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Merge pull request #7200 from VOREStation/aro-offmap-rebase2
ITV Talon offmap spawn jobs
This commit is contained in:
@@ -525,7 +525,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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//If we're announcing their arrival
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if(announce)
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AnnounceArrival(new_character, new_character.mind.assigned_role)
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AnnounceArrival(new_character, new_character.mind.assigned_role, "Common", new_character.z)
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log_admin("[admin] has spawned [player_key]'s character [new_character.real_name].")
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message_admins("[admin] has spawned [player_key]'s character [new_character.real_name].", 1)
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@@ -47,16 +47,17 @@
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existing.clear(source)
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return check_alarm_cleared(existing)
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/datum/alarm_handler/proc/major_alarms()
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return visible_alarms()
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/datum/alarm_handler/proc/major_alarms(var/z)
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return visible_alarms(z)
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/datum/alarm_handler/proc/has_major_alarms()
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if(alarms && alarms.len)
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return 1
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return 0
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/datum/alarm_handler/proc/has_major_alarms(var/z)
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if(!LAZYLEN(alarms))
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return 0
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/datum/alarm_handler/proc/minor_alarms()
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return visible_alarms()
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return LAZYLEN(major_alarms(z))
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/datum/alarm_handler/proc/minor_alarms(var/z)
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return visible_alarms(z)
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/datum/alarm_handler/proc/check_alarm_cleared(var/datum/alarm/alarm)
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if ((alarm.end_time && world.time > alarm.end_time) || !alarm.sources.len)
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@@ -101,9 +102,15 @@
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for(var/listener in listeners)
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call(listener, listeners[listener])(src, alarm, was_raised)
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/datum/alarm_handler/proc/visible_alarms()
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/datum/alarm_handler/proc/visible_alarms(var/z)
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if(!LAZYLEN(alarms))
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return list()
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var/list/map_levels = using_map.get_map_levels(z)
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var/list/visible_alarms = new()
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for(var/datum/alarm/A in alarms)
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if(!A.hidden)
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visible_alarms.Add(A)
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if(A.hidden || (z && !(A.origin?.z in map_levels)))
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continue
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visible_alarms.Add(A)
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return visible_alarms
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@@ -1,16 +1,22 @@
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/datum/alarm_handler/atmosphere
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category = "Atmosphere Alarms"
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/datum/alarm_handler/atmosphere/major_alarms()
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/datum/alarm_handler/atmosphere/major_alarms(var/z)
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var/list/major_alarms = new()
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var/list/map_levels = using_map.get_map_levels(z)
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for(var/datum/alarm/A in visible_alarms())
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if(z && (z && !(A.origin?.z in map_levels)))
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continue
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if(A.max_severity() > 1)
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major_alarms.Add(A)
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return major_alarms
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/datum/alarm_handler/atmosphere/minor_alarms()
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/datum/alarm_handler/atmosphere/minor_alarms(var/z)
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var/list/minor_alarms = new()
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var/list/map_levels = using_map.get_map_levels(z)
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for(var/datum/alarm/A in visible_alarms())
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if(z && (z && !(A.origin?.z in map_levels)))
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continue
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if(A.max_severity() == 1)
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minor_alarms.Add(A)
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return minor_alarms
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@@ -12,6 +12,7 @@ var/list/spawntypes = list()
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var/display_name //Name used in preference setup.
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var/list/restrict_job = null
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var/list/disallow_job = null
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var/announce_channel = "Common"
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proc/check_job_spawning(job)
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if(restrict_job && !(job in restrict_job))
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@@ -20,6 +21,10 @@ var/list/spawntypes = list()
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if(disallow_job && (job in disallow_job))
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return 0
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var/datum/job/J = SSjob.get_job(job)
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if(J?.offmap_spawn && !(job in restrict_job))
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return 0
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return 1
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/datum/spawnpoint/proc/get_spawn_position()
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@@ -71,7 +71,7 @@
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These have been upgraded with medical records access and virus database integration."
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mode = "med"
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action_button_name = "AR Console (Crew Monitor)"
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arscreen_path = /datum/nano_module/crew_monitor
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arscreen_path = /datum/nano_module/program/crew_monitor
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enables_planes = list(VIS_CH_ID,VIS_CH_HEALTH_VR,VIS_CH_STATUS_R,VIS_CH_BACKUP,VIS_AUGMENTED)
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ar_interact(var/mob/living/carbon/human/user)
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@@ -17,39 +17,39 @@
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//Area allowing backpacks to be placed on rigsuits.
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/obj/item/weapon/rig/vox
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allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/backpack,/obj/item/device/subspaceradio, /obj/item/device/defib_kit)
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allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/backpack, /obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/rig/combat
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allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton,/obj/item/weapon/storage/backpack,/obj/item/device/subspaceradio, /obj/item/device/defib_kit)
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allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton,/obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/rig/ert
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allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank, /obj/item/device/t_scanner, /obj/item/weapon/rcd, /obj/item/weapon/tool/crowbar, \
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/obj/item/weapon/tool/screwdriver, /obj/item/weapon/weldingtool, /obj/item/weapon/tool/wirecutters, /obj/item/weapon/tool/wrench, /obj/item/device/multitool, \
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/obj/item/device/radio, /obj/item/device/analyzer,/obj/item/weapon/storage/briefcase/inflatable, /obj/item/weapon/melee/baton, /obj/item/weapon/gun, \
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/obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller, /obj/item/weapon/storage/backpack,/obj/item/device/subspaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller, /obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/rig/light/ninja
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allowed = list(/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/cell, /obj/item/weapon/storage/backpack,/obj/item/device/subspaceradio, /obj/item/device/defib_kit)
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allowed = list(/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/cell, /obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/rig/merc
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs, /obj/item/weapon/storage/backpack,/obj/item/device/subspaceradio, /obj/item/device/defib_kit)
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs, /obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/rig/ce
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd,/obj/item/weapon/storage/backpack,/obj/item/device/subspaceradio, /obj/item/device/defib_kit)
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd,/obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/rig/medical
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical,/obj/item/roller,/obj/item/weapon/storage/backpack,/obj/item/device/subspaceradio, /obj/item/device/defib_kit)
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical,/obj/item/roller,/obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/rig/hazmat
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/stack/flag,/obj/item/weapon/storage/excavation,/obj/item/weapon/pickaxe,/obj/item/device/healthanalyzer,/obj/item/device/measuring_tape,/obj/item/device/ano_scanner,/obj/item/device/depth_scanner,/obj/item/device/core_sampler,/obj/item/device/gps,/obj/item/device/beacon_locator,/obj/item/device/radio/beacon,/obj/item/weapon/pickaxe/hand,/obj/item/weapon/storage/bag/fossils,/obj/item/weapon/storage/backpack,/obj/item/device/subspaceradio, /obj/item/device/defib_kit)
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/stack/flag,/obj/item/weapon/storage/excavation,/obj/item/weapon/pickaxe,/obj/item/device/healthanalyzer,/obj/item/device/measuring_tape,/obj/item/device/ano_scanner,/obj/item/device/depth_scanner,/obj/item/device/core_sampler,/obj/item/device/gps,/obj/item/device/beacon_locator,/obj/item/device/radio/beacon,/obj/item/weapon/pickaxe/hand,/obj/item/weapon/storage/bag/fossils,/obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/rig/hazard
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allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton,/obj/item/weapon/storage/backpack,/obj/item/device/subspaceradio, /obj/item/device/defib_kit)
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allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton,/obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/rig/industrial
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd,/obj/item/weapon/storage/backpack,/obj/item/device/subspaceradio, /obj/item/device/defib_kit)
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd,/obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/rig/military
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allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/handcuffs, \
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/obj/item/device/t_scanner, /obj/item/weapon/rcd, /obj/item/weapon/weldingtool, /obj/item/weapon/tool, /obj/item/device/multitool, \
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/obj/item/device/radio, /obj/item/device/analyzer,/obj/item/weapon/storage/briefcase/inflatable, /obj/item/weapon/melee/baton, /obj/item/weapon/gun, \
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/obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller, /obj/item/device/suit_cooling_unit, /obj/item/weapon/storage/backpack,/obj/item/device/subspaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller, /obj/item/device/suit_cooling_unit, /obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/rig/pmc
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allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank, /obj/item/device/t_scanner, /obj/item/weapon/rcd, /obj/item/weapon/tool/crowbar, \
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/obj/item/weapon/tool/screwdriver, /obj/item/weapon/weldingtool, /obj/item/weapon/tool/wirecutters, /obj/item/weapon/tool/wrench, /obj/item/device/multitool, \
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/obj/item/device/radio, /obj/item/device/analyzer,/obj/item/weapon/storage/briefcase/inflatable, /obj/item/weapon/melee/baton, /obj/item/weapon/gun, \
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/obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller, /obj/item/weapon/storage/backpack,/obj/item/device/subspaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller, /obj/item/weapon/storage/backpack,/obj/item/device/bluespaceradio, /obj/item/device/defib_kit)
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/obj/item/weapon/rig/robotics
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allowed = list(/obj/item/device/flashlight, /obj/item/weapon/storage/box, /obj/item/weapon/storage/belt, /obj/item/device/defib_kit/compact)
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@@ -9,6 +9,7 @@
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var/security_level = 0 //0 - auto-identify from worn ID, require only account number
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//1 - require manual login / account number and pin
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//2 - require card and manual login
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var/offmap = FALSE //Should this account be hidden from station consoles?
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/datum/transaction
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var/target_name = ""
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@@ -18,10 +19,11 @@
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var/time = ""
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var/source_terminal = ""
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/proc/create_account(var/new_owner_name = "Default user", var/starting_funds = 0, var/obj/machinery/account_database/source_db)
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/proc/create_account(var/new_owner_name = "Default user", var/starting_funds = 0, var/obj/machinery/account_database/source_db, var/offmap = FALSE)
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//create a new account
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var/datum/money_account/M = new()
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M.offmap = offmap
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M.owner_name = new_owner_name
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M.remote_access_pin = rand(1111, 111111)
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M.money = starting_funds
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@@ -14,31 +14,31 @@
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var/creating_new_account = 0
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var/const/fund_cap = 1000000
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proc/get_access_level()
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if (!held_card)
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return 0
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if(access_cent_captain in held_card.access)
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return 2
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else if(access_hop in held_card.access || access_captain in held_card.access)
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return 1
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/obj/machinery/account_database/proc/get_access_level()
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if (!held_card)
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return 0
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if(access_cent_captain in held_card.access)
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return 2
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else if(access_hop in held_card.access || access_captain in held_card.access)
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return 1
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proc/create_transation(target, reason, amount)
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var/datum/transaction/T = new()
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T.target_name = target
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T.purpose = reason
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T.amount = amount
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T.date = current_date_string
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T.time = stationtime2text()
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T.source_terminal = machine_id
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return T
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/obj/machinery/account_database/proc/create_transation(target, reason, amount)
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var/datum/transaction/T = new()
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T.target_name = target
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T.purpose = reason
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T.amount = amount
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T.date = current_date_string
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T.time = stationtime2text()
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T.source_terminal = machine_id
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return T
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proc/accounting_letterhead(report_name)
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return {"
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<center><h1><b>[report_name]</b></h1></center>
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<center><small><i>[station_name()] Accounting Report</i></small></center>
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<hr>
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<u>Generated By:</u> [held_card.registered_name], [held_card.assignment]<br>
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||||
"}
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||||
/obj/machinery/account_database/proc/accounting_letterhead(report_name)
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return {"
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<center><h1><b>[report_name]</b></h1></center>
|
||||
<center><small><i>[station_name()] Accounting Report</i></small></center>
|
||||
<hr>
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||||
<u>Generated By:</u> [held_card.registered_name], [held_card.assignment]<br>
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"}
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||||
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/obj/machinery/account_database/New()
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machine_id = "[station_name()] Acc. DB #[num_financial_terminals++]"
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@@ -98,6 +98,8 @@
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var/list/accounts[0]
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for(var/i=1, i<=all_money_accounts.len, i++)
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||||
var/datum/money_account/D = all_money_accounts[i]
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||||
if(D.offmap)
|
||||
continue
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||||
accounts.Add(list(list(\
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||||
"account_number"=D.account_number,\
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||||
"owner_name"=D.owner_name,\
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||||
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||||
@@ -17,6 +17,7 @@ var/list/department_radio_keys = list(
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||||
":v" = "Service", ".v" = "Service",
|
||||
":p" = "AI Private", ".p" = "AI Private",
|
||||
":y" = "Explorer", ".y" = "Explorer",
|
||||
":t" = "Talon", ".t" = "Talon", //VOREStation Add,
|
||||
|
||||
":R" = "right ear", ".R" = "right ear",
|
||||
":L" = "left ear", ".L" = "left ear",
|
||||
@@ -35,6 +36,7 @@ var/list/department_radio_keys = list(
|
||||
":V" = "Service", ".V" = "Service",
|
||||
":P" = "AI Private", ".P" = "AI Private",
|
||||
":Y" = "Explorer", ".Y" = "Explorer",
|
||||
":T" = "Talon", ".T" = "Talon", //VOREStation Add,
|
||||
|
||||
//kinda localization -- rastaf0
|
||||
//same keys as above, but on russian keyboard layout. This file uses cp1251 as encoding.
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
var/register_alarms = 1
|
||||
var/datum/nano_module/alarm_monitor/all/alarm_monitor
|
||||
var/datum/nano_module/atmos_control/atmos_control
|
||||
var/datum/nano_module/crew_monitor/crew_monitor
|
||||
var/datum/nano_module/program/crew_monitor/crew_monitor
|
||||
var/datum/nano_module/law_manager/law_manager
|
||||
var/datum/nano_module/power_monitor/power_monitor
|
||||
var/datum/nano_module/rcon/rcon
|
||||
|
||||
@@ -370,8 +370,13 @@
|
||||
|
||||
//Find our spawning point.
|
||||
var/list/join_props = job_master.LateSpawn(client, rank)
|
||||
|
||||
if(!join_props)
|
||||
return
|
||||
|
||||
var/turf/T = join_props["turf"]
|
||||
var/join_message = join_props["msg"]
|
||||
var/announce_channel = join_props["channel"] || "Common"
|
||||
|
||||
if(!T || !join_message)
|
||||
return 0
|
||||
@@ -421,18 +426,19 @@
|
||||
|
||||
//Grab some data from the character prefs for use in random news procs.
|
||||
|
||||
AnnounceArrival(character, rank, join_message)
|
||||
AnnounceArrival(character, rank, join_message, announce_channel, character.z)
|
||||
else
|
||||
AnnounceCyborg(character, rank, join_message)
|
||||
AnnounceCyborg(character, rank, join_message, announce_channel, character.z)
|
||||
|
||||
qdel(src)
|
||||
|
||||
/mob/new_player/proc/AnnounceCyborg(var/mob/living/character, var/rank, var/join_message)
|
||||
/mob/new_player/proc/AnnounceCyborg(var/mob/living/character, var/rank, var/join_message, var/channel, var/zlevel)
|
||||
if (ticker.current_state == GAME_STATE_PLAYING)
|
||||
var/list/zlevels = zlevel ? using_map.get_map_levels(zlevel, TRUE) : null
|
||||
if(character.mind.role_alt_title)
|
||||
rank = character.mind.role_alt_title
|
||||
// can't use their name here, since cyborg namepicking is done post-spawn, so we'll just say "A new Cyborg has arrived"/"A new Android has arrived"/etc.
|
||||
global_announcer.autosay("A new[rank ? " [rank]" : " visitor" ] [join_message ? join_message : "has arrived on the station"].", "Arrivals Announcement Computer")
|
||||
global_announcer.autosay("A new[rank ? " [rank]" : " visitor" ] [join_message ? join_message : "has arrived on the station"].", "Arrivals Announcement Computer", channel, zlevels)
|
||||
|
||||
/mob/new_player/proc/LateChoices()
|
||||
var/name = client.prefs.be_random_name ? "friend" : client.prefs.real_name
|
||||
@@ -452,6 +458,8 @@
|
||||
|
||||
dat += "Choose from the following open/valid positions:<br>"
|
||||
dat += "<a href='byond://?src=\ref[src];hidden_jobs=1'>[show_hidden_jobs ? "Hide":"Show"] Hidden Jobs.</a><br>"
|
||||
|
||||
var/deferred = ""
|
||||
for(var/datum/job/job in job_master.occupations)
|
||||
if(job && IsJobAvailable(job.title))
|
||||
// Checks for jobs with minimum age requirements
|
||||
@@ -465,9 +473,17 @@
|
||||
continue
|
||||
var/active = 0
|
||||
// Only players with the job assigned and AFK for less than 10 minutes count as active
|
||||
for(var/mob/M in player_list) if(M.mind && M.client && M.mind.assigned_role == job.title && M.client.inactivity <= 10 * 60 * 10)
|
||||
for(var/mob/M in player_list) if(M.mind && M.client && M.mind.assigned_role == job.title && M.client.inactivity <= 10 MINUTES)
|
||||
active++
|
||||
dat += "<a href='byond://?src=\ref[src];SelectedJob=[job.title]'>[job.title] ([job.current_positions]) (Active: [active])</a><br>"
|
||||
|
||||
var/string = "<a href='byond://?src=\ref[src];SelectedJob=[job.title]'>[job.title] ([job.current_positions]) (Active: [active])</a><br>"
|
||||
|
||||
if(job.offmap_spawn) //At the bottom
|
||||
deferred += string
|
||||
else
|
||||
dat += string
|
||||
|
||||
dat += deferred
|
||||
|
||||
dat += "</center>"
|
||||
src << browse(dat, "window=latechoices;size=300x640;can_close=1")
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/obj/item/modular_computer/console
|
||||
name = "console"
|
||||
desc = "A stationary computer."
|
||||
icon = 'icons/obj/modular_console_vr.dmi' //VOREStation Edit
|
||||
icon = 'icons/obj/modular_console.dmi'
|
||||
icon_state = "console"
|
||||
icon_state_unpowered = "console"
|
||||
icon_state_screensaver = "standby"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
desc = "A portable computer."
|
||||
hardware_flag = PROGRAM_LAPTOP
|
||||
icon_state_unpowered = "laptop-open"
|
||||
icon = 'icons/obj/modular_laptop_vr.dmi' //VOREStation Edit
|
||||
icon = 'icons/obj/modular_laptop.dmi'
|
||||
icon_state = "laptop-open"
|
||||
icon_state_screensaver = "standby"
|
||||
base_idle_power_usage = 25
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/obj/item/modular_computer/tablet/preset/custom_loadout/rugged
|
||||
name = "rugged tablet computer"
|
||||
desc = "A rugged tablet computer."
|
||||
icon = 'icons/obj/modular_tablet_vr.dmi'
|
||||
icon = 'icons/obj/modular_tablet.dmi'
|
||||
icon_state = "rugged"
|
||||
icon_state_unpowered = "rugged"
|
||||
max_damage = 300
|
||||
@@ -19,7 +19,7 @@
|
||||
/obj/item/modular_computer/tablet/preset/custom_loadout/elite
|
||||
name = "elite tablet computer"
|
||||
desc = "A more expensive tablet computer."
|
||||
icon = 'icons/obj/modular_tablet_vr.dmi'
|
||||
icon = 'icons/obj/modular_tablet.dmi'
|
||||
icon_state = "elite"
|
||||
icon_state_unpowered = "elite"
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
/obj/item/modular_computer/tablet/preset/custom_loadout/hybrid
|
||||
name = "hybrid tablet computer"
|
||||
desc = "A human/alien hybrid tech tablet computer."
|
||||
icon = 'icons/obj/modular_tablet_vr.dmi'
|
||||
icon = 'icons/obj/modular_tablet.dmi'
|
||||
icon_state = "hybrid"
|
||||
icon_state_unpowered = "hybrid"
|
||||
|
||||
|
||||
@@ -268,7 +268,7 @@
|
||||
|
||||
var/datum/signal/status_signal = new
|
||||
status_signal.source = src
|
||||
status_signal.transmission_method = 1
|
||||
status_signal.transmission_method = TRANSMISSION_RADIO
|
||||
status_signal.data["command"] = command
|
||||
|
||||
switch(command)
|
||||
|
||||
@@ -61,31 +61,35 @@
|
||||
AH.unregister_alarm(object)
|
||||
|
||||
/datum/nano_module/alarm_monitor/proc/all_alarms()
|
||||
var/z = get_z(nano_host())
|
||||
var/list/all_alarms = new()
|
||||
for(var/datum/alarm_handler/AH in alarm_handlers)
|
||||
all_alarms += AH.visible_alarms()
|
||||
all_alarms += AH.visible_alarms(z)
|
||||
|
||||
return all_alarms
|
||||
|
||||
/datum/nano_module/alarm_monitor/proc/major_alarms()
|
||||
var/z = get_z(nano_host())
|
||||
var/list/all_alarms = new()
|
||||
for(var/datum/alarm_handler/AH in alarm_handlers)
|
||||
all_alarms += AH.major_alarms()
|
||||
all_alarms += AH.major_alarms(z)
|
||||
|
||||
return all_alarms
|
||||
|
||||
// Modified version of above proc that uses slightly less resources, returns 1 if there is a major alarm, 0 otherwise.
|
||||
/datum/nano_module/alarm_monitor/proc/has_major_alarms()
|
||||
var/z = get_z(nano_host())
|
||||
for(var/datum/alarm_handler/AH in alarm_handlers)
|
||||
if(AH.has_major_alarms())
|
||||
if(AH.has_major_alarms(z))
|
||||
return 1
|
||||
|
||||
return 0
|
||||
|
||||
/datum/nano_module/alarm_monitor/proc/minor_alarms()
|
||||
var/z = get_z(nano_host())
|
||||
var/list/all_alarms = new()
|
||||
for(var/datum/alarm_handler/AH in alarm_handlers)
|
||||
all_alarms += AH.minor_alarms()
|
||||
all_alarms += AH.minor_alarms(z)
|
||||
|
||||
return all_alarms
|
||||
|
||||
@@ -104,9 +108,10 @@
|
||||
var/list/data = host.initial_data()
|
||||
|
||||
var/categories[0]
|
||||
var/z = get_z(nano_host())
|
||||
for(var/datum/alarm_handler/AH in alarm_handlers)
|
||||
categories[++categories.len] = list("category" = AH.category, "alarms" = list())
|
||||
for(var/datum/alarm/A in AH.major_alarms())
|
||||
for(var/datum/alarm/A in AH.major_alarms(z))
|
||||
var/cameras[0]
|
||||
var/lost_sources[0]
|
||||
|
||||
|
||||
@@ -47,12 +47,17 @@
|
||||
/datum/nano_module/atmos_control/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1, var/master_ui = null, var/datum/topic_state/state = default_state)
|
||||
var/list/data = host.initial_data()
|
||||
var/alarms[0]
|
||||
var/turf/T = get_turf(nano_host())
|
||||
|
||||
var/z = get_z(nano_host())
|
||||
var/list/map_levels = using_map.get_map_levels(z)
|
||||
data["map_levels"] = map_levels
|
||||
|
||||
// TODO: Move these to a cache, similar to cameras
|
||||
for(var/obj/machinery/alarm/alarm in (monitored_alarms.len ? monitored_alarms : machines))
|
||||
if(!monitored_alarms.len && alarm.alarms_hidden)
|
||||
continue
|
||||
if(!(alarm.z in map_levels))
|
||||
continue
|
||||
alarms[++alarms.len] = list(
|
||||
"name" = sanitize(alarm.name),
|
||||
"ref"= "\ref[alarm]",
|
||||
@@ -61,7 +66,6 @@
|
||||
"y" = alarm.y,
|
||||
"z" = alarm.z)
|
||||
data["alarms"] = alarms
|
||||
data["map_levels"] = using_map.get_map_levels(T.z)
|
||||
|
||||
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, data, force_open)
|
||||
if(!ui)
|
||||
|
||||
@@ -53,10 +53,15 @@
|
||||
var/list/sensors = list()
|
||||
// Focus: If it remains null if no sensor is selected and UI will display sensor list, otherwise it will display sensor reading.
|
||||
var/obj/machinery/power/sensor/focus = null
|
||||
var/turf/T = get_turf(nano_host())
|
||||
|
||||
var/z = get_z(nano_host())
|
||||
var/list/map_levels = using_map.get_map_levels(z)
|
||||
data["map_levels"] = map_levels
|
||||
|
||||
// Build list of data from sensor readings.
|
||||
for(var/obj/machinery/power/sensor/S in grid_sensors)
|
||||
if(!(S.z in map_levels))
|
||||
continue
|
||||
sensors.Add(list(list(
|
||||
"name" = S.name_tag,
|
||||
"alarm" = S.check_grid_warning()
|
||||
@@ -67,7 +72,6 @@
|
||||
data["all_sensors"] = sensors
|
||||
if(focus)
|
||||
data["focus"] = focus.return_reading_data()
|
||||
data["map_levels"] = using_map.get_map_levels(T.z)
|
||||
|
||||
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, data, force_open)
|
||||
if (!ui)
|
||||
|
||||
@@ -122,11 +122,19 @@
|
||||
// Description: Refreshes local list of known devices.
|
||||
/datum/nano_module/rcon/proc/FindDevices()
|
||||
known_SMESs = new /list()
|
||||
|
||||
var/z = get_z(nano_host())
|
||||
var/list/map_levels = using_map.get_map_levels(z)
|
||||
|
||||
for(var/obj/machinery/power/smes/buildable/SMES in machines)
|
||||
if(!(SMES.z in map_levels))
|
||||
continue
|
||||
if(SMES.RCon_tag && (SMES.RCon_tag != "NO_TAG") && SMES.RCon)
|
||||
known_SMESs.Add(SMES)
|
||||
|
||||
known_breakers = new /list()
|
||||
for(var/obj/machinery/power/breakerbox/breaker in machines)
|
||||
if(!(breaker.z in map_levels))
|
||||
continue
|
||||
if(breaker.RCon_tag != "NO_TAG")
|
||||
known_breakers.Add(breaker)
|
||||
|
||||
+3
-3
@@ -41,10 +41,10 @@
|
||||
// Refreshes list of active supermatter crystals
|
||||
/datum/nano_module/supermatter_monitor/proc/refresh()
|
||||
supermatters = list()
|
||||
var/turf/T = get_turf(nano_host())
|
||||
if(!T)
|
||||
var/z = get_z(nano_host())
|
||||
if(!z)
|
||||
return
|
||||
var/valid_z_levels = (GetConnectedZlevels(T.z) & using_map.station_levels)
|
||||
var/valid_z_levels = using_map.get_map_levels(z)
|
||||
for(var/obj/machinery/power/supermatter/S in machines)
|
||||
// Delaminating, not within coverage, not on a tile.
|
||||
if(S.grav_pulling || S.exploded || !(S.z in valid_z_levels) || !istype(S.loc, /turf/))
|
||||
|
||||
@@ -15,6 +15,12 @@
|
||||
return access_research
|
||||
if(NETWORK_ERT)
|
||||
return access_cent_specops
|
||||
//VOREStation Add Start
|
||||
if(NETWORK_TALON_SHIP)
|
||||
return access_talon
|
||||
if(NETWORK_TALON_HELMETS)
|
||||
return access_talon
|
||||
//VOREStation Add End
|
||||
|
||||
if(network in using_map.station_networks)
|
||||
return access_security // Default for all other station networks
|
||||
@@ -62,8 +68,10 @@
|
||||
|
||||
data["networks"] = all_networks
|
||||
|
||||
var/list/map_levels = using_map.get_map_levels(get_z(nano_host()), TRUE)
|
||||
|
||||
if(current_network)
|
||||
data["cameras"] = camera_repository.cameras_in_network(current_network)
|
||||
data["cameras"] = camera_repository.cameras_in_network(current_network, map_levels)
|
||||
|
||||
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, data, force_open)
|
||||
if (!ui)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/datum/computer_file/program/suit_sensors
|
||||
filename = "sensormonitor"
|
||||
filedesc = "Suit Sensors Monitoring"
|
||||
nanomodule_path = /datum/nano_module/crew_monitor
|
||||
nanomodule_path = /datum/nano_module/program/crew_monitor
|
||||
program_icon_state = "crew"
|
||||
program_key_state = "med_key"
|
||||
program_menu_icon = "heart"
|
||||
@@ -12,13 +12,10 @@
|
||||
size = 11
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/datum/nano_module/crew_monitor
|
||||
/datum/nano_module/program/crew_monitor
|
||||
name = "Crew monitor"
|
||||
|
||||
/datum/nano_module/crew_monitor/Topic(href, href_list)
|
||||
/datum/nano_module/program/crew_monitor/Topic(href, href_list)
|
||||
if(..()) return 1
|
||||
var/turf/T = get_turf(nano_host()) // TODO: Allow setting any using_map.contact_levels from the interface.
|
||||
if (!T || !(T.z in using_map.player_levels))
|
||||
@@ -32,20 +29,25 @@
|
||||
AI.ai_actual_track(H)
|
||||
return 1
|
||||
|
||||
/datum/nano_module/crew_monitor/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1, var/datum/topic_state/state = default_state)
|
||||
/datum/nano_module/program/crew_monitor/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1, var/datum/topic_state/state = default_state)
|
||||
var/list/data = host.initial_data()
|
||||
var/turf/T = get_turf(nano_host())
|
||||
|
||||
data["isAI"] = isAI(user)
|
||||
data["map_levels"] = using_map.get_map_levels(T.z, FALSE)
|
||||
|
||||
var/z = get_z(nano_host())
|
||||
var/list/map_levels = using_map.get_map_levels(z, TRUE)
|
||||
data["map_levels"] = map_levels
|
||||
|
||||
data["crewmembers"] = list()
|
||||
for(var/z in data["map_levels"]) // VOREStation Edit
|
||||
data["crewmembers"] += crew_repository.health_data(z)
|
||||
for(var/zlevel in map_levels)
|
||||
data["crewmembers"] += crew_repository.health_data(zlevel)
|
||||
|
||||
if(!data["map_levels"].len)
|
||||
to_chat(user, "<span class='warning'>The crew monitor doesn't seem like it'll work here.</span>")
|
||||
if(ui) // VOREStation Addition
|
||||
ui.close() // VOREStation Addition
|
||||
if(program)
|
||||
program.kill_program()
|
||||
else if(ui)
|
||||
ui.close()
|
||||
return
|
||||
|
||||
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, data, force_open)
|
||||
@@ -65,7 +67,7 @@
|
||||
// should make the UI auto-update; doesn't seem to?
|
||||
ui.set_auto_update(1)
|
||||
|
||||
/*/datum/nano_module/crew_monitor/proc/scan()
|
||||
/*/datum/nano_module/program/crew_monitor/proc/scan()
|
||||
for(var/mob/living/carbon/human/H in mob_list)
|
||||
if(istype(H.w_uniform, /obj/item/clothing/under))
|
||||
var/obj/item/clothing/under/C = H.w_uniform
|
||||
|
||||
@@ -0,0 +1,63 @@
|
||||
/datum/computer_file/program/ship_nav
|
||||
filename = "navviewer"
|
||||
filedesc = "Ship Navigational Screen"
|
||||
nanomodule_path = /datum/nano_module/program/ship/nav
|
||||
program_icon_state = "helm"
|
||||
program_key_state = "generic_key"
|
||||
program_menu_icon = "search"
|
||||
extended_desc = "Displays a ship's location in the sector."
|
||||
required_access = null
|
||||
requires_ntnet = 1
|
||||
network_destination = "ship position sensors"
|
||||
size = 4
|
||||
|
||||
/datum/nano_module/program/ship/nav
|
||||
name = "Navigation Display"
|
||||
|
||||
/datum/nano_module/program/ship/nav/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1, var/datum/topic_state/state = default_state)
|
||||
if(!linked)
|
||||
to_chat(user, "<span class='warning'>You don't appear to be on a spaceship...</span>")
|
||||
if(program)
|
||||
program.kill_program()
|
||||
else if(ui)
|
||||
ui.close()
|
||||
return
|
||||
|
||||
var/list/data = list()
|
||||
if(program)
|
||||
data = program.get_header_data()
|
||||
|
||||
var/turf/T = get_turf(linked)
|
||||
var/obj/effect/overmap/visitable/sector/current_sector = locate() in T
|
||||
|
||||
data["sector"] = current_sector ? current_sector.name : "Deep Space"
|
||||
data["sector_info"] = current_sector ? current_sector.desc : "Not Available"
|
||||
data["s_x"] = linked.x
|
||||
data["s_y"] = linked.y
|
||||
data["speed"] = round(linked.get_speed()*1000, 0.01)
|
||||
data["accel"] = round(linked.get_acceleration()*1000, 0.01)
|
||||
data["heading"] = linked.get_heading_degrees()
|
||||
data["viewing"] = viewing_overmap(user)
|
||||
|
||||
if(linked.get_speed())
|
||||
data["ETAnext"] = "[round(linked.ETA()/10)] seconds"
|
||||
else
|
||||
data["ETAnext"] = "N/A"
|
||||
|
||||
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, data, force_open)
|
||||
if (!ui)
|
||||
ui = new(user, src, ui_key, "nav.tmpl", "[linked.name] Navigation Screen", 380, 530, state = state)
|
||||
ui.set_initial_data(data)
|
||||
ui.open()
|
||||
ui.set_auto_update(1)
|
||||
|
||||
/datum/nano_module/program/ship/nav/OnTopic(var/mob/user, var/list/href_list)
|
||||
if(..())
|
||||
return TOPIC_HANDLED
|
||||
|
||||
if (!linked)
|
||||
return TOPIC_NOACTION
|
||||
|
||||
if (href_list["viewing"])
|
||||
viewing_overmap(user) ? unlook(user) : look(user)
|
||||
return TOPIC_REFRESH
|
||||
@@ -0,0 +1,87 @@
|
||||
/datum/nano_module/program/ship
|
||||
var/obj/effect/overmap/visitable/ship/linked
|
||||
var/list/viewers
|
||||
var/extra_view = 0
|
||||
|
||||
/datum/nano_module/program/ship/New()
|
||||
..()
|
||||
sync_linked()
|
||||
if(linked)
|
||||
name = "[linked.name] [name]"
|
||||
|
||||
/datum/nano_module/program/ship/Destroy()
|
||||
if(LAZYLEN(viewers))
|
||||
for(var/weakref/W in viewers)
|
||||
var/M = W.resolve()
|
||||
if(M)
|
||||
unlook(M)
|
||||
. = ..()
|
||||
|
||||
/datum/nano_module/program/ship/proc/sync_linked()
|
||||
var/obj/effect/overmap/visitable/ship/sector = get_overmap_sector(get_z(nano_host()))
|
||||
if(!sector)
|
||||
return
|
||||
return attempt_hook_up_recursive(sector)
|
||||
|
||||
/datum/nano_module/program/ship/proc/attempt_hook_up_recursive(obj/effect/overmap/visitable/ship/sector)
|
||||
if(attempt_hook_up(sector))
|
||||
return sector
|
||||
for(var/obj/effect/overmap/visitable/ship/candidate in sector)
|
||||
if((. = .(candidate)))
|
||||
return
|
||||
|
||||
/datum/nano_module/program/ship/proc/attempt_hook_up(obj/effect/overmap/visitable/ship/sector)
|
||||
if(!istype(sector))
|
||||
return
|
||||
if(sector.check_ownership(nano_host()))
|
||||
linked = sector
|
||||
return 1
|
||||
|
||||
/datum/nano_module/program/ship/proc/look(var/mob/user)
|
||||
if(linked)
|
||||
user.machine = nano_host()
|
||||
user.reset_view(linked)
|
||||
user.set_viewsize(world.view + extra_view)
|
||||
GLOB.moved_event.register(user, src, /datum/nano_module/program/ship/proc/unlook)
|
||||
LAZYDISTINCTADD(viewers, weakref(user))
|
||||
|
||||
/datum/nano_module/program/ship/proc/unlook(var/mob/user)
|
||||
user.reset_view()
|
||||
user.set_viewsize() // reset to default
|
||||
GLOB.moved_event.unregister(user, src, /datum/nano_module/program/ship/proc/unlook)
|
||||
LAZYREMOVE(viewers, weakref(user))
|
||||
|
||||
/datum/nano_module/program/ship/proc/viewing_overmap(mob/user)
|
||||
return (weakref(user) in viewers)
|
||||
|
||||
/datum/nano_module/program/ship/proc/DefaultTopicState()
|
||||
return global.default_state
|
||||
|
||||
/datum/nano_module/program/ship/Topic(var/href, var/href_list = list(), var/datum/topic_state/state)
|
||||
if((. = ..()))
|
||||
return
|
||||
state = state || DefaultTopicState() || global.default_state
|
||||
if(CanUseTopic(usr, state, href_list) == STATUS_INTERACTIVE)
|
||||
CouldUseTopic(usr)
|
||||
return OnTopic(usr, href_list, state)
|
||||
CouldNotUseTopic(usr)
|
||||
return TRUE
|
||||
|
||||
/datum/nano_module/program/ship/proc/OnTopic(var/mob/user, var/href_list, var/datum/topic_state/state)
|
||||
return TOPIC_NOACTION
|
||||
|
||||
/datum/nano_module/program/ship/proc/CouldNotUseTopic(mob/user)
|
||||
. = ..()
|
||||
unlook(user)
|
||||
|
||||
/datum/nano_module/program/ship/proc/CouldUseTopic(mob/user)
|
||||
. = ..()
|
||||
if(viewing_overmap(user))
|
||||
look(user)
|
||||
|
||||
/datum/nano_module/program/ship/check_eye(var/mob/user)
|
||||
if (!get_dist(user, nano_host()) > 1 || user.blinded || !linked )
|
||||
unlook(user)
|
||||
return -1
|
||||
else
|
||||
return 0
|
||||
@@ -79,20 +79,25 @@ var/global/ntnet_card_uid = 1
|
||||
return 0
|
||||
|
||||
if(holder2)
|
||||
var/turf/T = get_turf(holder2)
|
||||
if(!istype(T)) //no reception in nullspace
|
||||
var/holderz = get_z(holder2)
|
||||
if(!holderz) //no reception in nullspace
|
||||
return 0
|
||||
if(T.z in using_map.station_levels)
|
||||
// Computer is on station. Low/High signal depending on what type of network card you have
|
||||
if(long_range)
|
||||
return 2
|
||||
else
|
||||
return 1
|
||||
if(T.z in using_map.contact_levels) //not on station, but close enough for radio signal to travel
|
||||
if(long_range) // Computer is not on station, but it has upgraded network card. Low signal.
|
||||
return 1
|
||||
|
||||
return 0 // Computer is not on station and does not have upgraded network card. No signal.
|
||||
var/list/zlevels_in_range = using_map.get_map_levels(holderz, long_range)
|
||||
var/best = 0
|
||||
for(var/relay in ntnet_global.relays)
|
||||
var/obj/machinery/ntnet_relay/R = relay
|
||||
//Relay is down
|
||||
if(!R.operable())
|
||||
continue
|
||||
//We're on the same z
|
||||
if(R.z == holderz)
|
||||
best = 2
|
||||
break // No point in going further
|
||||
//Not on the same z but within range anyway
|
||||
if(R.z in zlevels_in_range)
|
||||
best = 1
|
||||
return best
|
||||
return 0 // No computer!
|
||||
|
||||
/obj/item/weapon/computer_hardware/network_card/Destroy()
|
||||
if(holder2 && (holder2.network_card == src))
|
||||
|
||||
@@ -30,6 +30,11 @@
|
||||
|
||||
var/turf/below
|
||||
|
||||
/turf/simulated/open/vacuum
|
||||
oxygen = 0
|
||||
nitrogen = 0
|
||||
temperature = TCMB
|
||||
|
||||
/turf/simulated/open/post_change()
|
||||
..()
|
||||
update()
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
access = access_medical
|
||||
cost = 625
|
||||
p_drain = 0.025
|
||||
var/datum/nano_module/crew_monitor/arscreen
|
||||
var/datum/nano_module/program/crew_monitor/arscreen
|
||||
|
||||
New()
|
||||
..()
|
||||
|
||||
@@ -1,145 +0,0 @@
|
||||
//How far from the edge of overmap zlevel could randomly placed objects spawn
|
||||
#define OVERMAP_EDGE 2
|
||||
|
||||
#define SHIP_SIZE_TINY 1
|
||||
#define SHIP_SIZE_SMALL 2
|
||||
#define SHIP_SIZE_LARGE 3
|
||||
|
||||
//multipliers for max_speed to find 'slow' and 'fast' speeds for the ship
|
||||
#define SHIP_SPEED_SLOW 1/(40 SECONDS)
|
||||
#define SHIP_SPEED_FAST 3/(20 SECONDS)// 15 speed
|
||||
|
||||
#define OVERMAP_WEAKNESS_NONE 0
|
||||
#define OVERMAP_WEAKNESS_FIRE 1
|
||||
#define OVERMAP_WEAKNESS_EMP 2
|
||||
#define OVERMAP_WEAKNESS_MINING 4
|
||||
#define OVERMAP_WEAKNESS_EXPLOSIVE 8
|
||||
|
||||
//Dimension of overmap (squares 4 lyfe)
|
||||
var/global/list/map_sectors = list()
|
||||
|
||||
/area/overmap/
|
||||
name = "System Map"
|
||||
icon_state = "start"
|
||||
requires_power = 0
|
||||
base_turf = /turf/unsimulated/map
|
||||
|
||||
/turf/unsimulated/map
|
||||
icon = 'icons/turf/space.dmi'
|
||||
icon_state = "map"
|
||||
initialized = FALSE // TODO - Fix unsimulated turf initialization so this override is not necessary!
|
||||
|
||||
/turf/unsimulated/map/edge
|
||||
opacity = 1
|
||||
density = 1
|
||||
|
||||
/turf/unsimulated/map/Initialize()
|
||||
. = ..()
|
||||
name = "[x]-[y]"
|
||||
var/list/numbers = list()
|
||||
|
||||
if(x == 1 || x == global.using_map.overmap_size)
|
||||
numbers += list("[round(y/10)]","[round(y%10)]")
|
||||
if(y == 1 || y == global.using_map.overmap_size)
|
||||
numbers += "-"
|
||||
if(y == 1 || y == global.using_map.overmap_size)
|
||||
numbers += list("[round(x/10)]","[round(x%10)]")
|
||||
|
||||
for(var/i = 1 to numbers.len)
|
||||
var/image/I = image('icons/effects/numbers.dmi',numbers[i])
|
||||
I.pixel_x = 5*i - 2
|
||||
I.pixel_y = world.icon_size/2 - 3
|
||||
if(y == 1)
|
||||
I.pixel_y = 3
|
||||
I.pixel_x = 5*i + 4
|
||||
if(y == global.using_map.overmap_size)
|
||||
I.pixel_y = world.icon_size - 9
|
||||
I.pixel_x = 5*i + 4
|
||||
if(x == 1)
|
||||
I.pixel_x = 5*i - 2
|
||||
if(x == global.using_map.overmap_size)
|
||||
I.pixel_x = 5*i + 2
|
||||
add_overlay(I)
|
||||
|
||||
//list used to track which zlevels are being 'moved' by the proc below
|
||||
var/list/moving_levels = list()
|
||||
//Proc to 'move' stars in spess
|
||||
//yes it looks ugly, but it should only fire when state actually change.
|
||||
//null direction stops movement
|
||||
proc/toggle_move_stars(zlevel, direction)
|
||||
if(!zlevel)
|
||||
return
|
||||
|
||||
if (moving_levels["[zlevel]"] != direction)
|
||||
moving_levels["[zlevel]"] = direction
|
||||
|
||||
var/list/spaceturfs = block(locate(1, 1, zlevel), locate(world.maxx, world.maxy, zlevel))
|
||||
for(var/turf/space/T in spaceturfs)
|
||||
T.toggle_transit(direction)
|
||||
CHECK_TICK
|
||||
/*
|
||||
//list used to cache empty zlevels to avoid nedless map bloat
|
||||
var/list/cached_space = list()
|
||||
|
||||
proc/overmap_spacetravel(var/turf/space/T, var/atom/movable/A)
|
||||
var/obj/effect/map/M = map_sectors["[T.z]"]
|
||||
if (!M)
|
||||
return
|
||||
var/mapx = M.x
|
||||
var/mapy = M.y
|
||||
var/nx = 1
|
||||
var/ny = 1
|
||||
var/nz = M.map_z
|
||||
|
||||
if(T.x <= TRANSITIONEDGE)
|
||||
nx = world.maxx - TRANSITIONEDGE - 2
|
||||
ny = rand(TRANSITIONEDGE + 2, world.maxy - TRANSITIONEDGE - 2)
|
||||
mapx = max(1, mapx-1)
|
||||
|
||||
else if (A.x >= (world.maxx - TRANSITIONEDGE - 1))
|
||||
nx = TRANSITIONEDGE + 2
|
||||
ny = rand(TRANSITIONEDGE + 2, world.maxy - TRANSITIONEDGE - 2)
|
||||
mapx = min(world.maxx, mapx+1)
|
||||
|
||||
else if (T.y <= TRANSITIONEDGE)
|
||||
ny = world.maxy - TRANSITIONEDGE -2
|
||||
nx = rand(TRANSITIONEDGE + 2, world.maxx - TRANSITIONEDGE - 2)
|
||||
mapy = max(1, mapy-1)
|
||||
|
||||
else if (A.y >= (world.maxy - TRANSITIONEDGE - 1))
|
||||
ny = TRANSITIONEDGE + 2
|
||||
nx = rand(TRANSITIONEDGE + 2, world.maxx - TRANSITIONEDGE - 2)
|
||||
mapy = min(world.maxy, mapy+1)
|
||||
|
||||
testing("[A] moving from [M] ([M.x], [M.y]) to ([mapx],[mapy]).")
|
||||
|
||||
var/turf/map = locate(mapx,mapy,OVERMAP_ZLEVEL)
|
||||
var/obj/effect/map/TM = locate() in map
|
||||
if(TM)
|
||||
nz = TM.map_z
|
||||
testing("Destination: [TM]")
|
||||
else
|
||||
if(cached_space.len)
|
||||
var/obj/effect/map/sector/temporary/cache = cached_space[cached_space.len]
|
||||
cached_space -= cache
|
||||
nz = cache.map_z
|
||||
cache.x = mapx
|
||||
cache.y = mapy
|
||||
testing("Destination: *cached* [TM]")
|
||||
else
|
||||
world.maxz++
|
||||
nz = world.maxz
|
||||
TM = new /obj/effect/map/sector/temporary(mapx, mapy, nz)
|
||||
testing("Destination: *new* [TM]")
|
||||
|
||||
var/turf/dest = locate(nx,ny,nz)
|
||||
if(dest)
|
||||
A.loc = dest
|
||||
|
||||
if(istype(M, /obj/effect/map/sector/temporary))
|
||||
var/obj/effect/map/sector/temporary/source = M
|
||||
if (source.can_die())
|
||||
testing("Catching [M] for future use")
|
||||
source.loc = null
|
||||
cached_space += source
|
||||
*/
|
||||
@@ -0,0 +1,5 @@
|
||||
/proc/get_overmap_sector(var/z)
|
||||
if(using_map.use_overmap)
|
||||
return map_sectors["[z]"]
|
||||
else
|
||||
return null
|
||||
@@ -1,4 +1,4 @@
|
||||
#define waypoint_sector(waypoint) map_sectors["[waypoint.z]"]
|
||||
#define waypoint_sector(waypoint) get_overmap_sector(get_z(waypoint))
|
||||
|
||||
/datum/shuttle/autodock/overmap
|
||||
warmup_time = 10
|
||||
|
||||
@@ -82,7 +82,7 @@
|
||||
|
||||
//Helper for init.
|
||||
/obj/effect/overmap/visitable/proc/check_ownership(obj/object)
|
||||
if((object.z in map_z) && !(get_area(object) in SSshuttles.shuttle_areas))
|
||||
if((get_z(object) in map_z) && !(get_area(object) in SSshuttles.shuttle_areas))
|
||||
return 1
|
||||
|
||||
//If shuttle_name is false, will add to generic waypoints; otherwise will add to restricted. Does not do checks.
|
||||
|
||||
@@ -17,7 +17,7 @@ somewhere on that shuttle. Subtypes of these can be then used to perform ship ov
|
||||
return 1
|
||||
|
||||
/obj/machinery/computer/ship/proc/sync_linked()
|
||||
var/obj/effect/overmap/visitable/ship/sector = map_sectors["[z]"]
|
||||
var/obj/effect/overmap/visitable/ship/sector = get_overmap_sector(z)
|
||||
if(!sector)
|
||||
return
|
||||
return attempt_hook_up_recursive(sector)
|
||||
|
||||
@@ -80,7 +80,7 @@
|
||||
. = ..()
|
||||
|
||||
/obj/effect/shuttle_landmark/ship/Destroy()
|
||||
var/obj/effect/overmap/visitable/ship/landable/ship = map_sectors["[z]"]
|
||||
var/obj/effect/overmap/visitable/ship/landable/ship = get_overmap_sector(z)
|
||||
if(istype(ship) && ship.landmark == src)
|
||||
ship.landmark = null
|
||||
. = ..()
|
||||
@@ -141,7 +141,7 @@
|
||||
on_landing(from, into)
|
||||
|
||||
/obj/effect/overmap/visitable/ship/landable/proc/on_landing(obj/effect/shuttle_landmark/from, obj/effect/shuttle_landmark/into)
|
||||
var/obj/effect/overmap/visitable/target = map_sectors["[into.z]"]
|
||||
var/obj/effect/overmap/visitable/target = get_overmap_sector(get_z(into))
|
||||
var/datum/shuttle/shuttle_datum = SSshuttles.shuttles[shuttle]
|
||||
if(into.landmark_tag == shuttle_datum.motherdock) // If our motherdock is a landable ship, it won't be found properly here so we need to find it manually.
|
||||
for(var/obj/effect/overmap/visitable/ship/landable/landable in SSshuttles.ships)
|
||||
|
||||
@@ -57,7 +57,7 @@ proc/overmap_spacetravel(var/turf/space/T, var/atom/movable/A)
|
||||
if (!T || !A)
|
||||
return
|
||||
|
||||
var/obj/effect/overmap/visitable/M = map_sectors["[T.z]"]
|
||||
var/obj/effect/overmap/visitable/M = get_overmap_sector(T.z)
|
||||
if (!M)
|
||||
return
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
//Dimension of overmap (squares 4 lyfe)
|
||||
var/global/list/map_sectors = list()
|
||||
|
||||
/area/overmap/
|
||||
/area/overmap
|
||||
name = "System Map"
|
||||
icon_state = "start"
|
||||
requires_power = 0
|
||||
|
||||
@@ -55,14 +55,14 @@
|
||||
if(!istype(docking_controller))
|
||||
log_error("Could not find docking controller for shuttle waypoint '[name]', docking tag was '[docking_tag]'.")
|
||||
if(using_map.use_overmap)
|
||||
var/obj/effect/overmap/visitable/location = map_sectors["[z]"]
|
||||
var/obj/effect/overmap/visitable/location = get_overmap_sector(z)
|
||||
if(location && location.docking_codes)
|
||||
docking_controller.docking_codes = location.docking_codes
|
||||
|
||||
/obj/effect/shuttle_landmark/forceMove()
|
||||
var/obj/effect/overmap/visitable/map_origin = map_sectors["[z]"]
|
||||
var/obj/effect/overmap/visitable/map_origin = get_overmap_sector(z)
|
||||
. = ..()
|
||||
var/obj/effect/overmap/visitable/map_destination = map_sectors["[z]"]
|
||||
var/obj/effect/overmap/visitable/map_destination = get_overmap_sector(z)
|
||||
if(map_origin != map_destination)
|
||||
if(map_origin)
|
||||
map_origin.remove_landmark(src, shuttle_restricted)
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
if(active_docking_controller)
|
||||
set_docking_codes(active_docking_controller.docking_codes)
|
||||
else if(global.using_map.use_overmap)
|
||||
var/obj/effect/overmap/visitable/location = map_sectors["[current_location.z]"]
|
||||
var/obj/effect/overmap/visitable/location = get_overmap_sector(get_z(current_location))
|
||||
if(location && location.docking_codes)
|
||||
set_docking_codes(location.docking_codes)
|
||||
dock()
|
||||
|
||||
@@ -159,7 +159,7 @@ GLOBAL_LIST_BOILERPLATE(papers_dockingcode, /obj/item/weapon/paper/dockingcodes)
|
||||
var/dockingcodes = null
|
||||
var/z_to_check = codes_from_z ? codes_from_z : z
|
||||
if(using_map.use_overmap)
|
||||
var/obj/effect/overmap/visitable/location = map_sectors["[z_to_check]"]
|
||||
var/obj/effect/overmap/visitable/location = get_overmap_sector(z_to_check)
|
||||
if(location && location.docking_codes)
|
||||
dockingcodes = location.docking_codes
|
||||
|
||||
|
||||
@@ -106,18 +106,8 @@
|
||||
if(telepad.panel_open)
|
||||
data["tempMsg"] = "Telepad undergoing physical maintenance operations."
|
||||
|
||||
data["sectorOptions"] = list()
|
||||
//We'll base our options on overmap range
|
||||
if(using_map.use_overmap)
|
||||
data["sectorOptions"] += z //Definitely at least our own even if we're not in an overmap sector.
|
||||
var/obj/effect/overmap/visitable/my_sector = map_sectors["[z]"]
|
||||
if(my_sector)
|
||||
for(var/obj/effect/overmap/visitable/S in range(get_turf(my_sector), overmap_range))
|
||||
data["sectorOptions"] |= S.map_z
|
||||
//We'll base our options on player_levels
|
||||
else
|
||||
for(var/z in using_map.player_levels)
|
||||
data["sectorOptions"] += z
|
||||
//We'll base our options on connected z's or overmap
|
||||
data["sectorOptions"] = using_map.get_map_levels(z, TRUE, overmap_range)
|
||||
|
||||
if(last_tele_data)
|
||||
data["lastTeleData"] = list()
|
||||
|
||||
Reference in New Issue
Block a user