diff --git a/code/modules/mob/living/carbon/human/species/shadekin/shadekin_trait.dm b/code/modules/mob/living/carbon/human/species/shadekin/shadekin_trait.dm index 1ca496b734d..66138a59ddb 100644 --- a/code/modules/mob/living/carbon/human/species/shadekin/shadekin_trait.dm +++ b/code/modules/mob/living/carbon/human/species/shadekin/shadekin_trait.dm @@ -7,7 +7,7 @@ var_changes = list( "total_health" = 100, "energy_light" = 0.5, "energy_dark" = 0.5, - "unarmed_types" = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick,/datum/unarmed_attack/shadekinharmbap)) + "unarmed_types" = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/claws/shadekin, /datum/unarmed_attack/bite/sharp/shadekin,/datum/unarmed_attack/shadekinharmbap)) custom_only = FALSE /datum/trait/kintype/red @@ -17,7 +17,8 @@ var_changes = list( "total_health" = 200, "energy_light" = -1, "energy_dark" = 0.1, - "unarmed_types" = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick,/datum/unarmed_attack/shadekinharmbap)) + "unarmed_types" = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/claws/shadekin, /datum/unarmed_attack/bite/sharp/shadekin,/datum/unarmed_attack/shadekinharmbap)) + /datum/trait/kintype/purple name = "Shadekin Purple Adaptation" color = PURPLE_EYES @@ -25,7 +26,7 @@ var_changes = list( "total_health" = 150, "energy_light" = 1, "energy_dark" = -0.5, - "unarmed_types" = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick,/datum/unarmed_attack/shadekinharmbap)) + "unarmed_types" = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/claws/shadekin, /datum/unarmed_attack/bite/sharp/shadekin,/datum/unarmed_attack/shadekinharmbap)) /datum/trait/kintype/yellow name = "Shadekin Yellow Adaptation" @@ -34,7 +35,7 @@ var_changes = list( "total_health" = 100, "energy_light" = 3, "energy_dark" = -2, - "unarmed_types" = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick,/datum/unarmed_attack/shadekinharmbap)) + "unarmed_types" = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/claws/shadekin, /datum/unarmed_attack/bite/sharp/shadekin,/datum/unarmed_attack/shadekinharmbap)) /datum/trait/kintype/green name = "Shadekin Green Adaptation" @@ -43,7 +44,7 @@ var_changes = list( "total_health" = 100, "energy_light" = 2, "energy_dark" = 0.125, - "unarmed_types" = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick,/datum/unarmed_attack/shadekinharmbap)) + "unarmed_types" = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/claws/shadekin, /datum/unarmed_attack/bite/sharp/shadekin,/datum/unarmed_attack/shadekinharmbap)) /datum/trait/kintype/orange name = "Shadekin Orange Adaptation" @@ -52,7 +53,7 @@ var_changes = list( "total_health" = 175, "energy_light" = 0.25, "energy_dark" = -0.5, - "unarmed_types" = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick,/datum/unarmed_attack/shadekinharmbap)) + "unarmed_types" = list(/datum/unarmed_attack/stomp, /datum/unarmed_attack/kick, /datum/unarmed_attack/claws/shadekin, /datum/unarmed_attack/bite/sharp/shadekin,/datum/unarmed_attack/shadekinharmbap)) /datum/trait/kintype/apply(var/datum/species/shadekin/S,var/mob/living/carbon/human/H) if(color && istype(S)) //Sanity check to see if they're actually a shadekin, otherwise just don't do anything. They shouldn't be able to spawn with the trait.