Removes activation sounds from glasses that have them

This commit is contained in:
Yoshax
2016-06-11 15:25:12 +01:00
parent 398709309d
commit 137b8adb6d
-2
View File
@@ -46,8 +46,6 @@ BLIND // can't see anything
active = 1
icon_state = initial(icon_state)
user.update_inv_glasses()
if(activation_sound)
usr << activation_sound
usr << "You activate the optical matrix on the [src]."
user.update_action_buttons()