Alter playsound paradigm

This commit is contained in:
Aronai Sieyes
2020-05-18 23:42:15 -04:00
parent 3cf33431f1
commit 09074eaabb
398 changed files with 1046 additions and 1046 deletions
+1 -1
View File
@@ -508,7 +508,7 @@ var/list/global/slot_flags_enumeration = list(
var/hit_zone = get_zone_with_miss_chance(U.zone_sel.selecting, M, U.get_accuracy_penalty(U))
if(!hit_zone)
U.do_attack_animation(M)
playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
playsound(src, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
//visible_message("<span class='danger'>[U] attempts to stab [M] in the eyes, but misses!</span>")
for(var/mob/V in viewers(M))
V.show_message("<span class='danger'>[U] attempts to stab [M] in the eyes, but misses!</span>")