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Updated our custom items and maps to account for the path changes for boots!
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@@ -93,7 +93,7 @@
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new /obj/item/weapon/storage/box/syndie_kit/chameleon(C)
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else
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new /obj/item/clothing/under/syndicate/combat(C)
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new /obj/item/clothing/shoes/swat(C)
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new /obj/item/clothing/shoes/boots/swat(C)
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new /obj/item/clothing/gloves/swat(C)
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new /obj/item/clothing/mask/balaclava(C)
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if("glasses")
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