diff --git a/code/game/objects/effects/decals/contraband.dm b/code/game/objects/effects/decals/contraband.dm index d7ac2baa6fc..077780119bb 100644 --- a/code/game/objects/effects/decals/contraband.dm +++ b/code/game/objects/effects/decals/contraband.dm @@ -149,11 +149,11 @@ obj/structure/sign/poster/attackby(obj/item/weapon/W as obj, mob/user as mob) if("No") return -/obj/structure/sign/poster/proc/roll_and_drop(turf/loc) +/obj/structure/sign/poster/proc/roll_and_drop(turf/newloc) var/obj/item/weapon/contraband/poster/P = new(src, serial_number) P.resulting_poster = src - P.loc = loc - loc = P + P.loc = newloc + src.loc = P //seperated to reduce code duplication. Moved here for ease of reference and to unclutter r_wall/attackby()