diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm
index bdf4e95fe06..0724cd15bed 100644
--- a/code/game/machinery/computer/arcade.dm
+++ b/code/game/machinery/computer/arcade.dm
@@ -45,7 +45,7 @@
qdel(src)
/obj/machinery/computer/arcade/proc/prizevend()
- if(!contents.len)
+ if(!(contents-circuit).len)
var/prizeselect = pickweight(prizes)
new prizeselect(src.loc)
@@ -53,7 +53,7 @@
new /obj/item/clothing/head/syndicatefake(src.loc)
else
- var/atom/movable/prize = pick(contents)
+ var/atom/movable/prize = pick(contents-circuit)
prize.loc = src.loc
/obj/machinery/computer/arcade/attack_ai(mob/user as mob)
@@ -272,7 +272,7 @@
/obj/machinery/computer/arcade/battle/emag_act(var/charges, var/mob/user)
if(!emagged)
to_chat(user, span("notice","You override the cheat code menu and skip to Cheat #[rand(1, 50)]: Hyper-Lethal Mode."))
-
+
temp = "If you die in the game, you die for real!"
player_hp = 30
player_mp = 10
@@ -407,7 +407,7 @@
if(emagged)
var/mob/living/M = user
M.adjust_fire_stacks(5)
- M.IgniteMob() //flew into a star, so you're on fire
+ M.IgniteMob() //flew into a star, so you're on fire
to_chat(user,span("danger", "You feel an immense wave of heat emanate from \the [src]. Your skin bursts into flames."))
dat += "