diff --git a/code/game/machinery/door_control.dm b/code/game/machinery/door_control.dm index 7cfc9d1679b..d511793e775 100644 --- a/code/game/machinery/door_control.dm +++ b/code/game/machinery/door_control.dm @@ -139,10 +139,8 @@ if(M.id == id) if(M.density) M.open() - return else M.close() - return /* Emitter remote control @@ -155,7 +153,6 @@ for(var/obj/machinery/power/emitter/E in GLOB.machines) if(E.id == id) E.activate(user) - return /* Mass driver remote control @@ -175,7 +172,6 @@ for(var/obj/machinery/door/blast/M in GLOB.machines) if(M.id == id) M.open() - return addtimer(CALLBACK(src, PROC_REF(trigger_step_one)), 2 SECONDS, TIMER_DELETE_ME|TIMER_UNIQUE) /obj/machinery/button/remote/driver/proc/trigger_step_one() @@ -191,7 +187,6 @@ for(var/obj/machinery/door/blast/M in GLOB.machines) if(M.id == id) M.close() - return active = FALSE update_icon() diff --git a/code/game/machinery/doors/door_vr.dm b/code/game/machinery/doors/door_vr.dm index 07e447ea653..c58948c5f89 100644 --- a/code/game/machinery/doors/door_vr.dm +++ b/code/game/machinery/doors/door_vr.dm @@ -145,4 +145,3 @@ for(var/obj/machinery/door/D in range(src,range)) if(D.icon_tinted && (D.id_tint == src.id || !D.id_tint)) D.toggle() - return diff --git a/code/game/machinery/holosign.dm b/code/game/machinery/holosign.dm index 474e9761101..63e0ab2e969 100644 --- a/code/game/machinery/holosign.dm +++ b/code/game/machinery/holosign.dm @@ -77,6 +77,3 @@ for(var/obj/machinery/holosign/M in GLOB.machines) if(M.id == id) M.toggle() - return - - return diff --git a/code/game/machinery/neonsign.dm b/code/game/machinery/neonsign.dm index 6dce3490abd..5239accf09e 100644 --- a/code/game/machinery/neonsign.dm +++ b/code/game/machinery/neonsign.dm @@ -68,6 +68,3 @@ for(var/obj/machinery/neonsign/M in GLOB.machines) if(M.id == id) M.toggle() - return - - return diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 545708aef55..a90911bf48f 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -665,7 +665,6 @@ for(var/obj/structure/window/reinforced/polarized/W in range(src,range)) if (W.id == src.id || !W.id) W.toggle() - return /obj/machinery/button/windowtint/power_change() ..()