diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm
index b155a1fb54..ec121bfed2 100644
--- a/code/game/objects/items/devices/scanners.dm
+++ b/code/game/objects/items/devices/scanners.dm
@@ -211,7 +211,7 @@ HALOGEN COUNTER - Radcount on mobs
continue
// Broken limbs
if(e.status & ORGAN_BROKEN)
- if((e.name in list("l_arm", "r_arm", "l_leg", "r_leg")) && (!e.splinted))
+ if((e.name in list("l_arm", "r_arm", "l_leg", "r_leg", "head", "chest", "groin")) && (!e.splinted))
fracture_dat += "Unsecured fracture in subject [e.name]. Splinting recommended for transport.
"
else if(advscan >= 1 && showadvscan == 1)
fracture_dat += "Bone fractures detected in subject [e.name].
"
diff --git a/code/game/objects/items/stacks/medical.dm b/code/game/objects/items/stacks/medical.dm
index fe09f30410..6a51e9eb17 100644
--- a/code/game/objects/items/stacks/medical.dm
+++ b/code/game/objects/items/stacks/medical.dm
@@ -270,12 +270,12 @@
/obj/item/stack/medical/splint
name = "medical splints"
singular_name = "medical splint"
- desc = "Modular splints capable of supporting and immobilizing bones in both limbs and appendages."
+ desc = "Modular splints capable of supporting and immobilizing bones in all areas of the body."
icon_state = "splint"
amount = 5
max_amount = 5
- var/list/splintable_organs = list(BP_L_ARM, BP_R_ARM, BP_L_LEG, BP_R_LEG, BP_L_HAND, BP_R_HAND, BP_L_FOOT, BP_R_FOOT) //List of organs you can splint, natch.
+ var/list/splintable_organs = list(BP_HEAD, BP_L_HAND, BP_R_HAND, BP_L_ARM, BP_R_ARM, BP_L_FOOT, BP_R_FOOT, BP_L_LEG, BP_R_LEG, BP_GROIN, BP_TORSO) //List of organs you can splint, natch.
/obj/item/stack/medical/splint/attack(mob/living/carbon/M as mob, mob/living/user as mob)
if(..())
diff --git a/html/changelogs/mistyLuminescence - Splinting.yml b/html/changelogs/mistyLuminescence - Splinting.yml
new file mode 100644
index 0000000000..440ae26488
--- /dev/null
+++ b/html/changelogs/mistyLuminescence - Splinting.yml
@@ -0,0 +1,36 @@
+################################
+# Example Changelog File
+#
+# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
+#
+# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
+# When it is, any changes listed below will disappear.
+#
+# Valid Prefixes:
+# bugfix
+# wip (For works in progress)
+# tweak
+# soundadd
+# sounddel
+# rscadd (general adding of nice things)
+# rscdel (general deleting of nice things)
+# imageadd
+# imagedel
+# maptweak
+# spellcheck (typo fixes)
+# experiment
+#################################
+
+# Your name.
+author: mistyLuminescence
+
+# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
+delete-after: True
+
+# Any changes you've made. See valid prefix list above.
+# INDENT WITH TWO SPACES. NOT TABS. SPACES.
+# SCREW THIS UP AND IT WON'T WORK.
+# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
+# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
+changes:
+ - tweak: "Splints now work on all areas of the body."
\ No newline at end of file