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https://github.com/VOREStation/VOREStation.git
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Refactor hardcoded lateloaded map define zs (#17290)
* Refactor hardcoded lateloaded map define zs to use a GLOB list instead * Refactor groundbase wilds loading * new to init docking codes * fix space whales excessive deleting * update comment * Forgot some aliases * How is this now a missing turf Remove duplicate turf
This commit is contained in:
@@ -16,7 +16,7 @@
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path = "groundbase"
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use_overmap = TRUE
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overmap_z = Z_LEVEL_MISC
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overmap_z = Z_NAME_ALIAS_MISC
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overmap_size = 62
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overmap_event_areas = 100
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usable_email_tlds = list("virgo.nt")
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@@ -31,7 +31,8 @@
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holomap_smoosh = list(list(
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Z_LEVEL_GB_BOTTOM,
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Z_LEVEL_GB_MIDDLE,
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Z_LEVEL_GB_TOP))
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Z_LEVEL_GB_TOP,
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))
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station_name = "NSB Rascal's Pass"
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station_short = "Rascal's Pass"
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@@ -69,7 +70,7 @@
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NETWORK_ROBOTS,
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NETWORK_SECURITY,
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NETWORK_TELECOM,
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NETWORK_HALLS
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NETWORK_HALLS,
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)
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secondary_networks = list(
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NETWORK_ERT,
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@@ -80,7 +81,7 @@
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NETWORK_ALARM_POWER,
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NETWORK_ALARM_FIRE,
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NETWORK_TALON_HELMETS,
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NETWORK_TALON_SHIP
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NETWORK_TALON_SHIP,
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)
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bot_patrolling = FALSE
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@@ -94,7 +95,7 @@
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meteor_strike_areas = list(
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/area/groundbase/level3,
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/area/groundbase/level2,
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/area/groundbase/level1
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/area/groundbase/level1,
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)
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@@ -149,7 +150,7 @@
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/area/groundbase/unexplored/outdoors,
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/area/groundbase/unexplored/rock,
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/area/groundbase/engineering/solarshed,
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/area/groundbase/engineering/solarfield
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/area/groundbase/engineering/solarfield,
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)
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unit_test_exempt_from_atmos = list()
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@@ -157,68 +158,68 @@
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unit_test_z_levels = list(
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Z_LEVEL_GB_BOTTOM,
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Z_LEVEL_GB_MIDDLE,
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Z_LEVEL_GB_TOP
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)
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Z_LEVEL_GB_TOP,
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)
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lateload_z_levels = list(
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list("Groundbase - Central Command"),
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list("Groundbase - Misc"), //Shuttle transit zones, holodeck templates, OM
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list("V3c Underground"),
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list("Desert Planet - Z1 Beach","Desert Planet - Z2 Cave"),
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list("Remmi Aerostat - Z1 Aerostat","Remmi Aerostat - Z2 Surface"),
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list("Debris Field - Z1 Space"),
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list("Fuel Depot - Z1 Space"),
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list("Offmap Ship - Talon V2")
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list(Z_NAME_GB_CENTCOM),
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list(Z_NAME_GB_MISC), //Shuttle transit zones, holodeck templates, OM
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list(Z_NAME_GB_MINING),
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list(Z_NAME_BEACH, Z_NAME_BEACH_CAVE),
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list(Z_NAME_AEROSTAT, Z_NAME_AEROSTAT_SURFACE),
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list(Z_NAME_DEBRISFIELD),
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list(Z_NAME_FUELDEPOT),
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list(Z_NAME_OFFMAP1),
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)
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lateload_gateway = list(
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list("Gateway - Carp Farm"),
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list("Gateway - Snow Field"),
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list("Gateway - Listening Post"),
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list(list("Gateway - Honleth Highlands A", "Gateway - Honleth Highlands B")),
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list("Gateway - Arynthi Lake Underground A","Gateway - Arynthi Lake A"),
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list("Gateway - Arynthi Lake Underground B","Gateway - Arynthi Lake B"),
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list("Gateway - Wild West")
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list(Z_NAME_GATEWAY_CARP_FARM),
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list(Z_NAME_GATEWAY_SNOW_FIELD),
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list(Z_NAME_GATEWAY_LISTENING_POST),
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list(list(Z_NAME_GATEWAY_HONLETH_A, Z_NAME_GATEWAY_HONLETH_B)),
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list(Z_NAME_GATEWAY_ARYNTHI_CAVE_A, Z_NAME_GATEWAY_ARYNTHI_A),
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list(Z_NAME_GATEWAY_ARYNTHI_CAVE_B, Z_NAME_GATEWAY_ARYNTHI_B),
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list(Z_NAME_GATEWAY_WILD_WEST),
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)
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lateload_overmap = list(
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list("Grass Cave")
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list(Z_NAME_OM_GRASS_CAVE),
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)
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lateload_redgate = list(
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list("Redgate - Teppi Ranch"),
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list("Redgate - Innland"),
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// list("Redgate - Abandoned Island"), //This will come back later
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list("Redgate - Dark Adventure"),
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list("Redgate - Eggnog Town Underground","Redgate - Eggnog Town"),
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list("Redgate - Star Dog"),
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list("Redgate - Hotsprings"),
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list("Redgate - Rain City"),
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list("Redgate - Islands Underwater","Redgate - Islands"),
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list("Redgate - Moving Train", "Redgate - Moving Train Upper Level"),
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list("Redgate - Fantasy Dungeon", "Redgate - Fantasy Town"),
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list("Redgate - Laserdome"),
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list("Redgate - Cascading Falls"),
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list("Redgate - Jungle Underground", "Redgate - Jungle"),
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list("Redgate - Facility")
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list(Z_NAME_REDGATE_TEPPI_RANCH),
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list(Z_NAME_REDGATE_INNLAND),
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// list(Z_NAME_REDGATE_ABANDONED_ISLAND), //This will come back later
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list(Z_NAME_REDGATE_DARK_ADVENTURE),
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list(Z_NAME_REDGATE_EGGNOG_CAVE,Z_NAME_REDGATE_EGGNOG_TOWN),
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list(Z_NAME_REDGATE_STAR_DOG),
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list(Z_NAME_REDGATE_HOTSPRINGS),
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list(Z_NAME_REDGATE_RAIN_CITY),
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list(Z_NAME_REDGATE_ISLANDS_UNDERWATER,Z_NAME_REDGATE_ISLANDS),
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list(Z_NAME_REDGATE_MOVING_TRAIN, Z_NAME_REDGATE_MOVING_TRAIN_UPPER),
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list(Z_NAME_REDGATE_FANTASY_DUNGEON, Z_NAME_REDGATE_FANTASY_TOWN),
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list(Z_NAME_REDGATE_LASERDOME),
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list(Z_NAME_REDGATE_CASCADING_FALLS),
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list(Z_NAME_REDGATE_JUNGLE_CAVE, Z_NAME_REDGATE_JUNGLE),
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list(Z_NAME_REDGATE_FACILITY),
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)
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lateload_gb_north = list(
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list("Northern Wilds 1"),
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list("Northern Wilds 2")
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list(Z_NAME_GB_WILDS_N1),
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list(Z_NAME_GB_WILDS_N2),
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)
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lateload_gb_south = list(
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list("Southern Wilds 1"),
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list("Southern Wilds 2"),
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list("Southern Wilds 3")
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list(Z_NAME_GB_WILDS_S1),
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list(Z_NAME_GB_WILDS_S2),
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list(Z_NAME_GB_WILDS_S3),
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)
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lateload_gb_east = list(
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list("Eastern Wilds 1"),
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list("Eastern Wilds 2")
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list(Z_NAME_GB_WILDS_E1),
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list(Z_NAME_GB_WILDS_E2),
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)
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lateload_gb_west = list(
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list("Western Wilds 1"),
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list("Western Wilds 2")
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list(Z_NAME_GB_WILDS_W1),
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list(Z_NAME_GB_WILDS_W2),
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)
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ai_shell_restricted = TRUE
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@@ -226,15 +227,16 @@
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Z_LEVEL_GB_BOTTOM,
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Z_LEVEL_GB_MIDDLE,
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Z_LEVEL_GB_TOP,
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Z_LEVEL_MISC,
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Z_LEVEL_BEACH,
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Z_LEVEL_AEROSTAT
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Z_NAME_ALIAS_MISC,
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Z_NAME_BEACH,
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Z_NAME_AEROSTAT,
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)
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planet_datums_to_make = list(
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/datum/planet/virgo3b,
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/datum/planet/virgo3c,
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/datum/planet/virgo4)
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/datum/planet/virgo4,
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)
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/datum/map/groundbase/get_map_info()
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. = list()
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@@ -245,8 +247,8 @@
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seed_submaps(list(Z_LEVEL_GB_BOTTOM,Z_LEVEL_GB_MIDDLE,Z_LEVEL_GB_TOP), 100, /area/groundbase/unexplored/outdoors, /datum/map_template/groundbase/outdoor) //Outdoor POIs
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seed_submaps(list(Z_LEVEL_GB_BOTTOM,Z_LEVEL_GB_MIDDLE), 200, /area/groundbase/unexplored/rock, /datum/map_template/groundbase/maintcaves) //Cave POIs
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new /datum/random_map/automata/cave_system/no_cracks(null, 1, 1, Z_LEVEL_MINING, world.maxx, world.maxy) // Create the mining Z-level.
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new /datum/random_map/noise/ore(null, 1, 1, Z_LEVEL_MINING, 64, 64) // Create the mining ore distribution map.
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new /datum/random_map/automata/cave_system/no_cracks(null, 1, 1, Z_NAME_GB_MINING, world.maxx, world.maxy) // Create the mining Z-level.
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new /datum/random_map/noise/ore(null, 1, 1, Z_NAME_GB_MINING, 64, 64) // Create the mining ore distribution map.
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return 1
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/datum/skybox_settings/groundbase
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@@ -258,18 +260,18 @@
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Z_LEVEL_GB_BOTTOM,
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Z_LEVEL_GB_MIDDLE,
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Z_LEVEL_GB_TOP,
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Z_LEVEL_GB_WILD_N,
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Z_LEVEL_GB_WILD_S,
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Z_LEVEL_GB_WILD_E,
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Z_LEVEL_GB_WILD_W
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Z_NAME_ALIAS_GB_WILDS_N,
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Z_NAME_ALIAS_GB_WILDS_S,
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Z_NAME_ALIAS_GB_WILDS_E,
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Z_NAME_ALIAS_GB_WILDS_W
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)
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/datum/planet/virgo3b
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expected_z_levels = list(
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Z_LEVEL_CENTCOM
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Z_NAME_ALIAS_CENTCOM
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)
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/datum/planet/virgo4
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expected_z_levels = list(
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Z_LEVEL_BEACH
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Z_NAME_BEACH
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)
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/obj/effect/overmap/visitable/sector/virgo3b
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@@ -289,7 +291,14 @@
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extra_z_levels = list()
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/obj/effect/overmap/visitable/sector/virgo3c
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extra_z_levels = list(
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Z_NAME_GB_MINING,
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Z_NAME_ALIAS_GB_WILDS_N,
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Z_NAME_ALIAS_GB_WILDS_S,
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Z_NAME_ALIAS_GB_WILDS_E,
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Z_NAME_ALIAS_GB_WILDS_W
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)
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// For making the 6-in-1 holomap, we calculate some offsets
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#define SHIP_MAP_SIZE 140 // Width and height of compiled in tether z levels.
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@@ -339,16 +348,22 @@
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return
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new associated_map_datum(using_map, z)
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return ..()
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/datum/map_z_level/gb_lateload/New(datum/map/map, mapZ)
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z = mapZ
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return ..(map)
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/datum/map_template/gb_lateload/gb_centcom
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name = "Groundbase - Central Command"
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name = Z_NAME_GB_CENTCOM
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desc = "Central Command lives here!"
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mappath = "maps/groundbase/gb-centcomm.dmm"
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name_alias = Z_NAME_ALIAS_CENTCOM
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associated_map_datum = /datum/map_z_level/gb_lateload/gb_centcom
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/datum/map_z_level/gb_lateload/gb_centcom
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z = Z_LEVEL_CENTCOM
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//z = Z_NAME_ALIAS_CENTCOM
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name = "Centcom"
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flags = MAP_LEVEL_ADMIN|MAP_LEVEL_SEALED|MAP_LEVEL_CONTACT|MAP_LEVEL_XENOARCH_EXEMPT
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base_turf = /turf/simulated/floor/outdoors/rocks
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@@ -357,20 +372,21 @@
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base_turf = /turf/simulated/floor/outdoors/rocks
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/datum/map_template/gb_lateload/gb_misc
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name = "Groundbase - Misc"
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name = Z_NAME_GB_MISC
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desc = "Misc areas, like some transit areas, holodecks, merc area."
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mappath = "maps/groundbase/gb-misc.dmm"
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name_alias = Z_NAME_ALIAS_MISC
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associated_map_datum = /datum/map_z_level/gb_lateload/misc
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/datum/map_z_level/gb_lateload/misc
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z = Z_LEVEL_MISC
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//z = Z_NAME_ALIAS_MISC
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name = "Misc"
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flags = MAP_LEVEL_ADMIN|MAP_LEVEL_SEALED|MAP_LEVEL_CONTACT|MAP_LEVEL_XENOARCH_EXEMPT
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#include "groundbase_mining.dm"
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/datum/map_template/gb_lateload/mining
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name = "V3c Underground"
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name = Z_NAME_GB_MINING
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desc = "The caves underneath the survace of Virgo 3C"
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mappath = "maps/groundbase/gb-mining.dmm"
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@@ -378,19 +394,19 @@
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/datum/map_template/gb_lateload/mining/on_map_loaded(z)
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. = ..()
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// seed_submaps(list(Z_LEVEL_MINING), 60, /area/gb_mine/unexplored, /datum/map_template/space_rocks) //POI seeding
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new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, Z_LEVEL_MINING, world.maxx - 4, world.maxy - 4)
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new /datum/random_map/noise/ore/gb_mining(null, 1, 1, Z_LEVEL_MINING, 64, 64)
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// seed_submaps(list(z), 60, /area/gb_mine/unexplored, /datum/map_template/space_rocks) //POI seeding
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new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, z, world.maxx - 4, world.maxy - 4)
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new /datum/random_map/noise/ore/gb_mining(null, 1, 1, z, 64, 64)
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/datum/map_z_level/gb_lateload/mining
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z = Z_LEVEL_MINING
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name = "V3c Underground"
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//z = Z_NAME_GB_MINING
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name = Z_NAME_GB_MINING
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base_turf = /turf/simulated/floor/outdoors/newdirt_nograss/virgo3c
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flags = MAP_LEVEL_PLAYER|MAP_LEVEL_CONTACT|MAP_LEVEL_CONSOLES
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#include "../expedition_vr/aerostat/_aerostat.dm"
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/datum/map_template/common_lateload/away_aerostat
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name = "Remmi Aerostat - Z1 Aerostat"
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name = Z_NAME_AEROSTAT
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desc = "The Virgo 2 Aerostat away mission."
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mappath = "maps/expedition_vr/aerostat/aerostat.dmm"
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associated_map_datum = /datum/map_z_level/common_lateload/away_aerostat
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@@ -405,96 +421,119 @@
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/datum/map_z_level/gb_lateload/gb_north_wilds
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name = "GB North Wilderness"
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z = Z_LEVEL_GB_WILD_N
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//z = Z_NAME_ALIAS_GB_WILDS_N
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flags = MAP_LEVEL_PLAYER|MAP_LEVEL_CONTACT|MAP_LEVEL_CONSOLES
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/datum/map_z_level/gb_lateload/gb_south_wilds
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name = "GB South Wilderness"
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z = Z_LEVEL_GB_WILD_S
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//z = Z_NAME_ALIAS_GB_WILDS_S
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flags = MAP_LEVEL_PLAYER|MAP_LEVEL_CONTACT|MAP_LEVEL_CONSOLES
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/datum/map_z_level/gb_lateload/gb_east_wilds
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name = "GB East Wilderness"
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z = Z_LEVEL_GB_WILD_E
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//z = Z_NAME_ALIAS_GB_WILDS_E
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flags = MAP_LEVEL_PLAYER|MAP_LEVEL_CONTACT|MAP_LEVEL_CONSOLES
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/datum/map_z_level/gb_lateload/gb_west_wilds
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name = "GB West Wilderness"
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z = Z_LEVEL_GB_WILD_W
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//z = Z_NAME_ALIAS_GB_WILDS_W
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flags = MAP_LEVEL_PLAYER|MAP_LEVEL_CONTACT|MAP_LEVEL_CONSOLES
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/datum/map_template/gb_lateload/wilds/north/on_map_loaded(z)
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. = ..()
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new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, Z_LEVEL_GB_WILD_N, world.maxx, world.maxy)
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new /datum/random_map/noise/ore/mining(null, 1, 1, Z_LEVEL_GB_WILD_N, 64, 64)
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new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, z, world.maxx, world.maxy)
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new /datum/random_map/noise/ore/mining(null, 1, 1, z, 64, 64)
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/datum/map_template/gb_lateload/wilds/south/on_map_loaded(z)
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. = ..()
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new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, Z_LEVEL_GB_WILD_S, world.maxx, world.maxy)
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new /datum/random_map/noise/ore/mining(null, 1, 1, Z_LEVEL_GB_WILD_N, 64, 64)
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new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, z, world.maxx, world.maxy)
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new /datum/random_map/noise/ore/mining(null, 1, 1, z, 64, 64)
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/datum/map_template/gb_lateload/wilds/east/on_map_loaded(z)
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. = ..()
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new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, Z_LEVEL_GB_WILD_E, world.maxx, world.maxy)
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new /datum/random_map/noise/ore/mining(null, 1, 1, Z_LEVEL_GB_WILD_N, 64, 64)
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new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, z, world.maxx, world.maxy)
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new /datum/random_map/noise/ore/mining(null, 1, 1, z, 64, 64)
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/datum/map_template/gb_lateload/wilds/west/on_map_loaded(z)
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. = ..()
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new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, Z_LEVEL_GB_WILD_W, world.maxx, world.maxy)
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new /datum/random_map/noise/ore/mining(null, 1, 1, Z_LEVEL_GB_WILD_N, 64, 64)
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new /datum/random_map/automata/cave_system/no_cracks(null, 3, 3, z, world.maxx, world.maxy)
|
||||
new /datum/random_map/noise/ore/mining(null, 1, 1, z, 64, 64)
|
||||
|
||||
// North Wilds
|
||||
/datum/map_template/gb_lateload/wilds/north
|
||||
name_alias = Z_NAME_ALIAS_GB_WILDS_N
|
||||
|
||||
/datum/map_template/gb_lateload/wilds/north/type1
|
||||
name = "Northern Wilds 1"
|
||||
name = Z_NAME_GB_WILDS_N1
|
||||
desc = "Wilderness"
|
||||
mappath = "maps/groundbase/northwilds/northwilds1.dmm"
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_north_wilds
|
||||
|
||||
/datum/map_template/gb_lateload/wilds/north/type2
|
||||
name = "Northern Wilds 2"
|
||||
name = Z_NAME_GB_WILDS_N2
|
||||
desc = "Wilderness"
|
||||
mappath = "maps/groundbase/northwilds/northwilds2.dmm"
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_north_wilds
|
||||
|
||||
// South Wilds
|
||||
/datum/map_template/gb_lateload/wilds/south
|
||||
name_alias = Z_NAME_ALIAS_GB_WILDS_S
|
||||
|
||||
/datum/map_template/gb_lateload/wilds/south/type1
|
||||
name = "Southern Wilds 1"
|
||||
name = Z_NAME_GB_WILDS_S1
|
||||
desc = "Wilderness"
|
||||
mappath = "maps/groundbase/southwilds/southwilds1.dmm"
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_south_wilds
|
||||
|
||||
/datum/map_template/gb_lateload/wilds/south/type2
|
||||
name = "Southern Wilds 2"
|
||||
name = Z_NAME_GB_WILDS_S2
|
||||
desc = "Wilderness"
|
||||
mappath = "maps/groundbase/southwilds/southwilds2.dmm"
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_south_wilds
|
||||
|
||||
/datum/map_template/gb_lateload/wilds/south/type3
|
||||
name = "Southern Wilds 3"
|
||||
name = Z_NAME_GB_WILDS_S3
|
||||
desc = "Wilderness"
|
||||
mappath = "maps/groundbase/southwilds/southwilds3.dmm"
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_south_wilds
|
||||
|
||||
/*
|
||||
/datum/map_template/gb_lateload/wilds/south/type3/on_map_loaded(z)
|
||||
. = ..()
|
||||
// Using landmarks for this now.
|
||||
//seed_submaps(list(Z_LEVEL_GB_WILD_S), 6, /area/submap/groundbase/poi/wildvillage/plot/square, /datum/map_template/groundbase/wildvillage/square) //POI seeding
|
||||
//seed_submaps(list(Z_LEVEL_GB_WILD_S), 2, /area/submap/groundbase/poi/wildvillage/plot/wide, /datum/map_template/groundbase/wildvillage/wide)
|
||||
//seed_submaps(list(Z_LEVEL_GB_WILD_S), 1, /area/submap/groundbase/poi/wildvillage/plot/long, /datum/map_template/groundbase/wildvillage/long)
|
||||
Using landmarks for this now.
|
||||
seed_submaps(list(z), 6, /area/submap/groundbase/poi/wildvillage/plot/square, /datum/map_template/groundbase/wildvillage/square) //POI seeding
|
||||
seed_submaps(list(z), 2, /area/submap/groundbase/poi/wildvillage/plot/wide, /datum/map_template/groundbase/wildvillage/wide)
|
||||
seed_submaps(list(z), 1, /area/submap/groundbase/poi/wildvillage/plot/long, /datum/map_template/groundbase/wildvillage/long)
|
||||
*/
|
||||
|
||||
// East Wilds
|
||||
/datum/map_template/gb_lateload/wilds/east
|
||||
name_alias = Z_NAME_ALIAS_GB_WILDS_E
|
||||
|
||||
/datum/map_template/gb_lateload/wilds/east/type1
|
||||
name = "Eastern Wilds 1"
|
||||
name = Z_NAME_GB_WILDS_E1
|
||||
desc = "Wilderness"
|
||||
mappath = "maps/groundbase/eastwilds/eastwilds1.dmm"
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_east_wilds
|
||||
|
||||
/datum/map_template/gb_lateload/wilds/east/type2
|
||||
name = "Eastern Wilds 2"
|
||||
name = Z_NAME_GB_WILDS_E2
|
||||
desc = "Wilderness"
|
||||
mappath = "maps/groundbase/eastwilds/eastwilds2.dmm"
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_east_wilds
|
||||
|
||||
// West Wilds
|
||||
/datum/map_template/gb_lateload/wilds/west
|
||||
name_alias = Z_NAME_ALIAS_GB_WILDS_W
|
||||
|
||||
/datum/map_template/gb_lateload/wilds/west/type1
|
||||
name = "Western Wilds 1"
|
||||
name = Z_NAME_GB_WILDS_W1
|
||||
desc = "Wilderness"
|
||||
mappath = "maps/groundbase/westwilds/westwilds1.dmm"
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_west_wilds
|
||||
|
||||
/datum/map_template/gb_lateload/wilds/west/type2
|
||||
name = "Western Wilds 2"
|
||||
name = Z_NAME_GB_WILDS_W2
|
||||
desc = "Wilderness"
|
||||
mappath = "maps/groundbase/westwilds/westwilds2.dmm"
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_west_wilds
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
. = ..()
|
||||
teleport_x = x
|
||||
teleport_y = y ++
|
||||
teleport_z = Z_LEVEL_MINING
|
||||
teleport_z = GLOB.map_templates_loaded[Z_NAME_GB_MINING]
|
||||
|
||||
/obj/effect/step_trigger/teleporter/from_mining/Initialize(mapload)
|
||||
. = ..()
|
||||
|
||||
Reference in New Issue
Block a user