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+author: "Cameron-The-Raven"
+delete-after: True
+changes:
+ - rscadd: "Adds Purple Robes and Tiara to loadout"
+ - qol: "lowers cost of suit clothing fluff (This helps you identify which ones have armor and which ones don't, as some things are naturally priced higher due to their innate armor)"
+ - qol: "Brings some loadout items to normal prices (increased is reserved for ones that give armor)"
+ - bugfix: "Fixes neural implant always having 2 cost due to implant/language existing and taking priority."
+ - qol: "Neural implant only costs one loadout point, now."
+ - rscadd: "Adds pirate coat and pirate hat to loadout. Yarr!"
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