Refactors various item attack() implementations

Replaced some attack() overrides with apply_hit_effect() or other attack
procs where appropriate.
Removed the attack() override from reagent_containers.
This commit is contained in:
mwerezak
2015-09-08 23:39:33 -04:00
parent 6ceffaacb5
commit 068d02c28c
22 changed files with 141 additions and 230 deletions
+16 -43
View File
@@ -234,49 +234,22 @@
return
..()
/obj/item/weapon/reagent_containers/food/snacks/grown/attack(var/mob/living/carbon/M, var/mob/user, var/def_zone)
if(user == M)
return ..()
if(user.a_intent == I_HURT)
if(!istype(M))
return 0
if(!force || (flags & NOBLUDGEON))
return 0
/////////////////////////
user.lastattacked = M
M.lastattacker = user
if(!no_attack_log)
user.attack_log += "\[[time_stamp()]\]<font color='red'> Attacked [M.name] ([M.ckey]) with [name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(damtype)])</font>"
M.attack_log += "\[[time_stamp()]\]<font color='orange'> Attacked by [user.name] ([user.ckey]) with [name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(damtype)])</font>"
msg_admin_attack("[key_name(user)] attacked [key_name(M)] with [name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(damtype)])" )
/////////////////////////
user.do_attack_animation(M)
M.attacked_with_item(src, user, def_zone)
if(seed && seed.get_trait(TRAIT_STINGS))
if(!reagents || reagents.total_volume <= 0)
return
reagents.remove_any(rand(1,3))
seed.thrown_at(src,M)
sleep(-1)
if(!src)
return
if(prob(35))
if(user)
user << "<span class='danger'>\The [src] has fallen to bits.</span>"
user.drop_from_inventory(src)
qdel(src)
add_fingerprint(user)
return 1
else
..()
/obj/item/weapon/reagent_containers/food/snacks/grown/apply_hit_effect(mob/living/target, mob/living/user, var/hit_zone)
..()
if(seed && seed.get_trait(TRAIT_STINGS))
if(!reagents || reagents.total_volume <= 0)
return
reagents.remove_any(rand(1,3))
seed.thrown_at(src, target)
sleep(-1)
if(!src)
return
if(prob(35))
if(user)
user << "<span class='danger'>\The [src] has fallen to bits.</span>"
user.drop_from_inventory(src)
qdel(src)
/obj/item/weapon/reagent_containers/food/snacks/grown/attack_self(mob/user as mob)
@@ -48,20 +48,6 @@
toxicity = 8
pest_kill_str = 7
/obj/item/weapon/material/minihoe // -- Numbers
name = "mini hoe"
desc = "It's used for removing weeds or scratching your back."
icon = 'icons/obj/weapons.dmi'
icon_state = "hoe"
item_state = "hoe"
flags = CONDUCT | NOBLUDGEON
force = 5.0
throwforce = 7.0
w_class = 2.0
matter = list(DEFAULT_WALL_MATERIAL = 50)
attack_verb = list("slashed", "sliced", "cut", "clawed")
// *************************************
// Weedkiller defines for hydroponics
// *************************************