Finishing Up NIFs

Squashed commit:

[4b18ca1] Finishing up NIFs

[e4adb4a] Tons more NIF work

All the implants are done!
This commit is contained in:
Arokha Sieyes
2017-06-05 00:11:48 -04:00
parent 34f60eb07b
commit 08e7703e4f
31 changed files with 1003 additions and 149 deletions
@@ -0,0 +1,45 @@
//Pretty small file, mostly just for storage.
/datum/preferences
var/obj/item/device/nif/nif_path
var/nif_durability
// Definition of the stuff for NIFs
/datum/category_item/player_setup_item/vore/nif
name = "NIF Data"
sort_order = 8
/datum/category_item/player_setup_item/vore/nif/load_character(var/savefile/S)
S["nif_path"] >> pref.nif_path
S["nif_durability"] >> pref.nif_durability
/datum/category_item/player_setup_item/vore/nif/save_character(var/savefile/S)
S["nif_path"] << pref.nif_path
S["nif_durability"] << pref.nif_durability
/datum/category_item/player_setup_item/vore/nif/sanitize_character()
if(pref.nif_path && !ispath(pref.nif_path)) //We have at least a text string that should be a path.
pref.nif_path = text2path(pref.nif_path) //Try to convert it to a hard path.
if(!pref.nif_path) //If we couldn't, kill it.
pref.nif_path = null //Kill!
WARNING("Loaded a NIF but it was an invalid path, [pref.real_name]")
if(ispath(pref.nif_path) && !pref.nif_durability) //How'd you lose this?
pref.nif_durability = initial(pref.nif_path.durability) //Well, have a new one, my bad.
WARNING("Loaded a NIF but with no durability, [pref.real_name]")
/datum/category_item/player_setup_item/vore/nif/copy_to_mob(var/mob/living/carbon/human/character)
//If you had a NIF...
if((character.type == /mob/living/carbon/human) && ispath(pref.nif_path) && pref.nif_durability)
new pref.nif_path(character,pref.nif_durability)
//And now here's the trick. We wipe these so that if they die, they lose the NIF.
//Backup implants will start saving this again periodically, and so will cryo'ing out.
pref.nif_path = null
pref.nif_durability = null
var/savefile/S = new /savefile(pref.path)
if(!S) WARNING ("Couldn't load NIF save savefile? [pref.real_name]")
S.cd = "/character[pref.default_slot]"
save_character(S)
/datum/category_item/player_setup_item/vore/nif/content(var/mob/user)
. += "<b>NIF:</b> [ispath(pref.nif_path) ? "Present" : "None"]"