Point Defense Turret Adjustments (#18126)

* Initial

* Rename

* Proper multitool
This commit is contained in:
Cameron Lennox
2025-08-02 19:39:55 -04:00
committed by GitHub
parent ed800174e0
commit 19eb84c107
37 changed files with 236 additions and 251 deletions
@@ -102,3 +102,9 @@
light_range = 3
light_power = 1
light_color = "#ffffff"
/obj/effect/projectile/impact/coildefense
icon_state = "impact_coildef"
light_range = 2
light_power = 3
light_color = "#FFFFFF"
@@ -114,3 +114,9 @@
light_range = 3
light_power = 1
light_color = "#ffffff"
/obj/effect/projectile/muzzle/coildefense
icon_state = "muzzle_coildef"
light_range = 3
light_power = 1
light_color = "#FFFFFF"
@@ -141,3 +141,9 @@
light_range = 3
light_power = 1
light_color = "#ffffff"
/obj/effect/projectile/tracer/coildefense
icon_state = "tracer_coildef"
light_range = 1
light_power = 2
light_color = "#FFFFFF"
@@ -6,7 +6,7 @@
name = T_BOARD("point defense battery")
board_type = new /datum/frame/frame_types/machine
desc = "Control systems for a Kuiper pattern point defense battery. Aim away from vessel."
build_path = /obj/machinery/power/pointdefense
build_path = /obj/machinery/pointdefense
origin_tech = list(TECH_ENGINEERING = 3, TECH_COMBAT = 2)
req_components = list(
/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser = 1,