Made clean surgical amputation not cause huge wounds. Also moved code around a bit to prevent situations where missing limbs would get wounds (ie hands giving wounds to arms during recursive droplimb).
This commit is contained in:
Chinsky
2015-01-15 18:59:39 +03:00
parent 6f8618ded8
commit 0a7185c20a
2 changed files with 7 additions and 7 deletions
+1 -1
View File
@@ -305,7 +305,7 @@
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("\blue [user] cuts off [target]'s [affected.display_name] with \the [tool].", \
"\blue You cut off [target]'s [affected.display_name] with \the [tool].")
affected.droplimb(1,0)
affected.droplimb(1,1,1)
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)