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More optimizations for character joins
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@@ -273,7 +273,7 @@ datum/preferences
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ShowChoices(usr)
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return 1
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/datum/preferences/proc/copy_to(mob/living/carbon/human/character, icon_updates = 1)
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/datum/preferences/proc/copy_to(mob/living/carbon/human/character, icon_updates = TRUE)
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// Sanitizing rather than saving as someone might still be editing when copy_to occurs.
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player_setup.sanitize_setup()
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@@ -453,7 +453,7 @@
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client.prefs.real_name = random_name(new_character.gender)
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client.prefs.randomize_appearance_and_body_for(new_character)
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else
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client.prefs.copy_to(new_character)
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client.prefs.copy_to(new_character, icon_updates = TRUE)
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src << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1) // MAD JAMS cant last forever yo
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