diff --git a/baystation12.dme b/baystation12.dme index ba02f28f65..7bc13ae072 100644 --- a/baystation12.dme +++ b/baystation12.dme @@ -828,6 +828,7 @@ #include "code\modules\admin\admin_investigate.dm" #include "code\modules\admin\admin_memo.dm" #include "code\modules\admin\admin_ranks.dm" +#include "code\modules\admin\admin_secrets.dm" #include "code\modules\admin\admin_verbs.dm" #include "code\modules\admin\banjob.dm" #include "code\modules\admin\create_mob.dm" @@ -842,6 +843,7 @@ #include "code\modules\admin\ToRban.dm" #include "code\modules\admin\DB ban\functions.dm" #include "code\modules\admin\permissionverbs\permissionedit.dm" +#include "code\modules\admin\secrets\gravity.dm" #include "code\modules\admin\verbs\adminhelp.dm" #include "code\modules\admin\verbs\adminjump.dm" #include "code\modules\admin\verbs\adminpm.dm" diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm index 447178ecb3..dba6519296 100644 --- a/code/modules/admin/admin.dm +++ b/code/modules/admin/admin.dm @@ -604,109 +604,17 @@ proc/admin_notice(var/message, var/rights) if(!check_rights(0)) return var/dat = "The first rule of adminbuse is: you don't talk about the adminbuse.
" - - if(check_rights(R_ADMIN,0)) - dat += {" - Admin Secrets
-
- Bombing List
- Show current traitors and objectives
- Show last [length(lastsignalers)] signalers
- Show last [length(lawchanges)] law changes
- Show AI Laws
- Show Game Mode
- Show Crew Manifest
- List DNA (Blood)
- List Fingerprints

-
- "} - - if(check_rights(R_FUN,0)) - dat += {" - 'Random' Events
-
- Toggle station artificial gravity
- Spawn a wave of meteors (aka lagocolyptic shower)
- Spawn a gravitational anomaly (aka lagitational anomolag)
- Spawn wormholes
- Spawn blob
- Trigger a Xenomorph infestation
- Trigger a Cortical Borer infestation
- Spawn an Alien silently
- Trigger a Spider infestation
- Send in a space ninja
- Send in a strike team
- Trigger an Carp migration
- Irradiate the station
- Trigger a Prison Break
- Trigger a Virus Outbreak
- Spawn an Immovable Rod
- Toggle a "lights out" event
- Spawn an Ion Storm
- Spawn Space-Vines
- Trigger a communication blackout
-
- Fun Secrets
-
- Remove 'internal' clothing
- Remove ALL clothing
- Turn all humans into monkeys
- Remove firesuits, grilles, and pods
- Make all areas powered
- Make all areas unpowered
- Power all SMES
- Toggle Prison Shuttle Status(Use with S/R)
- Send Prison Shuttle
- Return Prison Shuttle
- Warp all Players to Prison
- Triple AI mode (needs to be used in the lobby)
- Everyone is the traitor
- There can only be one!
- Ghost Mode
- Make all players retarded
- Make all items look like guns
- Paintball Mode
- Japanese Animes Mode
- Egalitarian Station Mode
- Launch a shuttle
- Force launch a shuttle
- Jump a shuttle
- Move a shuttle
- Break all lights
- Fix all lights
- Best Friend AI
- The floor is lava! (DANGEROUS: extremely lame)
- "} - - if(check_rights(R_SERVER,0)) - dat += "Toggle bomb cap
" - - if(check_rights(R_SERVER|R_FUN,0)) - dat += {" -
- Final Solutions
- (Warning, these will end the round!)
-
- Summon Nar-Sie
- Start a Supermatter Cascade
- "} - - dat += "
" - - if(check_rights(R_DEBUG,0)) - dat += {" - Security Level Elevated
-
- Change all maintenance doors to engie/brig access only
- Change all maintenance doors to brig access only
- Remove cap on security officers
-
- Coder Secrets
-
- Show Job Debug
- Admin Log
-
- "} + for(var/datum/admin_secret_category/category in admin_secrets.categories) + if(!category.can_view(usr)) + continue + dat += "[category.name]
" + if(category.desc) + dat += "[category.desc]
" + dat += "
" + for(var/datum/admin_secret_item/item in category.items) + if(!item.can_execute(usr)) + continue + dat += "[item.name]
" usr << browse(dat, "window=secrets") return diff --git a/code/modules/admin/admin_secrets.dm b/code/modules/admin/admin_secrets.dm new file mode 100644 index 0000000000..87c04ea625 --- /dev/null +++ b/code/modules/admin/admin_secrets.dm @@ -0,0 +1,66 @@ +var/datum/admin_secrets/admin_secrets = new() + +/datum/admin_secrets + var/list/datum/admin_secret_category/categories + var/list/datum/admin_secret_item/items + +/datum/admin_secrets/New() + ..() + categories = init_subtypes(/datum/admin_secret_category) + items = list() + var/list/category_assoc = list() + for(var/datum/category in categories) + category_assoc[category.type] = category + + for(var/item_type in (typesof(/datum/admin_secret_item) - /datum/admin_secret_item)) + var/datum/admin_secret_item/secret_item = item_type + if(!initial(secret_item.name)) + continue + + var/datum/admin_secret_item/item = new item_type() + var/datum/admin_secret_category/category = category_assoc[item.category] + category.items += item + items += item + +/datum/admin_secret_category + var/name = "" + var/desc = "" + var/list/datum/admin_secret_item/items + +/datum/admin_secret_category + ..() + items = list() + +/datum/admin_secret_category/proc/can_view(var/mob/user) + for(var/datum/admin_secret_item/item in items) + if(item.can_execute(user)) + return 1 + return 0 + +/datum/admin_secret_item + var/name = "" + var/category = null + var/permissions = R_HOST + +/datum/admin_secret_item/proc/can_execute(var/mob/user) + return check_rights(permissions, 0, user) + +/datum/admin_secret_item/proc/execute(var/mob/user) + if(!can_execute(user)) + return 0 + + log_admin("[key_name(user)] used secret [name]") + return 1 + +/************************* +* Pre-defined categories * +*************************/ +/datum/admin_secret_category/random_events + name = "'Random' Events" + +/************************* +* Pre-defined base items * +*************************/ +/datum/admin_secret_item/random_event + category = /datum/admin_secret_category/random_events + permissions = R_FUN diff --git a/code/modules/admin/secrets/gravity.dm b/code/modules/admin/secrets/gravity.dm new file mode 100644 index 0000000000..8ff9c915d4 --- /dev/null +++ b/code/modules/admin/secrets/gravity.dm @@ -0,0 +1,29 @@ +/********** +* Gravity * +**********/ +/datum/admin_secret_item/random_event/gravity + name = "Toggle station artificial gravity" + +/datum/admin_secret_item/random_event/gravity/execute(var/mob/user) + . = ..() + if(!.) + return + + if(!(ticker && ticker.mode)) + user << "Please wait until the game starts! Not sure how it will work otherwise." + return + + gravity_is_on = !gravity_is_on + for(var/area/A in world) + A.gravitychange(gravity_is_on,A) + + feedback_inc("admin_secrets_fun_used",1) + feedback_add_details("admin_secrets_fun_used","Grav") + if(gravity_is_on) + log_admin("[key_name(usr)] toggled gravity on.", 1) + message_admins("\blue [key_name_admin(usr)] toggled gravity on.", 1) + command_announcement.Announce("Gravity generators are again functioning within normal parameters. Sorry for any inconvenience.") + else + log_admin("[key_name(usr)] toggled gravity off.", 1) + message_admins("\blue [key_name_admin(usr)] toggled gravity off.", 1) + command_announcement.Announce("Feedback surge detected in mass-distributions systems. Artificial gravity has been disabled whilst the system reinitializes. Further failures may result in a gravitational collapse and formation of blackholes. Have a nice day.") diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index e681c9ba95..7f46170b5e 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -1645,739 +1645,9 @@ break return - else if(href_list["secretsfun"]) - if(!check_rights(R_FUN)) return - - var/ok = 0 - switch(href_list["secretsfun"]) - if("sec_clothes") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","SC") - for(var/obj/item/clothing/under/O in world) - qdel(O) - ok = 1 - if("sec_all_clothes") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","SAC") - for(var/obj/item/clothing/O in world) - qdel(O) - ok = 1 - if("sec_classic1") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","SC1") - for(var/obj/item/clothing/suit/fire/O in world) - qdel(O) - for(var/obj/structure/grille/O in world) - qdel(O) -/* for(var/obj/machinery/vehicle/pod/O in world) - for(var/mob/M in src) - M.loc = src.loc - if (M.client) - M.client.perspective = MOB_PERSPECTIVE - M.client.eye = M - qdel(O) - ok = 1*/ - if("monkey") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","M") - for(var/mob/living/carbon/human/H in mob_list) - spawn(0) - H.monkeyize() - ok = 1 - if("corgi") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","M") - for(var/mob/living/carbon/human/H in mob_list) - spawn(0) - H.corgize() - ok = 1 - if("striketeam") - if(usr.client.strike_team()) - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","Strike") - if("tripleAI") - usr.client.triple_ai() - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","TriAI") - if("gravity") - if(!(ticker && ticker.mode)) - usr << "Please wait until the game starts! Not sure how it will work otherwise." - return - gravity_is_on = !gravity_is_on - for(var/area/A in world) - A.gravitychange(gravity_is_on,A) - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","Grav") - if(gravity_is_on) - log_admin("[key_name(usr)] toggled gravity on.", 1) - message_admins("\blue [key_name_admin(usr)] toggled gravity on.", 1) - command_announcement.Announce("Gravity generators are again functioning within normal parameters. Sorry for any inconvenience.") - else - log_admin("[key_name(usr)] toggled gravity off.", 1) - message_admins("\blue [key_name_admin(usr)] toggled gravity off.", 1) - command_announcement.Announce("Feedback surge detected in mass-distributions systems. Artifical gravity has been disabled whilst the system reinitializes. Further failures may result in a gravitational collapse and formation of blackholes. Have a nice day.") - if("wave") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","Meteor") - log_admin("[key_name(usr)] spawned a meteor wave", 1) - message_admins("\blue [key_name_admin(usr)] spawned a meteor wave.", 1) - new /datum/event/meteor_wave - if("goblob") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","Blob") - log_admin("[key_name(usr)] spawned a blob", 1) - message_admins("\blue [key_name_admin(usr)] spawned a blob.", 1) - new /datum/event/blob - - if("aliens") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","Aliens") - log_admin("[key_name(usr)] spawned an alien infestation", 1) - message_admins("\blue [key_name_admin(usr)] attempted an alien infestation", 1) - xenomorphs.attempt_random_spawn() - if("borers") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","Borers") - log_admin("[key_name(usr)] spawned a cortical borer infestation.", 1) - message_admins("\blue [key_name_admin(usr)] spawned a cortical borer infestation.", 1) - borers.attempt_random_spawn() - - if("power") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","P") - log_admin("[key_name(usr)] made all areas powered", 1) - message_admins("\blue [key_name_admin(usr)] made all areas powered", 1) - power_restore() - if("unpower") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","UP") - log_admin("[key_name(usr)] made all areas unpowered", 1) - message_admins("\blue [key_name_admin(usr)] made all areas unpowered", 1) - power_failure() - if("quickpower") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","QP") - log_admin("[key_name(usr)] made all SMESs powered", 1) - message_admins("\blue [key_name_admin(usr)] made all SMESs powered", 1) - power_restore_quick() - if("activateprison") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","AP") - world << "\blue Transit signature detected." - world << "\blue Incoming shuttle." - /* - var/A = locate(/area/shuttle_prison) - for(var/atom/movable/AM as mob|obj in A) - AM.z = 1 - AM.Move() - */ - message_admins("\blue [key_name_admin(usr)] sent the prison shuttle to the station.", 1) - if("deactivateprison") - /* - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","DP") - var/A = locate(/area/shuttle_prison) - for(var/atom/movable/AM as mob|obj in A) - AM.z = 2 - AM.Move() - */ - message_admins("\blue [key_name_admin(usr)] sent the prison shuttle back.", 1) - if("toggleprisonstatus") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","TPS") - for(var/obj/machinery/computer/prison_shuttle/PS in world) - PS.allowedtocall = !(PS.allowedtocall) - message_admins("\blue [key_name_admin(usr)] toggled status of prison shuttle to [PS.allowedtocall].", 1) - if("prisonwarp") - if(!ticker) - alert("The game hasn't started yet!", null, null, null, null, null) - return - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","PW") - message_admins("\blue [key_name_admin(usr)] teleported all players to the prison station.", 1) - for(var/mob/living/carbon/human/H in mob_list) - var/turf/loc = find_loc(H) - var/security = 0 - if(loc.z > 1 || prisonwarped.Find(H)) -//don't warp them if they aren't ready or are already there - continue - H.Paralyse(5) - if(H.wear_id) - var/obj/item/weapon/card/id/id = H.get_idcard() - for(var/A in id.access) - if(A == access_security) - security++ - if(!security) - //strip their stuff before they teleport into a cell :downs: - for(var/obj/item/weapon/W in H) - if(istype(W, /obj/item/organ/external)) - continue - //don't strip organs - H.drop_from_inventory(W) - //teleport person to cell - H.loc = pick(prisonwarp) - H.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(H), slot_w_uniform) - H.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(H), slot_shoes) - else - //teleport security person - H.loc = pick(prisonsecuritywarp) - prisonwarped += H - if("launchshuttle") - if(!shuttle_controller) return // Something is very wrong, the shuttle controller has not been created. - - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","ShL") - - var/list/valid_shuttles = list() - for (var/shuttle_tag in shuttle_controller.shuttles) - if (istype(shuttle_controller.shuttles[shuttle_tag], /datum/shuttle/ferry)) - valid_shuttles += shuttle_tag - - var/shuttle_tag = input("Which shuttle do you want to launch?") as null|anything in valid_shuttles - - if (!shuttle_tag) - return - - var/datum/shuttle/ferry/S = shuttle_controller.shuttles[shuttle_tag] - if (S.can_launch()) - S.launch(usr) - message_admins("\blue [key_name_admin(usr)] launched the [shuttle_tag] shuttle", 1) - log_admin("[key_name(usr)] launched the [shuttle_tag] shuttle") - else - alert("The [shuttle_tag] shuttle cannot be launched at this time. It's probably busy.") - - if("forcelaunchshuttle") - if(!shuttle_controller) return // Something is very wrong, the shuttle controller has not been created. - - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","ShFL") - - var/list/valid_shuttles = list() - for (var/shuttle_tag in shuttle_controller.shuttles) - if (istype(shuttle_controller.shuttles[shuttle_tag], /datum/shuttle/ferry)) - valid_shuttles += shuttle_tag - - var/shuttle_tag = input("Which shuttle's launch do you want to force?") as null|anything in valid_shuttles - - if (!shuttle_tag) - return - - var/datum/shuttle/ferry/S = shuttle_controller.shuttles[shuttle_tag] - if (S.can_force()) - S.force_launch(usr) - message_admins("\blue [key_name_admin(usr)] has forced the [shuttle_tag] shuttle launch", 1) - log_admin("[key_name(usr)] has forced the [shuttle_tag] shuttle launch") - else - alert("The [shuttle_tag] shuttle launch cannot be forced at this time. It's busy, or hasn't been launched yet.") - - if("jumpshuttle") - if(!shuttle_controller) return // Something is very wrong, the shuttle controller has not been created. - - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","ShJ") - - var/shuttle_tag = input("Which shuttle do you want to jump?") as null|anything in shuttle_controller.shuttles - if (!shuttle_tag) return - - var/datum/shuttle/S = shuttle_controller.shuttles[shuttle_tag] - - var/origin_area = input("Which area is the shuttle at now? (MAKE SURE THIS IS CORRECT OR THINGS WILL BREAK)") as null|area in world - if (!origin_area) return - - var/destination_area = input("Which area is the shuttle at now? (MAKE SURE THIS IS CORRECT OR THINGS WILL BREAK)") as null|area in world - if (!destination_area) return - - var/long_jump = alert("Is there a transition area for this jump?","", "Yes", "No") - if (long_jump == "Yes") - var/transition_area = input("Which area is the transition area? (MAKE SURE THIS IS CORRECT OR THINGS WILL BREAK)") as null|area in world - if (!transition_area) return - - var/move_duration = input("How many seconds will this jump take?") as num - - S.long_jump(origin_area, destination_area, transition_area, move_duration) - message_admins("\blue [key_name_admin(usr)] has initiated a jump from [origin_area] to [destination_area] lasting [move_duration] seconds for the [shuttle_tag] shuttle", 1) - log_admin("[key_name_admin(usr)] has initiated a jump from [origin_area] to [destination_area] lasting [move_duration] seconds for the [shuttle_tag] shuttle") - else - S.short_jump(origin_area, destination_area) - message_admins("\blue [key_name_admin(usr)] has initiated a jump from [origin_area] to [destination_area] for the [shuttle_tag] shuttle", 1) - log_admin("[key_name_admin(usr)] has initiated a jump from [origin_area] to [destination_area] for the [shuttle_tag] shuttle") - - if("moveshuttle") - - if(!shuttle_controller) return // Something is very wrong, the shuttle controller has not been created. - - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","ShM") - - var/confirm = alert("This command directly moves a shuttle from one area to another. DO NOT USE THIS UNLESS YOU ARE DEBUGGING A SHUTTLE AND YOU KNOW WHAT YOU ARE DOING.", "Are you sure?", "Ok", "Cancel") - if (confirm == "Cancel") - return - - var/shuttle_tag = input("Which shuttle do you want to jump?") as null|anything in shuttle_controller.shuttles - if (!shuttle_tag) return - - var/datum/shuttle/S = shuttle_controller.shuttles[shuttle_tag] - - var/origin_area = input("Which area is the shuttle at now? (MAKE SURE THIS IS CORRECT OR THINGS WILL BREAK)") as null|area in world - if (!origin_area) return - - var/destination_area = input("Which area is the shuttle at now? (MAKE SURE THIS IS CORRECT OR THINGS WILL BREAK)") as null|area in world - if (!destination_area) return - - S.move(origin_area, destination_area) - message_admins("\blue [key_name_admin(usr)] moved the [shuttle_tag] shuttle", 1) - log_admin("[key_name(usr)] moved the [shuttle_tag] shuttle") - - if("togglebombcap") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","BC") - switch(max_explosion_range) - if(14) max_explosion_range = 16 - if(16) max_explosion_range = 20 - if(20) max_explosion_range = 28 - if(28) max_explosion_range = 56 - if(56) max_explosion_range = 128 - if(128) max_explosion_range = 14 - var/range_dev = max_explosion_range *0.25 - var/range_high = max_explosion_range *0.5 - var/range_low = max_explosion_range - message_admins("\red [key_name_admin(usr)] changed the bomb cap to [range_dev], [range_high], [range_low]", 1) - log_admin("[key_name_admin(usr)] changed the bomb cap to [max_explosion_range]") - - if("flicklights") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","FL") - while(!usr.stat) -//knock yourself out to stop the ghosts - for(var/mob/M in player_list) - if(M.stat != 2 && prob(25)) - var/area/AffectedArea = get_area(M) - if(AffectedArea.name != "Space" && AffectedArea.name != "Engine Walls" && AffectedArea.name != "Chemical Lab Test Chamber" && AffectedArea.name != "Escape Shuttle" && AffectedArea.name != "Arrival Area" && AffectedArea.name != "Arrival Shuttle" && AffectedArea.name != "start area" && AffectedArea.name != "Engine Combustion Chamber") - AffectedArea.power_light = 0 - AffectedArea.power_change() - spawn(rand(55,185)) - AffectedArea.power_light = 1 - AffectedArea.power_change() - var/Message = rand(1,4) - switch(Message) - if(1) - M.show_message(text("\blue You shudder as if cold..."), 1) - if(2) - M.show_message(text("\blue You feel something gliding across your back..."), 1) - if(3) - M.show_message(text("\blue Your eyes twitch, you feel like something you can't see is here..."), 1) - if(4) - M.show_message(text("\blue You notice something moving out of the corner of your eye, but nothing is there..."), 1) - for(var/obj/W in orange(5,M)) - if(prob(25) && !W.anchored) - step_rand(W) - sleep(rand(100,1000)) - for(var/mob/M in player_list) - if(M.stat != 2) - M.show_message(text("\blue The chilling wind suddenly stops..."), 1) -/* if("shockwave") - ok = 1 - world << "\red ALERT: STATION STRESS CRITICAL" - sleep(60) - world << "\red ALERT: STATION STRESS CRITICAL. TOLERABLE LEVELS EXCEEDED!" - sleep(80) - world << "\red ALERT: STATION STRUCTURAL STRESS CRITICAL. SAFETY MECHANISMS FAILED!" - sleep(40) - for(var/mob/M in world) - shake_camera(M, 400, 1) - for(var/obj/structure/window/W in world) - spawn(0) - sleep(rand(10,400)) - W.ex_act(rand(2,1)) - for(var/obj/structure/grille/G in world) - spawn(0) - sleep(rand(20,400)) - G.ex_act(rand(2,1)) - for(var/obj/machinery/door/D in world) - spawn(0) - sleep(rand(20,400)) - D.ex_act(rand(2,1)) - for(var/turf/station/floor/Floor in world) - spawn(0) - sleep(rand(30,400)) - Floor.ex_act(rand(2,1)) - for(var/obj/structure/cable/Cable in world) - spawn(0) - sleep(rand(30,400)) - Cable.ex_act(rand(2,1)) - for(var/obj/structure/closet/Closet in world) - spawn(0) - sleep(rand(30,400)) - Closet.ex_act(rand(2,1)) - for(var/obj/machinery/Machinery in world) - spawn(0) - sleep(rand(30,400)) - Machinery.ex_act(rand(1,3)) - for(var/turf/station/wall/Wall in world) - spawn(0) - sleep(rand(30,400)) - Wall.ex_act(rand(2,1)) */ - if("wave") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","MW") - new /datum/event/meteor_wave - - if("gravanomalies") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","GA") - command_announcement.Announce("Gravitational anomalies detected on the station. There is no additional data.", "Anomaly Alert", 'sound/AI/granomalies.ogg') - var/turf/T = pick(blobstart) - var/obj/effect/bhole/bh = new /obj/effect/bhole( T.loc, 30 ) - spawn(rand(100, 600)) - qdel(bh) - - if("timeanomalies") //dear god this code was awful :P Still needs further optimisation - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","STA") - //moved to its own dm so I could split it up and prevent the spawns copying variables over and over - //can be found in code\game\game_modes\events\wormholes.dm - wormhole_event() - - if("goblob") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","BL") - mini_blob_event() - message_admins("[key_name_admin(usr)] has spawned blob", 1) - if("aliens") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","AL") - if(xenomorphs.attempt_random_spawn()) - message_admins("[key_name_admin(usr)] has spawned aliens", 1) - if("spiders") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","SL") - new /datum/event/spider_infestation - message_admins("[key_name_admin(usr)] has spawned spiders", 1) - if("comms_blackout") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","CB") - var/answer = alert(usr, "Would you like to alert the crew?", "Alert", "Yes", "No") - if(answer == "Yes") - communications_blackout(0) - else - communications_blackout(1) - message_admins("[key_name_admin(usr)] triggered a communications blackout.", 1) - if("carp") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","C") - var/choice = input("You sure you want to spawn carp?") in list("Badmin", "Cancel") - if(choice == "Badmin") - message_admins("[key_name_admin(usr)] has spawned carp.", 1) - new /datum/event/carp_migration - if("radiation") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","R") - message_admins("[key_name_admin(usr)] has has irradiated the station", 1) - new /datum/event/radiation_storm - if("immovable") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","IR") - message_admins("[key_name_admin(usr)] has sent an immovable rod to the station", 1) - immovablerod() - if("prison_break") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","PB") - message_admins("[key_name_admin(usr)] has allowed a prison break", 1) - prison_break() - if("lightout") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","LO") - message_admins("[key_name_admin(usr)] has broke a lot of lights", 1) - lightsout(1,2) - if("blackout") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","BO") - message_admins("[key_name_admin(usr)] broke all lights", 1) - lightsout(0,0) - if("whiteout") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","WO") - for(var/obj/machinery/light/L in world) - L.fix() - message_admins("[key_name_admin(usr)] fixed all lights", 1) - if("friendai") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","FA") - for(var/mob/aiEye/aE in mob_list) - aE.icon_state = "ai_friend" - for(var/obj/machinery/M in machines) - if(istype(M, /obj/machinery/ai_status_display)) - var/obj/machinery/ai_status_display/A = M - A.emotion = "Friend Computer" - else if(istype(M, /obj/machinery/status_display)) - var/obj/machinery/status_display/A = M - A.friendc = 1 - message_admins("[key_name_admin(usr)] turned all AIs into best friends.", 1) - if("floorlava") - if(floorIsLava) - usr << "The floor is lava already." - return - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","LF") - - //Options - var/length = input(usr, "How long will the lava last? (in seconds)", "Length", 180) as num - length = min(abs(length), 1200) - - var/damage = input(usr, "How deadly will the lava be?", "Damage", 2) as num - damage = min(abs(damage), 100) - - var/sure = alert(usr, "Are you sure you want to do this?", "Confirmation", "YES!", "Nah") - if(sure == "Nah") - return - floorIsLava = 1 - - message_admins("[key_name_admin(usr)] made the floor LAVA! It'll last [length] seconds and it will deal [damage] damage to everyone.", 1) - - for(var/turf/simulated/floor/F in world) - if(F.z in config.station_levels) - F.name = "lava" - F.desc = "The floor is LAVA!" - F.overlays += "lava" - F.lava = 1 - - spawn(0) - for(var/i = i, i < length, i++) // 180 = 3 minutes - if(damage) - for(var/mob/living/carbon/L in living_mob_list) - if(istype(L.loc, /turf/simulated/floor)) // Are they on LAVA?! - var/turf/simulated/floor/F = L.loc - if(F.lava) - var/safe = 0 - for(var/obj/structure/O in F.contents) - if(O.level > F.level && !istype(O, /obj/structure/window)) // Something to stand on and it isn't under the floor! - safe = 1 - break - if(!safe) - L.adjustFireLoss(damage) - - - sleep(10) - - for(var/turf/simulated/floor/F in world) // Reset everything. - if(F.z in config.station_levels) - F.name = initial(F.name) - F.desc = initial(F.desc) - F.overlays.Cut() - F.lava = 0 - F.update_icon() - floorIsLava = 0 - return - if("virus") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","V") - var/answer = alert("Do you want this to be a greater disease or a lesser one?",,"Greater","Lesser") - if(answer=="Lesser") - virus2_lesser_infection() - message_admins("[key_name_admin(usr)] has triggered a lesser virus outbreak.", 1) - else - virus2_greater_infection() - message_admins("[key_name_admin(usr)] has triggered a greater virus outbreak.", 1) - if("retardify") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","RET") - for(var/mob/living/carbon/human/H in player_list) - H << "\red You suddenly feel stupid." - H.setBrainLoss(60) - message_admins("[key_name_admin(usr)] made everybody retarded") - if("fakeguns") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","FG") - for(var/obj/item/W in world) - if(istype(W, /obj/item/clothing) || istype(W, /obj/item/weapon/card/id) || istype(W, /obj/item/weapon/disk) || istype(W, /obj/item/weapon/tank)) - continue - W.icon = 'icons/obj/gun.dmi' - W.icon_state = "revolver" - W.item_state = "gun" - message_admins("[key_name_admin(usr)] made every item look like a gun") - if("schoolgirl") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","SG") - for(var/obj/item/clothing/under/W in world) - W.icon_state = "schoolgirl" - W.item_state = "w_suit" - message_admins("[key_name_admin(usr)] activated Japanese Animes mode") - world << sound('sound/AI/animes.ogg') - if("paintball") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","PB") - for(var/species in all_species) - var/datum/species/S = all_species[species] - S.blood_color = "rainbow" - for(var/obj/effect/decal/cleanable/blood/B in world) - B.basecolor = "rainbow" - B.update_icon() - message_admins("[key_name_admin(usr)] activated Paintball mode") - if("eagles")//SCRAW - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","EgL") - for(var/obj/machinery/door/airlock/W in world) - if(W.z in config.station_levels && !istype(get_area(W), /area/bridge) && !istype(get_area(W), /area/crew_quarters) && !istype(get_area(W), /area/security/prison)) - W.req_access = list() - message_admins("[key_name_admin(usr)] activated Egalitarian Station mode") - command_announcement.Announce("Centcomm airlock control override activated. Please take this time to get acquainted with your coworkers.", new_sound = 'sound/AI/commandreport.ogg') - if("dorf") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","DF") - for(var/mob/living/carbon/human/B in mob_list) - B.f_style = "Dward Beard" - B.update_hair() - message_admins("[key_name_admin(usr)] activated dorf mode") - if("ionstorm") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","I") - IonStorm() - message_admins("[key_name_admin(usr)] triggered an ion storm") - var/show_log = alert(usr, "Show ion message?", "Message", "Yes", "No") - if(show_log == "Yes") - command_announcement.Announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", new_sound = 'sound/AI/ionstorm.ogg') - if("onlyone") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","OO") - only_one() - message_admins("[key_name_admin(usr)] has triggered a battle to the death (only one)") - - if("togglenarsie") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","NA") - var/choice = input("How do you wish for narsie to interact with her surroundings?") in list("CultStation13", "Nar-Singulo") - if(choice == "CultStation13") - message_admins("[key_name_admin(usr)] has set narsie's behaviour to \"CultStation13\".") - narsie_behaviour = "CultStation13" - if(choice == "Nar-Singulo") - message_admins("[key_name_admin(usr)] has set narsie's behaviour to \"Nar-Singulo\".") - narsie_behaviour = "Nar-Singulo" - if("hellonearth") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","NS") - var/choice = input("You sure you want to end the round and summon narsie at your location? Misuse of this could result in removal of flags or hilarity.") in list("PRAISE SATAN", "Cancel") - if(choice == "PRAISE SATAN") - new /obj/singularity/narsie/large(get_turf(usr)) - message_admins("[key_name_admin(usr)] has summoned narsie and brought about a new realm of suffering.") - if("supermattercascade") - feedback_inc("admin_secrets_fun_used",1) - feedback_add_details("admin_secrets_fun_used","SC") - var/choice = input("You sure you want to destroy the universe and create a large explosion at your location? Misuse of this could result in removal of flags or hilarity.") in list("NO TIME TO EXPLAIN", "Cancel") - if(choice == "NO TIME TO EXPLAIN") - explosion(get_turf(usr), 8, 16, 24, 32, 1) - new /turf/unsimulated/wall/supermatter(get_turf(usr)) - SetUniversalState(/datum/universal_state/supermatter_cascade) - message_admins("[key_name_admin(usr)] has managed to destroy the universe with a supermatter cascade. Good job, [key_name_admin(usr)]") - if(usr) - log_admin("[key_name(usr)] used secret [href_list["secretsfun"]]") - if (ok) - world << text("A secret has been activated by []!", usr.key) - - else if(href_list["secretsadmin"]) - if(!check_rights(R_ADMIN)) return - - var/ok = 0 - switch(href_list["secretsadmin"]) - if("clear_bombs") - //I do nothing - if("list_bombers") - var/dat = "Bombing List
" - for(var/l in bombers) - dat += text("[l]
") - usr << browse(dat, "window=bombers") - if("list_signalers") - var/dat = "Showing last [length(lastsignalers)] signalers.
" - for(var/sig in lastsignalers) - dat += "[sig]
" - usr << browse(dat, "window=lastsignalers;size=800x500") - if("list_lawchanges") - var/dat = "Showing last [length(lawchanges)] law changes.
" - for(var/sig in lawchanges) - dat += "[sig]
" - usr << browse(dat, "window=lawchanges;size=800x500") - if("list_job_debug") - var/dat = "Job Debug info.
" - if(job_master) - for(var/line in job_master.job_debug) - dat += "[line]
" - dat+= "*******

" - for(var/datum/job/job in job_master.occupations) - if(!job) continue - dat += "job: [job.title], current_positions: [job.current_positions], total_positions: [job.total_positions]
" - usr << browse(dat, "window=jobdebug;size=600x500") - if("showailaws") - output_ai_laws() - if("showgm") - if(!ticker) - alert("The game hasn't started yet!") - else if (ticker.mode) - alert("The game mode is [ticker.mode.name]") - else alert("For some reason there's a ticker, but not a game mode") - if("manifest") - var/dat = "Showing Crew Manifest.
" - dat += "" - for(var/mob/living/carbon/human/H in mob_list) - if(H.ckey) - dat += text("", H.name, H.get_assignment()) - dat += "
NamePosition
[][]
" - usr << browse(dat, "window=manifest;size=440x410") - if("check_antagonist") - check_antagonists() - if("DNA") - var/dat = "Showing DNA from blood.
" - dat += "" - for(var/mob/living/carbon/human/H in mob_list) - if(H.dna && H.ckey) - dat += "" - dat += "
NameDNABlood Type
[H][H.dna.unique_enzymes][H.b_type]
" - usr << browse(dat, "window=DNA;size=440x410") - if("fingerprints") - var/dat = "Showing Fingerprints.
" - dat += "" - for(var/mob/living/carbon/human/H in mob_list) - if(H.ckey) - if(H.dna && H.dna.uni_identity) - dat += "" - else if(H.dna && !H.dna.uni_identity) - dat += "" - else if(!H.dna) - dat += "" - dat += "
NameFingerprints
[H][md5(H.dna.uni_identity)]
[H]H.dna.uni_identity = null
[H]H.dna = null
" - usr << browse(dat, "window=fingerprints;size=440x410") - else - if (usr) - log_admin("[key_name(usr)] used secret [href_list["secretsadmin"]]") - if (ok) - world << text("A secret has been activated by []!", usr.key) - - else if(href_list["secretscoder"]) - if(!check_rights(R_DEBUG)) return - - switch(href_list["secretscoder"]) - if("spawn_objects") - var/dat = "Admin Log
" - for(var/l in admin_log) - dat += "
  • [l]
  • " - if(!admin_log.len) - dat += "No-one has done anything this round!" - usr << browse(dat, "window=admin_log") - if("maint_access_brig") - for(var/obj/machinery/door/airlock/maintenance/M in world) - if (access_maint_tunnels in M.req_access) - M.req_access = list(access_brig) - message_admins("[key_name_admin(usr)] made all maint doors brig access-only.") - if("maint_access_engiebrig") - for(var/obj/machinery/door/airlock/maintenance/M in world) - if (access_maint_tunnels in M.req_access) - M.req_access = list() - M.req_one_access = list(access_brig,access_engine) - message_admins("[key_name_admin(usr)] made all maint doors engineering and brig access-only.") - if("infinite_sec") - var/datum/job/J = job_master.GetJob("Security Officer") - if(!J) return - J.total_positions = -1 - J.spawn_positions = -1 - message_admins("[key_name_admin(usr)] has removed the cap on security officers.") + else if(href_list["admin_secrets"]) + var/datum/admin_secret_item/item = locate(href_list["admin_secrets"]) in admin_secrets.items + item.execute(usr) else if(href_list["ac_view_wanted"]) //Admin newscaster Topic() stuff be here src.admincaster_screen = 18 //The ac_ prefix before the hrefs stands for AdminCaster.