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Colored names in AH/PM for antagonists
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@@ -531,10 +531,17 @@ Turf and target are seperate in case you want to teleport some distance from a t
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. += "*no key*"
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if(include_name && M)
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var/name
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if(M.real_name)
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. += "/([M.real_name])"
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name = M.real_name
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else if(M.name)
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. += "/([M.name])"
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name = M.name
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if(is_special_character(M))
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. += "/(<font color='#FFA500'>[name]</font>)" //Orange
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else
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. += "/([name])"
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return .
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