From 1957fca543491c3e5960f79a79ff55338b90722b Mon Sep 17 00:00:00 2001 From: Heroman Date: Sat, 5 Nov 2022 08:22:28 +1000 Subject: [PATCH] Axes the axes --- code/game/objects/structures/fireaxe.dm | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/code/game/objects/structures/fireaxe.dm b/code/game/objects/structures/fireaxe.dm index 29159503ab..c1bac02dfd 100644 --- a/code/game/objects/structures/fireaxe.dm +++ b/code/game/objects/structures/fireaxe.dm @@ -12,10 +12,13 @@ var/hitstaken = 0 var/locked = 1 var/smashed = 0 + var/starts_with_axe = FALSE /obj/structure/fireaxecabinet/Initialize() . = ..() - fireaxe = new /obj/item/weapon/material/twohanded/fireaxe() + if(starts_with_axe) + fireaxe = new /obj/item/weapon/material/twohanded/fireaxe() + update_icon() /obj/structure/fireaxecabinet/attackby(var/obj/item/O as obj, var/mob/user as mob) //Marker -Agouri //..() //That's very useful, Erro @@ -184,3 +187,7 @@ if(fireaxe) hasaxe = 1 icon_state = text("fireaxe[][][][]",hasaxe,open,hitstaken,smashed) + + +/obj/structure/fireaxecabinet/full + starts_with_axe = TRUE