From 14a43566563207cf86d49a2b664c23b66097dfef Mon Sep 17 00:00:00 2001 From: Pandora Date: Wed, 2 Mar 2022 15:25:06 +0000 Subject: [PATCH] pda_vr changes Updates exploration's chosen PDA sprites to make use of a few that existed but weren't called for otherwise. --- code/modules/pda/pda_vr.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/modules/pda/pda_vr.dm b/code/modules/pda/pda_vr.dm index 32551625c96..0e4b53d6986 100644 --- a/code/modules/pda/pda_vr.dm +++ b/code/modules/pda/pda_vr.dm @@ -15,12 +15,12 @@ /obj/item/device/pda/pathfinder default_cartridge = /obj/item/weapon/cartridge/explorer - icon_state = "pda-lawyer-old" + icon_state = "pda-transp" //Might as well let this sprite actually get seen, otherwise it's going to be hidden forever. /obj/item/device/pda/explorer default_cartridge = /obj/item/weapon/cartridge/explorer - icon_state = "pda-det" + icon_state = "pda-lawyer-old" //Explorer's can get the PF's old style instead, rather than re-using the detective PDA /obj/item/device/pda/sar default_cartridge = /obj/item/weapon/cartridge/sar - icon_state = "pda-h" + icon_state = "pda-gene" //Gives FM's a distinct PDA of their own, rather than sharing with the bridge-secretary & CCO's.