TG: Quick update to nuke endings. The crew has to escape with the disk to win. r2907

This commit is contained in:
Ren Erthilo
2012-03-27 06:43:13 +01:00
parent 25ff006575
commit 0c621b6a8e
+11 -6
View File
@@ -271,7 +271,7 @@
if (!disk_rescued && station_was_nuked && !herp)
feedback_set_details("round_end_result","win - syndicate nuke")
world << "<FONT size = 3><B>Syndicate Victory!</B></FONT>"
world << "<FONT size = 3><B>Syndicate Major Victory!</B></FONT>"
world << "<B>[syndicate_name()] operatives have destroyed [station_name()]!</B>"
else if (!disk_rescued && station_was_nuked && herp)
@@ -281,7 +281,7 @@
else if (!disk_rescued && !station_was_nuked && derp && !herp)
feedback_set_details("round_end_result","halfwin - blew wrong station")
world << "<FONT size = 3><B>Neutral Victory</B></FONT>"
world << "<FONT size = 3><B>Crew Minor Victory</B></FONT>"
world << "<B>[syndicate_name()] operatives secured the authentication disk but blew up something that wasn't [station_name()].</B> Next time, don't lose the disk!"
else if (!disk_rescued && !station_was_nuked && derp && herp)
@@ -289,19 +289,24 @@
world << "<FONT size = 3><B>[syndicate_name()] operatives have earned Darwin Award!</B></FONT>"
world << "<B>[syndicate_name()] operatives blew up something that wasn't [station_name()] and got caught in the explosion.</B> Next time, don't lose the disk!"
else if ( disk_rescued && is_operatives_are_dead())
feedback_set_details("round_end_result","loss - evacuation - disk secured - syndi team dead")
world << "<FONT size = 3><B>Crew Major Victory!</B></FONT>"
world << "<B>The Research Staff has saved the disc and killed the [syndicate_name()] Operatives</B>"
else if ( disk_rescued )
feedback_set_details("round_end_result","loss - evacuation - disk secured")
world << "<FONT size = 3><B>Crew Victory</B></FONT>"
world << "<FONT size = 3><B>Crew Major Victory</B></FONT>"
world << "<B>The Research Staff has saved the disc and stopped the [syndicate_name()] Operatives!</B>"
else if (!disk_rescued && is_operatives_are_dead())
feedback_set_details("round_end_result","loss - evacuation - disk not secured")
world << "<FONT size = 3><B>Crew Victory</B></FONT>"
world << "<B>The Research Staff has stopped the [syndicate_name()] Operatives!</B>"
world << "<FONT size = 3><B>Syndicate Minor Victory!</B></FONT>"
world << "<B>The Research Staff failed to secure the authentication disk but did manage to kill most of the [syndicate_name()] Operatives!</B>"
else if (!disk_rescued && crew_evacuated)
feedback_set_details("round_end_result","halfwin - detonation averted")
world << "<FONT size = 3><B>Neutral Victory</B></FONT>"
world << "<FONT size = 3><B>Syndicate Minor Victory!</B></FONT>"
world << "<B>[syndicate_name()] operatives recovered the abandoned authentication disk but detonation of [station_name()] was averted.</B> Next time, don't lose the disk!"
else if (!disk_rescued && !crew_evacuated)