From 13b757938d5f02d429e5d02c4d75854689a81bf7 Mon Sep 17 00:00:00 2001 From: mwerezak Date: Wed, 16 Jul 2014 15:52:42 -0400 Subject: [PATCH] Infections raise temperature faster wrt germ_level --- code/modules/organs/organ_external.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm index b885d7610e0..518921e5ba5 100644 --- a/code/modules/organs/organ_external.dm +++ b/code/modules/organs/organ_external.dm @@ -392,7 +392,7 @@ Note that amputating the affected organ does in fact remove the infection from t if(germ_level >= INFECTION_LEVEL_ONE) //having an infection raises your body temperature - var/fever_temperature = (owner.species.heat_level_1 - owner.species.body_temperature - 1)* min(germ_level/INFECTION_LEVEL_THREE, 1) + owner.species.body_temperature + var/fever_temperature = (owner.species.heat_level_1 - owner.species.body_temperature - 1)* min(germ_level/(INFECTION_LEVEL_ONE+300), 1) + owner.species.body_temperature if (owner.bodytemperature < fever_temperature) //world << "fever: [owner.bodytemperature] < [fever_temperature], raising temperature." owner.bodytemperature++