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fixes in_hand sprites
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@@ -9,6 +9,7 @@
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icon = 'icons/obj/gun_vr.dmi'
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icon_state = "boltaction_p"
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item_state = "boltaction_p"
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item_icons = list(slot_l_hand_str = 'icons/mob/items/lefthand_guns_vr.dmi', slot_r_hand_str = 'icons/mob/items/righthand_guns_vr.dmi')
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max_shells = 4
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/obj/item/weapon/gun/projectile/shotgun/pump/rifle/ceremonial
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@@ -32,7 +33,7 @@
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max_shells = 5
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caliber = "7.62mm"
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load_method = SINGLE_CASING
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pump_animation = null
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pump_animation = null
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////////////////////////surplus gun - for derelicts (04/26/2021)////////////////////////
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@@ -42,6 +43,7 @@
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icon = 'icons/obj/gun_vr.dmi'
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icon_state = "boltaction_s"
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item_state = "boltaction_p"
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item_icons = list(slot_l_hand_str = 'icons/mob/items/lefthand_guns_vr.dmi', slot_r_hand_str = 'icons/mob/items/righthand_guns_vr.dmi')
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fire_sound = 'sound/weapons/Gunshot_generic_rifle.ogg'
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max_shells = 4
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slot_flags = null
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@@ -50,4 +52,4 @@
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ammo_type = /obj/item/ammo_casing/a762
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load_method = SINGLE_CASING|SPEEDLOADER
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action_sound = 'sound/weapons/riflebolt.ogg'
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pump_animation = null
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pump_animation = null
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