diff --git a/code/game/objects/items/weapons/policetape.dm b/code/game/objects/items/weapons/policetape.dm index cb6a982231e..ce0ee6b5e7c 100644 --- a/code/game/objects/items/weapons/policetape.dm +++ b/code/game/objects/items/weapons/policetape.dm @@ -59,6 +59,18 @@ var/list/tape_roll_applications = list() hazard_overlays["[WEST]"] = new/image('icons/effects/warning_stripes.dmi', icon_state = "W") update_icon() +/obj/item/taperoll/medical + name = "medical tape" + desc = "A roll of medical tape used to block off patients from the public." + tape_type = /obj/item/tape/medical + color = COLOR_WHITE + +/obj/item/tape/medical + name = "medical tape" + desc = "A length of medical tape. Do not cross." + req_access = list(access_medical) + color = COLOR_WHITE + /obj/item/taperoll/police name = "police tape" desc = "A roll of police tape used to block off crime scenes from the public." @@ -339,4 +351,4 @@ var/list/tape_roll_applications = list() qdel(T) qdel(src) //TODO: Dropping a trash item holding fibers/fingerprints of all broken tape parts - return \ No newline at end of file + return diff --git a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm index bc89ab7f85c..7bc3ac06c12 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm @@ -154,6 +154,7 @@ new /obj/item/weapon/extinguisher/mini(src) new /obj/item/weapon/storage/box/freezer(src) new /obj/item/clothing/accessory/storage/white_vest(src) + new /obj/item/taperoll/medical(src) return /obj/structure/closet/secure_closet/CMO @@ -208,6 +209,7 @@ new /obj/item/clothing/shoes/boots/winter/medical(src) new /obj/item/weapon/storage/box/freezer(src) new /obj/item/clothing/mask/gas(src) + new /obj/item/taperoll/medical(src) return