From 0255b7911408d5ce310a5ddb27be4984cce973bb Mon Sep 17 00:00:00 2001 From: Null Snapshot Date: Fri, 14 Aug 2015 22:47:53 -0700 Subject: [PATCH] Fixes a problem with crates containing animals not spitting out their mobs. --- code/game/objects/structures/crates_lockers/largecrate.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/structures/crates_lockers/largecrate.dm b/code/game/objects/structures/crates_lockers/largecrate.dm index 54a9fc8092b..281c6b93678 100644 --- a/code/game/objects/structures/crates_lockers/largecrate.dm +++ b/code/game/objects/structures/crates_lockers/largecrate.dm @@ -13,8 +13,8 @@ if(istype(W, /obj/item/weapon/crowbar)) new /obj/item/stack/material/wood(src) var/turf/T = get_turf(src) - for(var/obj/O in contents) - O.loc = T + for(var/atom/movable/M in contents) + M.loc = T user.visible_message("[user] pries \the [src] open.", \ "You pry open \the [src].", \ "You hear splitting wood.")