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Icon Fixup [IDB IGNORE] (#18284)
* Begin the sprite consolidation * med stand * Library * kitchen cart * hydroponics * Delete hydroponics_machines_vr.dmi * furniture * unused computer * food * fitness * fixes the eggs * Decals * Drinks, Devices, and Drakie * Cryogenic2 * combines * chemical * card new * cards * bereaucracy * Xenoarch * compile * virology * vehicles * toys * Surgery * stationobjs * clean these up * gets rid of some dupes * bye * how did that get there * Unused * Gets rid of unused ninja dupe file * Move all these old doors * this too * get rid of dupes * Update airlock_angled_bay.dm * fixes the map with a prop * map fixes
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@@ -5,7 +5,7 @@
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/*********************Mining Hammer****************/
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/obj/item/kinetic_crusher
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icon = 'icons/obj/mining_vr.dmi'
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icon = 'icons/obj/mining.dmi'
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icon_state = "crusher"
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item_state = "crusher0"
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item_icons = list(
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@@ -172,7 +172,7 @@
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/obj/item/ore_chunk
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name = "ore chunk"
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desc = "A conglomerate of ore."
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icon = 'icons/obj/mining_ore_vr.dmi'
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icon = 'icons/obj/mining_ore.dmi'
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icon_state = "ore2"
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randpixel = 8
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w_class = ITEMSIZE_SMALL
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@@ -1,6 +1,5 @@
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/obj/item/ore/rutile
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name = "rutile"
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icon = 'icons/obj/mining_vr.dmi'
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icon_state = "ore_rutile"
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origin_tech = list(TECH_MATERIAL = 2)
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material = "rutile"
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@@ -2,7 +2,7 @@
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/obj/item/resonator
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name = "resonator"
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icon = 'icons/obj/mining_vr.dmi'
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icon = 'icons/obj/mining.dmi'
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icon_state = "resonator"
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item_state = "resonator"
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item_icons = list(
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