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Fixes some layering issues with trees, outdoor turf edges, and the targeting indicator.
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@@ -4,7 +4,8 @@
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anchored = 1
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density = 1
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pixel_x = -16
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layer = MOB_LAYER // You know what, let's play it safe.
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plane = MOB_LAYER // You know what, let's play it safe.
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layer = ABOVE_MOB_LAYER
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var/base_state = null // Used for stumps.
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var/health = 200 // Used for chopping down trees.
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var/max_health = 200
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