Merge pull request #11136 from PsiOmegaDelta/150918-BiasedMeteors

Meteor events are now direction biased.
This commit is contained in:
Chinsky
2015-09-21 11:54:10 +03:00
5 changed files with 38 additions and 27 deletions
+20 -23
View File
@@ -18,25 +18,27 @@
//Meteor spawning global procs
///////////////////////////////
/proc/spawn_meteors(var/number = 10, var/list/meteortypes)
for(var/i = 0; i < number; i++)
spawn_meteor(meteortypes)
/proc/pick_meteor_start(var/startSide = pick(cardinal))
var/startLevel = pick(config.station_levels)
var/pickedstart = spaceDebrisStartLoc(startSide, startLevel)
return list(startLevel, pickedstart)
/proc/spawn_meteors(var/number = 10, var/list/meteortypes, var/startSide)
for(var/i = 0; i < number; i++)
spawn_meteor(meteortypes, startSide)
/proc/spawn_meteor(var/list/meteortypes, var/startSide)
var/start = pick_meteor_start(startSide)
var/startLevel = start[1]
var/turf/pickedstart = start[2]
var/turf/pickedgoal = spaceDebrisFinishLoc(startSide, startLevel)
/proc/spawn_meteor(var/list/meteortypes)
var/turf/pickedstart
var/turf/pickedgoal
var/max_i = 10//number of tries to spawn meteor.
while (!istype(pickedstart, /turf/space))
var/startSide = pick(cardinal)
pickedstart = spaceDebrisStartLoc(startSide, 1)
pickedgoal = spaceDebrisFinishLoc(startSide, 1)
max_i--
if(max_i<=0)
return
var/Me = pickweight(meteortypes)
var/obj/effect/meteor/M = new Me(pickedstart)
M.dest = pickedgoal
M.z_original = 1
M.z_original = startLevel
spawn(0)
walk_towards(M, M.dest, 1)
return
@@ -95,7 +97,6 @@
var/dest
pass_flags = PASSTABLE
var/heavy = 0
var/meteorsound = 'sound/effects/meteorimpact.ogg'
var/z_original = 1
var/meteordrop = /obj/item/weapon/ore/iron
@@ -128,7 +129,6 @@
/obj/effect/meteor/Bump(atom/A)
if(A)
ram_turf(get_turf(A))
playsound(src.loc, meteorsound, 40, 1)
get_hit()
/obj/effect/meteor/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
@@ -168,15 +168,15 @@
var/obj/item/O = new meteordrop(get_turf(src))
O.throw_at(dest, 5, 10)
/obj/effect/meteor/proc/meteor_effect(var/sound=1)
if(sound)
/obj/effect/meteor/proc/meteor_effect(var/effect=1)
if(effect)
for(var/mob/M in player_list)
var/turf/T = get_turf(M)
if(!T || T.z != src.z)
continue
var/dist = get_dist(M.loc, src.loc)
shake_camera(M, dist > 20 ? 3 : 5, dist > 20 ? 1 : 3)
M.playsound_local(src.loc, meteorsound, 50, 1, get_rand_frequency(), 10)
///////////////////////
//Meteor types
@@ -189,7 +189,6 @@
pass_flags = PASSTABLE | PASSGRILLE
hits = 1
hitpwr = 3
meteorsound = 'sound/weapons/throwtap.ogg'
meteordrop = /obj/item/weapon/ore/glass
//Medium-sized
@@ -219,7 +218,6 @@
icon_state = "flaming"
hits = 5
heavy = 1
meteorsound = 'sound/effects/bamf.ogg'
meteordrop = /obj/item/weapon/ore/phoron
/obj/effect/meteor/flaming/meteor_effect()
@@ -249,7 +247,6 @@
hits = 30
hitpwr = 1
heavy = 1
meteorsound = 'sound/effects/bamf.ogg'
meteordrop = /obj/item/weapon/ore/phoron
/obj/effect/meteor/tunguska/meteor_effect()