refactor 'dir = ' into 'set_dir()'

This should have little/no gameplay effect right now, just paving the
 way for directional lights.
Replaced handle_rotation() on buckly things with this.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
This commit is contained in:
Mloc-Argent
2014-12-01 13:44:02 +00:00
committed by Mloc
parent a1a66870ca
commit 117ca6a135
143 changed files with 480 additions and 480 deletions
+1 -1
View File
@@ -1037,7 +1037,7 @@ obj/item/weapon/organ/New(loc, mob/living/carbon/human/H)
base.Blend(rgb(H.r_skin, H.g_skin, H.b_skin), ICON_ADD)
icon = base
dir = SOUTH
set_dir(SOUTH)
src.transform = turn(src.transform, rand(70,130))