diff --git a/code/game/objects/items/weapons/implants/implantreagent_vr.dm b/code/game/objects/items/weapons/implants/implantreagent_vr.dm
index ddaa6680c8..5642d1bfd6 100644
--- a/code/game/objects/items/weapons/implants/implantreagent_vr.dm
+++ b/code/game/objects/items/weapons/implants/implantreagent_vr.dm
@@ -70,7 +70,7 @@
do_reagent_implant(usr)
/mob/living/carbon/human/proc/do_reagent_implant(var/mob/living/carbon/human/user = usr)
- if(!isliving(user) || !user.canClick())
+ if(!isliving(user) || !user.checkClickCooldown())
return
if(user.incapacitated() || user.stat > CONSCIOUS)
diff --git a/code/modules/mob/living/carbon/human/species/station/alraune.dm b/code/modules/mob/living/carbon/human/species/station/alraune.dm
index b78d7caf78..f55935ac9e 100644
--- a/code/modules/mob/living/carbon/human/species/station/alraune.dm
+++ b/code/modules/mob/living/carbon/human/species/station/alraune.dm
@@ -417,7 +417,7 @@
set src in view(1)
//do_reagent_implant(usr)
- if(!isliving(usr) || !usr.canClick())
+ if(!isliving(usr) || !usr.checkClickCooldown())
return
if(usr.incapacitated() || usr.stat > CONSCIOUS)
diff --git a/code/modules/mob/living/simple_mob/subtypes/animal/passive/mouse_vr.dm b/code/modules/mob/living/simple_mob/subtypes/animal/passive/mouse_vr.dm
index 3c74e3784f..26c15f9c17 100644
--- a/code/modules/mob/living/simple_mob/subtypes/animal/passive/mouse_vr.dm
+++ b/code/modules/mob/living/simple_mob/subtypes/animal/passive/mouse_vr.dm
@@ -22,7 +22,7 @@
//No longer in use, as mice create a holder/micro object instead
/obj/item/weapon/holder/mouse/attack_self(var/mob/U)
for(var/mob/living/simple_mob/M in src.contents)
- if((I_HELP) && U.canClick()) //a little snowflakey, but makes it use the same cooldown as interacting with non-inventory objects
+ if((I_HELP) && U.checkClickCooldown()) //a little snowflakey, but makes it use the same cooldown as interacting with non-inventory objects
U.setClickCooldown(U.get_attack_speed()) //if there's a cleaner way in baycode, I'll change this
U.visible_message("[U] [M.response_help] \the [M].")
diff --git a/code/modules/vore/eating/living_vr.dm b/code/modules/vore/eating/living_vr.dm
index 15fde8b613..e73eff48f3 100644
--- a/code/modules/vore/eating/living_vr.dm
+++ b/code/modules/vore/eating/living_vr.dm
@@ -327,7 +327,7 @@
if(!istype(tasted))
return
- if(!canClick() || incapacitated(INCAPACITATION_ALL))
+ if(!checkClickCooldown() || incapacitated(INCAPACITATION_ALL))
return
setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
diff --git a/code/modules/vore/fluffstuff/custom_items_vr.dm b/code/modules/vore/fluffstuff/custom_items_vr.dm
index 9c4d262820..8c7c940ad5 100644
--- a/code/modules/vore/fluffstuff/custom_items_vr.dm
+++ b/code/modules/vore/fluffstuff/custom_items_vr.dm
@@ -891,7 +891,7 @@
set src in view(1)
//do_reagent_implant(usr)
- if(!isliving(usr) || !usr.canClick())
+ if(!isliving(usr) || !usr.checkClickCooldown())
return
if(usr.incapacitated() || usr.stat > CONSCIOUS)
@@ -960,7 +960,7 @@
set src in view(1)
//do_reagent_implant(usr)
- if(!isliving(usr) || !usr.canClick())
+ if(!isliving(usr) || !usr.checkClickCooldown())
return
if(usr.incapacitated() || usr.stat > CONSCIOUS)
@@ -1029,7 +1029,7 @@
set src in view(1)
//do_reagent_implant(usr)
- if(!isliving(usr) || !usr.canClick())
+ if(!isliving(usr) || !usr.checkClickCooldown())
return
if(usr.incapacitated() || usr.stat > CONSCIOUS)
@@ -1114,7 +1114,7 @@
set src in view(1)
//do_reagent_implant(usr)
- if(!isliving(usr) || !usr.canClick())
+ if(!isliving(usr) || !usr.checkClickCooldown())
return
if(usr.incapacitated() || usr.stat > CONSCIOUS)
@@ -1474,7 +1474,7 @@
set src in view(1)
//do_reagent_implant(usr)
- if(!isliving(usr) || !usr.canClick())
+ if(!isliving(usr) || !usr.checkClickCooldown())
return
if(usr.incapacitated() || usr.stat > CONSCIOUS)
diff --git a/code/modules/vore/resizing/holder_micro_vr.dm b/code/modules/vore/resizing/holder_micro_vr.dm
index 3a4b291940..aa22fdd55b 100644
--- a/code/modules/vore/resizing/holder_micro_vr.dm
+++ b/code/modules/vore/resizing/holder_micro_vr.dm
@@ -26,12 +26,12 @@
/obj/item/weapon/holder/micro/attack_self(mob/living/carbon/user) //reworked so it works w/ nonhumans
for(var/L in contents)
- if(ishuman(L) && user.canClick()) // These canClicks() are repeated here to make sure users can't avoid the click delay
+ if(ishuman(L) && user.checkClickCooldown()) // These canClicks() are repeated here to make sure users can't avoid the click delay
var/mob/living/carbon/human/H = L
H.help_shake_act(user)
user.setClickCooldown(user.get_attack_speed()) //uses the same cooldown as regular attack_hand
return
- if(isanimal(L) && user.canClick())
+ if(isanimal(L) && user.checkClickCooldown())
var/mob/living/simple_mob/S = L
user.visible_message("[user] [S.response_help] \the [S].")
user.setClickCooldown(user.get_attack_speed())