From 0aff37a72ce2eae31ac75f01c9766464626f6762 Mon Sep 17 00:00:00 2001 From: GinjaNinja32 Date: Thu, 21 May 2015 06:03:15 +0100 Subject: [PATCH] Fixes floor painter 'side/3 corners'->'black' and another state --- code/game/objects/items/devices/floor_painter.dm | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/code/game/objects/items/devices/floor_painter.dm b/code/game/objects/items/devices/floor_painter.dm index a1c21a7b3fc..43bc58261b0 100644 --- a/code/game/objects/items/devices/floor_painter.dm +++ b/code/game/objects/items/devices/floor_painter.dm @@ -108,7 +108,7 @@ mode_nice = design mode = "[replacetext(design, "-", "")]full" if("corner") - var/design = input("Which design?", "Floor painter") in list("black", "red", "blue", "green", "yellow", "purple", "neutral", "white", "white-grey", "white-red", "white-blue", "white-green", "white-yellow", "white-purple") + var/design = input("Which design?", "Floor painter") in list("black", "red", "blue", "green", "yellow", "purple", "neutral", "white", "white-red", "white-blue", "white-green", "white-yellow", "white-purple") mode_nice = "[design] corner" mode = "[replacetext(design, "-", "")]corner" tile_dir_mode = 2 @@ -128,11 +128,13 @@ if(design == "white") mode = "whitehall" mode_nice = "white side" - tile_dir_mode = 1 + else if(design == "black") // because SOMEONE made the black/grey side/corner sprite have the same name as the 'empty space' sprite :( + mode = "blackfloor" + mode_nice = design else mode_nice = design mode = replacetext(design, "-", "") - tile_dir_mode = 1 + tile_dir_mode = 1 if("special") var/design = input("Which design?", "Floor painter") in list("arrival", "escape", "caution", "warning", "white-warning", "white-blue-green", "loadingarea", "delivery", "bot", "white-delivery", "white-bot") if(design == "white-blue-green")