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Quik Fixes
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@@ -81,7 +81,8 @@
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/obj/structure/mob_spawner/bullet_act(var/obj/item/projectile/Proj)
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..()
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take_damage(Proj.get_structure_damage())
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if(destructable)
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take_damage(Proj.get_structure_damage())
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/obj/structure/mob_spawner/proc/take_damage(var/damage)
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health -= damage
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