diff --git a/code/game/objects/effects/landmarks.dm b/code/game/objects/effects/landmarks.dm index c4d2071c8ab..c462d3be888 100644 --- a/code/game/objects/effects/landmarks.dm +++ b/code/game/objects/effects/landmarks.dm @@ -108,6 +108,16 @@ return 1 +/obj/effect/landmark/forbidden_level + delete_me = 1 +/obj/effect/landmark/forbidden_level/Initialize() + . = ..() + if(using_map) + using_map.secret_levels |= z + else + log_error("[type] mapped in but no using_map") + + /obj/effect/landmark/virtual_reality name = "virtual_reality" icon = 'icons/mob/screen1.dmi' @@ -120,15 +130,6 @@ invisibility = 101 return 1 -/obj/effect/landmark/forbidden_level - delete_me = 1 -/obj/effect/landmark/forbidden_level/Initialize() - . = ..() - if(using_map) - using_map.secret_levels |= z - else - log_error("[type] mapped in but no using_map") - //Costume spawner landmarks /obj/effect/landmark/costume/New() //costume spawner, selects a random subclass and disappears diff --git a/maps/~map_system/maps.dm b/maps/~map_system/maps.dm index 84e390f010f..afdee9b587f 100644 --- a/maps/~map_system/maps.dm +++ b/maps/~map_system/maps.dm @@ -34,9 +34,9 @@ var/list/all_maps = list() var/static/list/sealed_levels = list() // Z-levels that don't allow random transit at edge var/static/list/xenoarch_exempt_levels = list() //Z-levels exempt from xenoarch finds and digsites spawning. var/static/list/persist_levels = list() // Z-levels where SSpersistence should persist between rounds. Defaults to station_levels if unset. + var/static/list/secret_levels = list() // Z-levels that (non-admin) ghosts can't get to var/static/list/empty_levels = list() // Empty Z-levels that may be used for various things var/static/list/mappable_levels = list()// List of levels where mapping or other similar devices might work fully - var/static/list/secret_levels = list() // Z-levels that (non-admin) ghosts can't get to // End Static Lists // Z-levels available to various consoles, such as the crew monitor. Defaults to station_levels if unset.