Merge pull request #16336 from TankTheBirb/flying-ignores-terrain

Flying over water/snow does not slow
This commit is contained in:
Heroman3003
2024-09-21 21:53:43 +10:00
committed by GitHub
2 changed files with 2 additions and 2 deletions
@@ -147,7 +147,7 @@
if(!T)
return 0
if(T.movement_cost)
if(T.movement_cost && !flying) //VOREStation Add: If you are flying you are probably not affected by the terrain on the ground.
var/turf_move_cost = T.movement_cost
if(istype(T, /turf/simulated/floor/water))
if(species.water_movement)