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Makes mob/obj/turf spawn windows pop up in proper size
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@@ -6,4 +6,4 @@
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create_mob_html = file2text('html/create_object.html')
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create_mob_html = replacetext(create_mob_html, "null /* object types */", "\"[mobjs]\"")
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user << browse(replacetext(create_mob_html, "/* ref src */", "\ref[src]"), "window=create_mob;size=425x475")
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user << browse(replacetext(create_mob_html, "/* ref src */", "\ref[src]"), "window=create_mob;size=680x600")
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