diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index b155a1fb54..ec121bfed2 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -211,7 +211,7 @@ HALOGEN COUNTER - Radcount on mobs continue // Broken limbs if(e.status & ORGAN_BROKEN) - if((e.name in list("l_arm", "r_arm", "l_leg", "r_leg")) && (!e.splinted)) + if((e.name in list("l_arm", "r_arm", "l_leg", "r_leg", "head", "chest", "groin")) && (!e.splinted)) fracture_dat += "Unsecured fracture in subject [e.name]. Splinting recommended for transport.
" else if(advscan >= 1 && showadvscan == 1) fracture_dat += "Bone fractures detected in subject [e.name].
" diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm index fe09f30410..6a51e9eb17 100644 --- a/code/game/objects/items/stacks/medical.dm +++ b/code/game/objects/items/stacks/medical.dm @@ -270,12 +270,12 @@ /obj/item/stack/medical/splint name = "medical splints" singular_name = "medical splint" - desc = "Modular splints capable of supporting and immobilizing bones in both limbs and appendages." + desc = "Modular splints capable of supporting and immobilizing bones in all areas of the body." icon_state = "splint" amount = 5 max_amount = 5 - var/list/splintable_organs = list(BP_L_ARM, BP_R_ARM, BP_L_LEG, BP_R_LEG, BP_L_HAND, BP_R_HAND, BP_L_FOOT, BP_R_FOOT) //List of organs you can splint, natch. + var/list/splintable_organs = list(BP_HEAD, BP_L_HAND, BP_R_HAND, BP_L_ARM, BP_R_ARM, BP_L_FOOT, BP_R_FOOT, BP_L_LEG, BP_R_LEG, BP_GROIN, BP_TORSO) //List of organs you can splint, natch. /obj/item/stack/medical/splint/attack(mob/living/carbon/M as mob, mob/living/user as mob) if(..()) diff --git a/html/changelogs/mistyLuminescence - Splinting.yml b/html/changelogs/mistyLuminescence - Splinting.yml new file mode 100644 index 0000000000..440ae26488 --- /dev/null +++ b/html/changelogs/mistyLuminescence - Splinting.yml @@ -0,0 +1,36 @@ +################################ +# Example Changelog File +# +# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb. +# +# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.) +# When it is, any changes listed below will disappear. +# +# Valid Prefixes: +# bugfix +# wip (For works in progress) +# tweak +# soundadd +# sounddel +# rscadd (general adding of nice things) +# rscdel (general deleting of nice things) +# imageadd +# imagedel +# maptweak +# spellcheck (typo fixes) +# experiment +################################# + +# Your name. +author: mistyLuminescence + +# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. +delete-after: True + +# Any changes you've made. See valid prefix list above. +# INDENT WITH TWO SPACES. NOT TABS. SPACES. +# SCREW THIS UP AND IT WON'T WORK. +# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries. +# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog. +changes: + - tweak: "Splints now work on all areas of the body." \ No newline at end of file