diff --git a/code/modules/admin/verbs/smite_vr.dm b/code/modules/admin/verbs/smite_vr.dm index c04dd008473..5333534e842 100644 --- a/code/modules/admin/verbs/smite_vr.dm +++ b/code/modules/admin/verbs/smite_vr.dm @@ -20,12 +20,12 @@ switch(smite_choice) if(SMITE_SHADEKIN_ATTACK) var/turf/Tt = get_turf(target) //Turf for target - + if(target.loc != Tt) return //Too hard to attack someone in something - + var/turf/Ts //Turf for shadekin - + //Try to find nondense turf for(var/direction in cardinal) var/turf/T = get_step(target,direction) @@ -49,7 +49,7 @@ if(shadekin) shadekin.death() - if(SMITE_SHADEKIN_NOMF) + /*if(SMITE_SHADEKIN_NOMF) // Disabled until shadekin are reenabled. var/list/kin_types = list( "Red Eyes (Dark)" = /mob/living/simple_animal/shadekin/red/dark, "Red Eyes (Light)" = /mob/living/simple_animal/shadekin/red/white, @@ -73,6 +73,7 @@ var/kin_type = input("Select the type of shadekin for [target] nomf","Shadekin Type Choice") as null|anything in kin_types if(!kin_type || !target) return + */ kin_type = kin_types[kin_type] @@ -81,7 +82,7 @@ return var/turf/Tt = get_turf(target) - + if(target.loc != Tt) return //Can't nom when not exposed @@ -160,7 +161,7 @@ var/redspace_abduction_z //Lower left corner of a working box var/llc_x = max(0,halfbox-target.x) + min(target.x+halfbox, world.maxx) - size_of_square var/llc_y = max(0,halfbox-target.y) + min(target.y+halfbox, world.maxy) - size_of_square - + //Copy them all for(var/x = llc_x to llc_x+size_of_square) for(var/y = llc_y to llc_y+size_of_square) @@ -196,7 +197,7 @@ var/redspace_abduction_z T.density = FALSE T.opacity = FALSE T.vis_contents.Cut() - + for(var/x = llc_x to llc_x+size_of_square) //Bottom for(var/y = llc_y to llc_y+1) if(prob(50))