From 13c2dcac9c49bb84578b3370804df2ee219d8442 Mon Sep 17 00:00:00 2001 From: Heroman Date: Fri, 26 Mar 2021 03:53:02 +1000 Subject: [PATCH] Removes redundant sprite_stack definitions from ID files --- code/game/objects/items/weapons/id cards/station_ids_vr.dm | 2 -- 1 file changed, 2 deletions(-) diff --git a/code/game/objects/items/weapons/id cards/station_ids_vr.dm b/code/game/objects/items/weapons/id cards/station_ids_vr.dm index 1cefd14fbd3..4cb6c565ac0 100644 --- a/code/game/objects/items/weapons/id cards/station_ids_vr.dm +++ b/code/game/objects/items/weapons/id cards/station_ids_vr.dm @@ -53,7 +53,6 @@ base_icon = 'icons/obj/card_vr.dmi' icon_state = "itg" item_state = "itg_id" - sprite_stack = list("") /obj/item/weapon/card/id/event/accessset/itg/green icon_state = "itg_green" @@ -154,7 +153,6 @@ base_icon = 'icons/obj/card_alt_vr.dmi' icon_state = "id" item_state = "id_id" - sprite_stack = list("") /obj/item/weapon/card/id/event/altcard/hop icon_state = "silver"