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Adds a ton mroe altevian stuff
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@@ -5,4 +5,21 @@
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icon = 'icons/obj/weapons_vr.dmi'
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item_icons = list(slot_l_hand_str = 'icons/mob/items/lefthand_melee_vr.dmi', slot_r_hand_str = 'icons/mob/items/righthand_melee_vr.dmi')
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colorable = FALSE
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lcolor = "#FFFFFF"
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lcolor = "#FFFFFF"
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/obj/item/weapon/melee/energy/sword/altevian
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name = "plasma blade cutter"
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desc = "A device used as both defense and operational purposes to cut through most metals. This is usually seen on engineers from the altevian hegemony when working salvaging derelicts."
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icon_state = "altevian-cutter"
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item_state = "altevian-cutter"
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icon = 'icons/obj/weapons_vr.dmi'
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item_icons = list(slot_l_hand_str = 'icons/mob/items/lefthand_melee_vr.dmi', slot_r_hand_str = 'icons/mob/items/righthand_melee_vr.dmi')
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colorable = FALSE
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lcolor = "#FFFFFF"
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/obj/item/weapon/melee/energy/sword/altevian/update_icon()
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..()
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if(active)
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icon_state = "[initial(icon_state)]_active"
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else
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icon_state = initial(icon_state)
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@@ -13,4 +13,22 @@
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sharp = TRUE
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edge = FALSE
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attack_verb = list("stabbed", "lunged at", "dextrously struck", "sliced", "lacerated", "impaled", "diced", "charioted")
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hitsound = 'sound/weapons/bladeslice.ogg'
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hitsound = 'sound/weapons/bladeslice.ogg'
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/obj/item/weapon/melee/altevian_wrench
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name = "Hull Systems Multi-Wrench"
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desc = "A wrench designed with a method to help secure and access bolts, hatches, and airlocks on altevian designed vessels. This operates as nothing more than a massive wrench when used for other purposes."
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icon = 'icons/obj/weapons_vr.dmi'
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icon_state = "altevian-wrench"
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item_icons = list(
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slot_l_hand_str = 'icons/mob/items/lefthand_melee_vr.dmi',
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slot_r_hand_str = 'icons/mob/items/righthand_melee_vr.dmi',
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)
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slot_flags = SLOT_BACK
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force = 25
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throwforce = 15
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w_class = ITEMSIZE_HUGE
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sharp = FALSE
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edge = FALSE
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attack_verb = list("whacked", "slammed", "bashed", "wrenched", "fixed", "bolted", "clonked", "bonked")
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hitsound = 'sound/weapons/smash.ogg'
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