Ports a large chunk of the map datum system that europa/bay uses.

Links many map-specific details such as the station name, z-level information, and allowed jobs from global vars to map datum vars, which should help us maintain multiple maps at once in the future, which will be needed for the future Southern Cross.
Note that a config change will be needed to change GENERATE_ASTEROID to GENERATE_MAP, otherwise no changes should be required to continue normal map usage.
To change to a different map, it's suggested to tick the file that ticks all the other needed files, which for the Northern Star is called northern_star.dm.
This commit is contained in:
Neerti
2017-02-27 07:36:41 -05:00
parent 3bd665d797
commit 12abb2d6f2
128 changed files with 17236 additions and 16960 deletions
+7 -7
View File
@@ -12,17 +12,17 @@
/proc/is_on_same_plane_or_station(var/z1, var/z2)
if(z1 == z2)
return 1
if((z1 in config.station_levels) && (z2 in config.station_levels))
if((z1 in using_map.station_levels) && (z2 in using_map.station_levels))
return 1
return 0
/proc/max_default_z_level()
var/max_z = 0
for(var/z in config.station_levels)
for(var/z in using_map.station_levels)
max_z = max(z, max_z)
for(var/z in config.admin_levels)
for(var/z in using_map.admin_levels)
max_z = max(z, max_z)
for(var/z in config.player_levels)
for(var/z in using_map.player_levels)
max_z = max(z, max_z)
return max_z
@@ -62,16 +62,16 @@
return heard
/proc/isStationLevel(var/level)
return level in config.station_levels
return level in using_map.station_levels
/proc/isNotStationLevel(var/level)
return !isStationLevel(level)
/proc/isPlayerLevel(var/level)
return level in config.player_levels
return level in using_map.player_levels
/proc/isAdminLevel(var/level)
return level in config.admin_levels
return level in using_map.admin_levels
/proc/isNotAdminLevel(var/level)
return !isAdminLevel(level)
+22 -26
View File
@@ -15,19 +15,13 @@ var/church_name = null
return name
var/command_name = null
/proc/command_name()
if (command_name)
return command_name
var/name = "[boss_name]"
command_name = name
return name
if (using_map.boss_name)
return using_map.boss_name
/proc/change_command_name(var/name)
command_name = name
using_map.boss_name = name
return name
@@ -44,19 +38,20 @@ var/religion_name = null
return capitalize(name)
/proc/system_name()
return starsys_name
return using_map.starsys_name
/proc/station_name()
if (station_name)
return station_name
if (using_map.station_name)
return using_map.station_name
var/random = rand(1,5)
var/name = ""
var/new_station_name = null
//Rare: Pre-Prefix
if (prob(10))
name = pick("Imperium", "Heretical", "Cuban", "Psychic", "Elegant", "Common", "Uncommon", "Rare", "Unique", "Houseruled", "Religious", "Atheist", "Traditional", "Houseruled", "Mad", "Super", "Ultra", "Secret", "Top Secret", "Deep", "Death", "Zybourne", "Central", "Main", "Government", "Uoi", "Fat", "Automated", "Experimental", "Augmented")
station_name = name + " "
new_station_name = name + " "
// Prefix
switch(Holiday)
@@ -64,49 +59,50 @@ var/religion_name = null
if(null,"",0)
name = pick("", "Stanford", "Dorf", "Alium", "Prefix", "Clowning", "Aegis", "Ishimura", "Scaredy", "Death-World", "Mime", "Honk", "Rogue", "MacRagge", "Ultrameens", "Safety", "Paranoia", "Explosive", "Neckbear", "Donk", "Muppet", "North", "West", "East", "South", "Slant-ways", "Widdershins", "Rimward", "Expensive", "Procreatory", "Imperial", "Unidentified", "Immoral", "Carp", "Ork", "Pete", "Control", "Nettle", "Aspie", "Class", "Crab", "Fist","Corrogated","Skeleton","Race", "Fatguy", "Gentleman", "Capitalist", "Communist", "Bear", "Beard", "Derp", "Space", "Spess", "Star", "Moon", "System", "Mining", "Neckbeard", "Research", "Supply", "Military", "Orbital", "Battle", "Science", "Asteroid", "Home", "Production", "Transport", "Delivery", "Extraplanetary", "Orbital", "Correctional", "Robot", "Hats", "Pizza")
if(name)
station_name += name + " "
new_station_name += name + " "
//For special days like christmas, easter, new-years etc ~Carn
if("Friday the 13th")
name = pick("Mike","Friday","Evil","Myers","Murder","Deathly","Stabby")
station_name += name + " "
new_station_name += name + " "
random = 13
else
//get the first word of the Holiday and use that
var/i = findtext(Holiday," ",1,0)
name = copytext(Holiday,1,i)
station_name += name + " "
new_station_name += name + " "
// Suffix
name = pick("Station", "Fortress", "Frontier", "Suffix", "Death-trap", "Space-hulk", "Lab", "Hazard","Spess Junk", "Fishery", "No-Moon", "Tomb", "Crypt", "Hut", "Monkey", "Bomb", "Trade Post", "Fortress", "Village", "Town", "City", "Edition", "Hive", "Complex", "Base", "Facility", "Depot", "Outpost", "Installation", "Drydock", "Observatory", "Array", "Relay", "Monitor", "Platform", "Construct", "Hangar", "Prison", "Center", "Port", "Waystation", "Factory", "Waypoint", "Stopover", "Hub", "HQ", "Office", "Object", "Fortification", "Colony", "Planet-Cracker", "Roost", "Fat Camp")
station_name += name + " "
new_station_name += name + " "
// ID Number
switch(random)
if(1)
station_name += "[rand(1, 99)]"
new_station_name += "[rand(1, 99)]"
if(2)
station_name += pick("Alpha", "Beta", "Gamma", "Delta", "Epsilon", "Zeta", "Eta", "Theta", "Iota", "Kappa", "Lambda", "Mu", "Nu", "Xi", "Omicron", "Pi", "Rho", "Sigma", "Tau", "Upsilon", "Phi", "Chi", "Psi", "Omega")
new_station_name += pick("Alpha", "Beta", "Gamma", "Delta", "Epsilon", "Zeta", "Eta", "Theta", "Iota", "Kappa", "Lambda", "Mu", "Nu", "Xi", "Omicron", "Pi", "Rho", "Sigma", "Tau", "Upsilon", "Phi", "Chi", "Psi", "Omega")
if(3)
station_name += pick("II", "III", "IV", "V", "VI", "VII", "VIII", "IX", "X", "XI", "XII", "XIII", "XIV", "XV", "XVI", "XVII", "XVIII", "XIX", "XX")
new_station_name += pick("II", "III", "IV", "V", "VI", "VII", "VIII", "IX", "X", "XI", "XII", "XIII", "XIV", "XV", "XVI", "XVII", "XVIII", "XIX", "XX")
if(4)
station_name += pick("Alpha", "Bravo", "Charlie", "Delta", "Echo", "Foxtrot", "Golf", "Hotel", "India", "Juliet", "Kilo", "Lima", "Mike", "November", "Oscar", "Papa", "Quebec", "Romeo", "Sierra", "Tango", "Uniform", "Victor", "Whiskey", "X-ray", "Yankee", "Zulu")
new_station_name += pick("Alpha", "Bravo", "Charlie", "Delta", "Echo", "Foxtrot", "Golf", "Hotel", "India", "Juliet", "Kilo", "Lima", "Mike", "November", "Oscar", "Papa", "Quebec", "Romeo", "Sierra", "Tango", "Uniform", "Victor", "Whiskey", "X-ray", "Yankee", "Zulu")
if(5)
station_name += pick("One", "Two", "Three", "Four", "Five", "Six", "Seven", "Eight", "Nine", "Ten", "Eleven", "Twelve", "Thirteen", "Fourteen", "Fifteen", "Sixteen", "Seventeen", "Eighteen", "Nineteen")
new_station_name += pick("One", "Two", "Three", "Four", "Five", "Six", "Seven", "Eight", "Nine", "Ten", "Eleven", "Twelve", "Thirteen", "Fourteen", "Fifteen", "Sixteen", "Seventeen", "Eighteen", "Nineteen")
if(13)
station_name += pick("13","XIII","Thirteen")
new_station_name += pick("13","XIII","Thirteen")
if (config && config.server_name)
world.name = "[config.server_name]: [name]"
else
world.name = station_name
world.name = new_station_name
return station_name
return new_station_name
// Is this even used?
/proc/world_name(var/name)
station_name = name
using_map.station_name = name
if (config && config.server_name)
world.name = "[config.server_name]: [name]"