New ID Card Design

This commit is contained in:
Killian
2021-03-21 22:29:44 -04:00
committed by VirgoBot
parent 24c74b40b0
commit 0ec52d3f20
18 changed files with 511 additions and 53 deletions
+1 -1
View File
@@ -24,7 +24,7 @@
l_ear = /obj/item/device/radio/headset/headset_mine
backpack = /obj/item/weapon/storage/backpack/industrial
satchel_one = /obj/item/weapon/storage/backpack/satchel/eng
id_type = /obj/item/weapon/card/id/cargo
id_type = /obj/item/weapon/card/id/cargo/miner
pda_type = /obj/item/device/pda/shaftminer
backpack_contents = list(/obj/item/weapon/tool/crowbar = 1, /obj/item/weapon/storage/bag/ore = 1)
flags = OUTFIT_HAS_BACKPACK|OUTFIT_EXTENDED_SURVIVAL
+10 -7
View File
@@ -25,7 +25,7 @@
/decl/hierarchy/outfit/job/service/bartender
name = OUTFIT_JOB_NAME("Bartender")
uniform = /obj/item/clothing/under/rank/bartender
id_type = /obj/item/weapon/card/id/civilian
id_type = /obj/item/weapon/card/id/civilian/bartender
pda_type = /obj/item/device/pda/bar
backpack_contents = list(/obj/item/clothing/accessory/permit/gun/bar = 1)
@@ -44,7 +44,7 @@
uniform = /obj/item/clothing/under/rank/chef
suit = /obj/item/clothing/suit/chef
head = /obj/item/clothing/head/chefhat
id_type = /obj/item/weapon/card/id/civilian
id_type = /obj/item/weapon/card/id/civilian/chef
pda_type = /obj/item/device/pda/chef
/decl/hierarchy/outfit/job/service/chef/cook
@@ -68,13 +68,13 @@
backpack = /obj/item/weapon/storage/backpack/hydroponics
satchel_one = /obj/item/weapon/storage/backpack/satchel/hyd
messenger_bag = /obj/item/weapon/storage/backpack/messenger/hyd
id_type = /obj/item/weapon/card/id/civilian
id_type = /obj/item/weapon/card/id/civilian/botanist
pda_type = /obj/item/device/pda/botanist
/decl/hierarchy/outfit/job/service/janitor
name = OUTFIT_JOB_NAME("Janitor")
uniform = /obj/item/clothing/under/rank/janitor
id_type = /obj/item/weapon/card/id/civilian
id_type = /obj/item/weapon/card/id/civilian/janitor
pda_type = /obj/item/device/pda/janitor
/decl/hierarchy/outfit/job/librarian
@@ -84,6 +84,9 @@
id_type = /obj/item/weapon/card/id/civilian
pda_type = /obj/item/device/pda/librarian
/decl/hierarchy/outfit/job/librarian/journalist
id_type = /obj/item/weapon/card/id/civilian/journalist
/decl/hierarchy/outfit/job/internal_affairs_agent
name = OUTFIT_JOB_NAME("Internal affairs agent")
l_ear = /obj/item/device/radio/headset/ia
@@ -92,14 +95,14 @@
shoes = /obj/item/clothing/shoes/brown
glasses = /obj/item/clothing/glasses/sunglasses/big
l_hand = /obj/item/weapon/clipboard
id_type = /obj/item/weapon/card/id/civilian
id_type = /obj/item/weapon/card/id/civilian/internal_affairs
pda_type = /obj/item/device/pda/lawyer
/decl/hierarchy/outfit/job/chaplain
name = OUTFIT_JOB_NAME("Chaplain")
uniform = /obj/item/clothing/under/rank/chaplain
l_hand = /obj/item/weapon/storage/bible
id_type = /obj/item/weapon/card/id/civilian
id_type = /obj/item/weapon/card/id/civilian/chaplain
pda_type = /obj/item/device/pda/chaplain
/decl/hierarchy/outfit/job/explorer
@@ -111,7 +114,7 @@
gloves = /obj/item/clothing/gloves/black
l_ear = /obj/item/device/radio/headset
id_slot = slot_wear_id
id_type = /obj/item/weapon/card/id/civilian
id_type = /obj/item/weapon/card/id/science/explorer
pda_slot = slot_belt
pda_type = /obj/item/device/pda/cargo // Brown looks more rugged
r_pocket = /obj/item/device/gps/explorer
+1 -1
View File
@@ -30,5 +30,5 @@
name = OUTFIT_JOB_NAME("Atmospheric technician")
uniform = /obj/item/clothing/under/rank/atmospheric_technician
belt = /obj/item/weapon/storage/belt/utility/atmostech
id_type = /obj/item/weapon/card/id/engineering
id_type = /obj/item/weapon/card/id/engineering/atmos
pda_type = /obj/item/device/pda/atmos
+4 -4
View File
@@ -65,7 +65,7 @@
suit = /obj/item/clothing/suit/storage/toggle/labcoat/chemist
backpack = /obj/item/weapon/storage/backpack/chemistry
satchel_one = /obj/item/weapon/storage/backpack/satchel/chem
id_type = /obj/item/weapon/card/id/medical
id_type = /obj/item/weapon/card/id/medical/chemist
pda_type = /obj/item/device/pda/chemist
/decl/hierarchy/outfit/job/medical/geneticist
@@ -75,7 +75,7 @@
backpack = /obj/item/weapon/storage/backpack/genetics
r_pocket = /obj/item/device/flashlight/pen
satchel_one = /obj/item/weapon/storage/backpack/satchel/gen
id_type = /obj/item/weapon/card/id/medical
id_type = /obj/item/weapon/card/id/medical/geneticist
pda_type = /obj/item/device/pda/geneticist
/decl/hierarchy/outfit/job/medical/psychiatrist
@@ -83,7 +83,7 @@
uniform = /obj/item/clothing/under/rank/psych
suit = /obj/item/clothing/suit/storage/toggle/labcoat
shoes = /obj/item/clothing/shoes/laceup
id_type = /obj/item/weapon/card/id/medical
id_type = /obj/item/weapon/card/id/medical/psych
/decl/hierarchy/outfit/job/medical/psychiatrist/psychologist
name = OUTFIT_JOB_NAME("Psychologist")
@@ -97,7 +97,7 @@
l_hand = /obj/item/weapon/storage/firstaid/regular
belt = /obj/item/weapon/storage/belt/medical/emt
pda_slot = slot_l_store
id_type = /obj/item/weapon/card/id/medical
id_type = /obj/item/weapon/card/id/medical/emt
flags = OUTFIT_HAS_BACKPACK|OUTFIT_EXTENDED_SURVIVAL
/decl/hierarchy/outfit/job/medical/paramedic/emt
+2 -2
View File
@@ -20,7 +20,7 @@
name = OUTFIT_JOB_NAME("Warden")
uniform = /obj/item/clothing/under/rank/warden
l_pocket = /obj/item/device/flash
id_type = /obj/item/weapon/card/id/security
id_type = /obj/item/weapon/card/id/security/warden
pda_type = /obj/item/device/pda/warden
/decl/hierarchy/outfit/job/security/detective
@@ -31,7 +31,7 @@
l_pocket = /obj/item/weapon/flame/lighter/zippo
shoes = /obj/item/clothing/shoes/laceup
r_hand = /obj/item/weapon/storage/briefcase/crimekit
id_type = /obj/item/weapon/card/id/security
id_type = /obj/item/weapon/card/id/security/detective
pda_type = /obj/item/device/pda/detective
backpack = /obj/item/weapon/storage/backpack
satchel_one = /obj/item/weapon/storage/backpack/satchel/norm