* end of file Fix

* fix those lints too

* .

* implements the falling to turfs

* move to the right planet

* use turf proc for effect

* just some types

* .

* .

* .

* .

* .

* .

* .

* revert
This commit is contained in:
Kashargul
2025-03-11 20:27:06 -04:00
committed by GitHub
parent a1445ee3f0
commit 0bf3af4147
32 changed files with 144 additions and 106 deletions
@@ -36,7 +36,7 @@
/datum/preference/toggle/tgui_input_mode
category = PREFERENCE_CATEGORY_GAME_PREFERENCES
savefile_key = "tgui_input_mode"
default_value = FALSE
default_value = TRUE
savefile_identifier = PREFERENCE_PLAYER
/datum/preference/toggle/tgui_large_buttons
@@ -41,7 +41,7 @@
if(generate_id_gender)
identifying_gender = pick(list(MALE, FEMALE, PLURAL, NEUTER))
..(loc, generate_species)
. = ..(mapload, generate_species)
species.produceCopy(species.traits.Copy(),src,null,FALSE)
+1 -1
View File
@@ -156,7 +156,7 @@ You can also set the stat of a NIF to NIF_TEMPFAIL without any issues to disable
return FALSE
/obj/item/nif/proc/quick_install(var/mob/living/carbon/human/H)
if(!H) //Or letting them get deleted
if(QDELETED(H)) //Or letting them get deleted
return
if(H.mind)
owner = H.mind.name
+3 -3
View File
@@ -39,9 +39,9 @@
var/obj/item/nif/nif
var/datum/nifsoft/commlink/nifsoft
/obj/item/communicator/commlink/New(var/newloc,var/soft)
..()
nif = newloc
/obj/item/communicator/commlink/Initialize(mapload, var/soft)
. = ..()
nif = loc
nifsoft = soft
/obj/item/communicator/commlink/Destroy()